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authorEric Anholt <[email protected]>2017-10-04 16:42:55 -0700
committerEric Anholt <[email protected]>2017-10-10 11:42:06 -0700
commitffdba7fd4c47ba455eb7bb86b24275d2c0266737 (patch)
tree88eba31b9c1054fcc2473dba850a9ca32012198a
parent4b7de2a360ebb2d1cf7b3bbcc849026e5af47e41 (diff)
broadcom/vc5: Fix Rendering Mode Common Config's color store bitmask.
This controls the RTs that get stored by the default resolved store, the same way that the extended resolved store packet has a RT bitmask.
-rw-r--r--src/broadcom/cle/v3d_packet_v33.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/broadcom/cle/v3d_packet_v33.xml b/src/broadcom/cle/v3d_packet_v33.xml
index 1c8ffe480ea..2487daea503 100644
--- a/src/broadcom/cle/v3d_packet_v33.xml
+++ b/src/broadcom/cle/v3d_packet_v33.xml
@@ -415,7 +415,7 @@
</packet>
<packet code="121" name="Tile Rendering Mode Configuration (Common Configuration)" cl="R">
- <field name="Disable Render Target Stores" size="8" start="56" type="bool"/>
+ <field name="Disable Render Target Stores" size="8" start="56" type="uint"/>
<field name="Enable Z Store" size="1" start="55" type="bool"/>
<field name="Enable Stencil Store" size="1" start="54" type="bool"/>