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authorAlyssa Rosenzweig <[email protected]>2019-07-23 16:40:42 -0700
committerAlyssa Rosenzweig <[email protected]>2019-08-01 16:23:01 -0700
commit39fe9f5e2fcde043f5aaab26e894f6c2e734ba97 (patch)
tree8a3b355fd44b7fa590add19e06d8a7ee3f01889f
parent1697760e051c70e8d47a10fae93e8fab85bd71b9 (diff)
panfrost: Expose NIR as our PIPE_SHADER_CAP_SUPPORTED_IRS
We *could* expose TGSI as well -- we pipe it through tgsi_to_nir for Gallium-internal shaders anyway -- but we'd rather not. Signed-off-by: Alyssa Rosenzweig <[email protected]>
-rw-r--r--src/gallium/drivers/panfrost/pan_screen.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/panfrost/pan_screen.c b/src/gallium/drivers/panfrost/pan_screen.c
index 10f6169b336..172539b5c67 100644
--- a/src/gallium/drivers/panfrost/pan_screen.c
+++ b/src/gallium/drivers/panfrost/pan_screen.c
@@ -320,7 +320,7 @@ panfrost_get_shader_param(struct pipe_screen *screen,
return PIPE_SHADER_IR_NIR;
case PIPE_SHADER_CAP_SUPPORTED_IRS:
- return 0;
+ return (1 << PIPE_SHADER_IR_NIR);
case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
return 32;