diff options
author | Ian Romanick <[email protected]> | 2012-07-12 13:49:59 -0700 |
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committer | Ian Romanick <[email protected]> | 2012-10-29 09:55:27 -0700 |
commit | 0398a26097993bbbcc2f418363da00edad5ab5cf (patch) | |
tree | 2df7a06af0022c9689e21a7e7435b00035bd5f61 | |
parent | 386282b5c2411e0c131ac787584e501e657e26ab (diff) |
swrast: Remove the 2_3_3_REV framebuffer format
There is no gl_format in Mesa that corresponds to this arrangement, so I
have a very hard time believing that this works.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r-- | src/mesa/drivers/dri/swrast/swrast.c | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/swrast/swrast.c b/src/mesa/drivers/dri/swrast/swrast.c index 7596973b028..c608bcdc6eb 100644 --- a/src/mesa/drivers/dri/swrast/swrast.c +++ b/src/mesa/drivers/dri/swrast/swrast.c @@ -161,10 +161,6 @@ swrastFillInModes(__DRIscreen *psp, back_buffer_factor = 2; switch (pixel_bits) { - case 8: - fb_format = GL_RGB; - fb_type = GL_UNSIGNED_BYTE_2_3_3_REV; - break; case 16: fb_format = GL_RGB; fb_type = GL_UNSIGNED_SHORT_5_6_5; |