diff options
author | Jason Ekstrand <[email protected]> | 2015-06-18 11:53:08 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2015-06-30 15:42:47 -0700 |
commit | 3258e1b80d66ec26f14a24a5eae0629a2d23a444 (patch) | |
tree | 35fca5a5198265152a8553b7aa534661596f9bd5 | |
parent | aa7d4cecec1a1236d237b83ebf035285f438ee67 (diff) |
i965/fs: Use a switch statement in fs_inst::regs_read()
This makes things a little simpler, more efficient, and quite a bit more
readable.
Reviewed-by: Iago Toral Quiroga <[email protected]>
Reviewed-by: Topi Pohjolainen <[email protected]>
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs.cpp | 45 |
1 files changed, 23 insertions, 22 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp index 8658554e96b..79ca33e42ed 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp @@ -701,28 +701,29 @@ fs_inst::is_partial_write() const int fs_inst::regs_read(int arg) const { - if (is_tex() && arg == 0 && src[0].file == GRF) { - return mlen; - } else if (opcode == FS_OPCODE_FB_WRITE && arg == 0) { - return mlen; - } else if (opcode == SHADER_OPCODE_URB_WRITE_SIMD8 && arg == 0) { - return mlen; - } else if (opcode == SHADER_OPCODE_UNTYPED_ATOMIC && arg == 0) { - return mlen; - } else if (opcode == SHADER_OPCODE_UNTYPED_SURFACE_READ && arg == 0) { - return mlen; - } else if (opcode == SHADER_OPCODE_UNTYPED_SURFACE_WRITE && arg == 0) { - return mlen; - } else if (opcode == SHADER_OPCODE_TYPED_ATOMIC && arg == 0) { - return mlen; - } else if (opcode == SHADER_OPCODE_TYPED_SURFACE_READ && arg == 0) { - return mlen; - } else if (opcode == SHADER_OPCODE_TYPED_SURFACE_WRITE && arg == 0) { - return mlen; - } else if (opcode == FS_OPCODE_INTERPOLATE_AT_PER_SLOT_OFFSET && arg == 0) { - return mlen; - } else if (opcode == FS_OPCODE_LINTERP && arg == 0) { - return exec_size / 4; + switch (opcode) { + case FS_OPCODE_FB_WRITE: + case SHADER_OPCODE_URB_WRITE_SIMD8: + case SHADER_OPCODE_UNTYPED_ATOMIC: + case SHADER_OPCODE_UNTYPED_SURFACE_READ: + case SHADER_OPCODE_UNTYPED_SURFACE_WRITE: + case SHADER_OPCODE_TYPED_ATOMIC: + case SHADER_OPCODE_TYPED_SURFACE_READ: + case SHADER_OPCODE_TYPED_SURFACE_WRITE: + case FS_OPCODE_INTERPOLATE_AT_PER_SLOT_OFFSET: + if (arg == 0) + return mlen; + break; + + case FS_OPCODE_LINTERP: + if (arg == 0) + return exec_size / 4; + break; + + default: + if (is_tex() && arg == 0 && src[0].file == GRF) + return mlen; + break; } switch (src[arg].file) { |