diff options
author | Rob Clark <[email protected]> | 2015-04-09 15:16:17 -0400 |
---|---|---|
committer | Rob Clark <[email protected]> | 2015-04-11 10:43:15 -0400 |
commit | 0b71451920e65c4dff049359cc6ebb6e9ce53773 (patch) | |
tree | 944a4383319fe20b8404cce2c79d223a18b42939 | |
parent | 96c0f9328d315d6a5a0e83f920ad27791fd91b4f (diff) |
gallium/ttn: split out helper to get texture info
We'll need this as well for TXQ. Split this out first to reduce noise
in the next patch.
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
-rw-r--r-- | src/gallium/auxiliary/nir/tgsi_to_nir.c | 112 |
1 files changed, 59 insertions, 53 deletions
diff --git a/src/gallium/auxiliary/nir/tgsi_to_nir.c b/src/gallium/auxiliary/nir/tgsi_to_nir.c index c8973036a28..7bd5532fe61 100644 --- a/src/gallium/auxiliary/nir/tgsi_to_nir.c +++ b/src/gallium/auxiliary/nir/tgsi_to_nir.c @@ -867,58 +867,9 @@ ttn_endloop(struct ttn_compile *c) } static void -ttn_tex(struct ttn_compile *c, nir_alu_dest dest, nir_ssa_def **src) +setup_texture_info(nir_tex_instr *instr, unsigned texture) { - nir_builder *b = &c->build; - struct tgsi_full_instruction *tgsi_inst = &c->token->FullInstruction; - nir_tex_instr *instr; - nir_texop op; - unsigned num_srcs; - - switch (tgsi_inst->Instruction.Opcode) { - case TGSI_OPCODE_TEX: - op = nir_texop_tex; - num_srcs = 1; - break; - case TGSI_OPCODE_TXP: - op = nir_texop_tex; - num_srcs = 2; - break; - case TGSI_OPCODE_TXB: - op = nir_texop_txb; - num_srcs = 2; - break; - case TGSI_OPCODE_TXL: - op = nir_texop_txl; - num_srcs = 2; - break; - case TGSI_OPCODE_TXF: - op = nir_texop_txf; - num_srcs = 1; - break; - case TGSI_OPCODE_TXD: - op = nir_texop_txd; - num_srcs = 3; - break; - default: - fprintf(stderr, "unknown TGSI tex op %d\n", tgsi_inst->Instruction.Opcode); - abort(); - } - - if (tgsi_inst->Texture.Texture == TGSI_TEXTURE_SHADOW1D || - tgsi_inst->Texture.Texture == TGSI_TEXTURE_SHADOW1D_ARRAY || - tgsi_inst->Texture.Texture == TGSI_TEXTURE_SHADOW2D || - tgsi_inst->Texture.Texture == TGSI_TEXTURE_SHADOW2D_ARRAY || - tgsi_inst->Texture.Texture == TGSI_TEXTURE_SHADOWRECT || - tgsi_inst->Texture.Texture == TGSI_TEXTURE_SHADOWCUBE || - tgsi_inst->Texture.Texture == TGSI_TEXTURE_SHADOWCUBE_ARRAY) { - num_srcs++; - } - - instr = nir_tex_instr_create(b->shader, num_srcs); - instr->op = op; - - switch (tgsi_inst->Texture.Texture) { + switch (texture) { case TGSI_TEXTURE_1D: instr->sampler_dim = GLSL_SAMPLER_DIM_1D; break; @@ -985,10 +936,65 @@ ttn_tex(struct ttn_compile *c, nir_alu_dest dest, nir_ssa_def **src) instr->is_shadow = true; break; default: - fprintf(stderr, "Unknown TGSI texture target %d\n", - tgsi_inst->Texture.Texture); + fprintf(stderr, "Unknown TGSI texture target %d\n", texture); abort(); } +} + +static void +ttn_tex(struct ttn_compile *c, nir_alu_dest dest, nir_ssa_def **src) +{ + nir_builder *b = &c->build; + struct tgsi_full_instruction *tgsi_inst = &c->token->FullInstruction; + nir_tex_instr *instr; + nir_texop op; + unsigned num_srcs; + + switch (tgsi_inst->Instruction.Opcode) { + case TGSI_OPCODE_TEX: + op = nir_texop_tex; + num_srcs = 1; + break; + case TGSI_OPCODE_TXP: + op = nir_texop_tex; + num_srcs = 2; + break; + case TGSI_OPCODE_TXB: + op = nir_texop_txb; + num_srcs = 2; + break; + case TGSI_OPCODE_TXL: + op = nir_texop_txl; + num_srcs = 2; + break; + case TGSI_OPCODE_TXF: + op = nir_texop_txf; + num_srcs = 1; + break; + case TGSI_OPCODE_TXD: + op = nir_texop_txd; + num_srcs = 3; + break; + + default: + fprintf(stderr, "unknown TGSI tex op %d\n", tgsi_inst->Instruction.Opcode); + abort(); + } + + if (tgsi_inst->Texture.Texture == TGSI_TEXTURE_SHADOW1D || + tgsi_inst->Texture.Texture == TGSI_TEXTURE_SHADOW1D_ARRAY || + tgsi_inst->Texture.Texture == TGSI_TEXTURE_SHADOW2D || + tgsi_inst->Texture.Texture == TGSI_TEXTURE_SHADOW2D_ARRAY || + tgsi_inst->Texture.Texture == TGSI_TEXTURE_SHADOWRECT || + tgsi_inst->Texture.Texture == TGSI_TEXTURE_SHADOWCUBE || + tgsi_inst->Texture.Texture == TGSI_TEXTURE_SHADOWCUBE_ARRAY) { + num_srcs++; + } + + instr = nir_tex_instr_create(b->shader, num_srcs); + instr->op = op; + + setup_texture_info(instr, tgsi_inst->Texture.Texture); switch (instr->sampler_dim) { case GLSL_SAMPLER_DIM_1D: |