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authorMarek Olšák <[email protected]>2017-05-31 23:09:33 +0200
committerMarek Olšák <[email protected]>2017-06-07 18:43:42 +0200
commit294be5279df40c049f57d7d6a704d5fb28d5579a (patch)
tree3f4b8d5db56cf0d047b945e8847b3040921d2f07
parent8147c4a4a58a9328a07fd358b54622de0d01c374 (diff)
radeonsi: remove dead code in declare_input_fs
Colors are interpolated in the PS prolog. This was never used. Reviewed-by: Nicolai Hähnle <[email protected]>
-rw-r--r--src/gallium/drivers/radeonsi/si_shader.c5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index ddfaa3b7247..0ca07ab4ee5 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -1363,11 +1363,6 @@ static void declare_input_fs(
interp_param = LLVMGetParam(ctx->main_fn, interp_param_idx);
}
- if (decl->Semantic.Name == TGSI_SEMANTIC_COLOR &&
- decl->Interp.Interpolate == TGSI_INTERPOLATE_COLOR &&
- ctx->shader->key.part.ps.prolog.flatshade_colors)
- interp_param = NULL; /* load the constant color */
-
interp_fs_input(ctx, input_index, decl->Semantic.Name,
decl->Semantic.Index, shader->selector->info.num_inputs,
shader->selector->info.colors_read, interp_param,