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authorDave Airlie <[email protected]>2015-02-09 16:53:10 +1000
committerDave Airlie <[email protected]>2015-02-20 08:58:06 +1000
commit2e9f4eadfbe8e1eae657c268cb31515a872eceb4 (patch)
tree42923d71577fd4248d2e85f6d887b90c5530eba3
parent0e82817247810d2aff29d8e3e9c633520924fd4a (diff)
glsl: add lowering for double divide to rcp/mul
It looks like no hw does div anyways, so we should just lower at the GLSL level. Reviewed-by: Ilia Mirkin <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
-rw-r--r--src/glsl/lower_instructions.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/glsl/lower_instructions.cpp b/src/glsl/lower_instructions.cpp
index e8a69e72ea3..4779de059ad 100644
--- a/src/glsl/lower_instructions.cpp
+++ b/src/glsl/lower_instructions.cpp
@@ -199,7 +199,7 @@ lower_instructions_visitor::sub_to_add_neg(ir_expression *ir)
void
lower_instructions_visitor::div_to_mul_rcp(ir_expression *ir)
{
- assert(ir->operands[1]->type->is_float());
+ assert(ir->operands[1]->type->is_float() || ir->operands[1]->type->is_double());
/* New expression for the 1.0 / op1 */
ir_rvalue *expr;
@@ -327,7 +327,7 @@ lower_instructions_visitor::mod_to_floor(ir_expression *ir)
/* Don't generate new IR that would need to be lowered in an additional
* pass.
*/
- if (lowering(DIV_TO_MUL_RCP) && ir->type->is_float())
+ if (lowering(DIV_TO_MUL_RCP) && (ir->type->is_float() || ir->type->is_double()))
div_to_mul_rcp(div_expr);
ir_expression *const floor_expr =
@@ -1014,7 +1014,8 @@ lower_instructions_visitor::visit_leave(ir_expression *ir)
case ir_binop_div:
if (ir->operands[1]->type->is_integer() && lowering(INT_DIV_TO_MUL_RCP))
int_div_to_mul_rcp(ir);
- else if (ir->operands[1]->type->is_float() && lowering(DIV_TO_MUL_RCP))
+ else if ((ir->operands[1]->type->is_float() ||
+ ir->operands[1]->type->is_double()) && lowering(DIV_TO_MUL_RCP))
div_to_mul_rcp(ir);
break;