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authorIago Toral Quiroga <[email protected]>2014-06-10 13:50:32 +0200
committerIago Toral Quiroga <[email protected]>2014-06-30 08:08:50 +0200
commit0b84fa2c52cbaff5963b7d7aa4f27c316fe0a89c (patch)
tree85ac9f435da67e4cf7dd1bd3d93b3418244e059f
parent3178d2474ae5bdd1102fb3d76a60d1d63c961ff5 (diff)
mesa: Enable simultaneous queries on different streams.
It should be possible to query the number of primitives written to each individual stream by a geometry shader in a single draw call. For that we need to have up to MAX_VERTEX_STREAM separate query objects. Reviewed-by: Ian Romanick <[email protected]>
-rw-r--r--src/mesa/main/mtypes.h4
-rw-r--r--src/mesa/main/queryobj.c17
2 files changed, 11 insertions, 10 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index af35ce532c0..de4d7f88f27 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2912,8 +2912,8 @@ struct gl_query_state
struct gl_query_object *CondRenderQuery;
/** GL_EXT_transform_feedback */
- struct gl_query_object *PrimitivesGenerated;
- struct gl_query_object *PrimitivesWritten;
+ struct gl_query_object *PrimitivesGenerated[MAX_VERTEX_STREAMS];
+ struct gl_query_object *PrimitivesWritten[MAX_VERTEX_STREAMS];
/** GL_ARB_timer_query */
struct gl_query_object *TimeElapsed;
diff --git a/src/mesa/main/queryobj.c b/src/mesa/main/queryobj.c
index 512f45ab93a..932359c4e7f 100644
--- a/src/mesa/main/queryobj.c
+++ b/src/mesa/main/queryobj.c
@@ -144,11 +144,12 @@ _mesa_init_query_object_functions(struct dd_function_table *driver)
/**
- * Return pointer to the query object binding point for the given target.
+ * Return pointer to the query object binding point for the given target and
+ * index.
* \return NULL if invalid target, else the address of binding point
*/
static struct gl_query_object **
-get_query_binding_point(struct gl_context *ctx, GLenum target)
+get_query_binding_point(struct gl_context *ctx, GLenum target, GLuint index)
{
switch (target) {
case GL_SAMPLES_PASSED_ARB:
@@ -174,12 +175,12 @@ get_query_binding_point(struct gl_context *ctx, GLenum target)
return NULL;
case GL_PRIMITIVES_GENERATED:
if (ctx->Extensions.EXT_transform_feedback)
- return &ctx->Query.PrimitivesGenerated;
+ return &ctx->Query.PrimitivesGenerated[index];
else
return NULL;
case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
if (ctx->Extensions.EXT_transform_feedback)
- return &ctx->Query.PrimitivesWritten;
+ return &ctx->Query.PrimitivesWritten[index];
else
return NULL;
default:
@@ -240,7 +241,7 @@ _mesa_DeleteQueries(GLsizei n, const GLuint *ids)
if (q) {
if (q->Active) {
struct gl_query_object **bindpt;
- bindpt = get_query_binding_point(ctx, q->Target);
+ bindpt = get_query_binding_point(ctx, q->Target, q->Stream);
assert(bindpt); /* Should be non-null for active q. */
if (bindpt) {
*bindpt = NULL;
@@ -313,7 +314,7 @@ _mesa_BeginQueryIndexed(GLenum target, GLuint index, GLuint id)
FLUSH_VERTICES(ctx, 0);
- bindpt = get_query_binding_point(ctx, target);
+ bindpt = get_query_binding_point(ctx, target, index);
if (!bindpt) {
_mesa_error(ctx, GL_INVALID_ENUM, "glBeginQuery{Indexed}(target)");
return;
@@ -391,7 +392,7 @@ _mesa_EndQueryIndexed(GLenum target, GLuint index)
FLUSH_VERTICES(ctx, 0);
- bindpt = get_query_binding_point(ctx, target);
+ bindpt = get_query_binding_point(ctx, target, index);
if (!bindpt) {
_mesa_error(ctx, GL_INVALID_ENUM, "glEndQuery{Indexed}(target)");
return;
@@ -518,7 +519,7 @@ _mesa_GetQueryIndexediv(GLenum target, GLuint index, GLenum pname,
}
}
else {
- bindpt = get_query_binding_point(ctx, target);
+ bindpt = get_query_binding_point(ctx, target, index);
if (!bindpt) {
_mesa_error(ctx, GL_INVALID_ENUM, "glGetQuery{Indexed}iv(target)");
return;