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authorBrian <[email protected]>2008-03-22 09:12:52 -0600
committerBrian <[email protected]>2008-03-22 09:12:52 -0600
commit0b60ade834dd09ba806f8b5dd2dfed25469a8c8e (patch)
treefc6c1d6fb287394259fc0ba2cf6364642a522320
parent28b3b078959db8a1e60adfb66f35ceb04d4f414d (diff)
gallium: fix a few mem leaks when deleting programs
-rw-r--r--src/mesa/state_tracker/st_cb_program.c33
1 files changed, 20 insertions, 13 deletions
diff --git a/src/mesa/state_tracker/st_cb_program.c b/src/mesa/state_tracker/st_cb_program.c
index 0a62e20e0c6..7cf352d710b 100644
--- a/src/mesa/state_tracker/st_cb_program.c
+++ b/src/mesa/state_tracker/st_cb_program.c
@@ -126,12 +126,17 @@ static void st_delete_program( GLcontext *ctx,
struct gl_program *prog )
{
struct st_context *st = st_context(ctx);
+ struct pipe_context *pipe = st->pipe;
switch( prog->Target ) {
case GL_VERTEX_PROGRAM_ARB:
{
struct st_vertex_program *stvp = (struct st_vertex_program *) prog;
st_remove_vertex_program(st, stvp);
+ if (stvp->driver_shader) {
+ pipe->delete_vs_state(pipe, stvp->driver_shader);
+ stvp->driver_shader = NULL;
+ }
}
break;
case GL_FRAGMENT_PROGRAM_ARB:
@@ -139,6 +144,13 @@ static void st_delete_program( GLcontext *ctx,
struct st_fragment_program *stfp
= (struct st_fragment_program *) prog;
st_remove_fragment_program(st, stfp);
+ if (stfp->driver_shader) {
+ pipe->delete_fs_state(pipe, stfp->driver_shader);
+ stfp->driver_shader = NULL;
+ }
+
+ assert(!stfp->vertex_programs);
+
}
break;
default:
@@ -162,19 +174,17 @@ static void st_program_string_notify( GLcontext *ctx,
struct gl_program *prog )
{
struct st_context *st = st_context(ctx);
+ struct pipe_context *pipe = st->pipe;
if (target == GL_FRAGMENT_PROGRAM_ARB) {
struct st_fragment_program *stfp = (struct st_fragment_program *) prog;
stfp->serialNo++;
-#if 0
- if (stfp->cso) {
- /* free the TGSI code */
- // cso_delete(stfp->vs);
- stfp->cso = NULL;
+ if (stfp->driver_shader) {
+ pipe->delete_fs_state(pipe, stfp->driver_shader);
+ stfp->driver_shader = NULL;
}
-#endif
stfp->param_state = stfp->Base.Base.Parameters->StateFlags;
@@ -191,14 +201,11 @@ static void st_program_string_notify( GLcontext *ctx,
stvp->serialNo++;
-#if 0
- if (stvp->cso) {
- /* free the CSO data */
- st->pipe->delete_vs_state(st->pipe, stvp->cso->data);
- FREE((void *) stvp->cso);
- stvp->cso = NULL;
+ if (stvp->driver_shader) {
+ pipe->delete_vs_state(pipe, stvp->driver_shader);
+ stvp->driver_shader = NULL;
}
-#endif
+
if (stvp->draw_shader) {
draw_delete_vertex_shader(st->draw, stvp->draw_shader);
stvp->draw_shader = NULL;