diff options
author | Jason Ekstrand <[email protected]> | 2018-07-12 13:55:26 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2018-07-13 20:57:46 -0700 |
commit | 11712b9ca17e4e1a819dcb7d020e19c6da77bc90 (patch) | |
tree | 007b1785645edc4ce8ba9844c141b256cbb0cb08 | |
parent | 4ec8b39fcd8086ff73334dcb31491d907ac08e85 (diff) |
intel/blorp: Fix blits to R8G8B8_UNORM_SRGB
In this case, the surface faking will give us a R8_UNORM surface and we
need to do an sRGB conversion in the shader. Found by inspection.
cc: [email protected]
Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
-rw-r--r-- | src/intel/blorp/blorp_blit.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/intel/blorp/blorp_blit.c b/src/intel/blorp/blorp_blit.c index b144bddaf5d..f3896fe53f3 100644 --- a/src/intel/blorp/blorp_blit.c +++ b/src/intel/blorp/blorp_blit.c @@ -1951,6 +1951,10 @@ try_blorp_blit(struct blorp_batch *batch, params->x0 *= 3; params->x1 *= 3; + /* If it happens to be sRGB, we need to force a conversion */ + if (params->dst.view.format == ISL_FORMAT_R8G8B8_UNORM_SRGB) + wm_prog_key->dst_format = ISL_FORMAT_R9G9B9E5_SHAREDEXP; + surf_fake_rgb_with_red(batch->blorp->isl_dev, ¶ms->dst); wm_prog_key->dst_rgb = true; |