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authorAnuj Phogat <[email protected]>2013-10-18 16:07:42 -0700
committerAnuj Phogat <[email protected]>2013-10-28 09:33:01 -0700
commitf278d49c4bcfedbda10cb224cb251e3755e88288 (patch)
tree37f584a1ac01d71e4b3859e81041b6f83f19693f
parent14f02cdee89e46cd678e45ef174f58ecfb252495 (diff)
i965: Do not set bilinear_filter flag in case of multisample blits
Setting bilinear_filter flag in case of multisample blits with GL_LINEAR filter causes incorrect behavior in translate_dst_to_src() function. This broke Modern Warfare (1, 2 and 3) on SNB, IVB and HSW. Tested on SNB and IVB, no Piglit regressions. Trace file of the game (taken with apitrace) works fine with this patch. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=69078 Cc: [email protected] Signed-off-by: Anuj Phogat <[email protected]> Reported-by: Armin K <[email protected]> Tested-by: Armin K <[email protected]> Reviewed-by: Paul Berry <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/brw_blorp_blit.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp b/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp
index 2b94e2d517b..7e436f71fd7 100644
--- a/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp
+++ b/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp
@@ -2171,7 +2171,7 @@ brw_blorp_blit_params::brw_blorp_blit_params(struct brw_context *brw,
wm_prog_key.x_scale = 2.0;
wm_prog_key.y_scale = src_mt->num_samples / 2.0;
- if (filter == GL_LINEAR)
+ if (filter == GL_LINEAR && src.num_samples <= 1 && dst.num_samples <= 1)
wm_prog_key.bilinear_filter = true;
/* The render path must be configured to use the same number of samples as