diff options
author | Anuj Phogat <[email protected]> | 2013-10-18 16:07:42 -0700 |
---|---|---|
committer | Anuj Phogat <[email protected]> | 2013-10-28 09:33:01 -0700 |
commit | f278d49c4bcfedbda10cb224cb251e3755e88288 (patch) | |
tree | 37f584a1ac01d71e4b3859e81041b6f83f19693f | |
parent | 14f02cdee89e46cd678e45ef174f58ecfb252495 (diff) |
i965: Do not set bilinear_filter flag in case of multisample blits
Setting bilinear_filter flag in case of multisample blits with
GL_LINEAR filter causes incorrect behavior in translate_dst_to_src()
function. This broke Modern Warfare (1, 2 and 3) on SNB, IVB and HSW.
Tested on SNB and IVB, no Piglit regressions. Trace file of the game
(taken with apitrace) works fine with this patch.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=69078
Cc: [email protected]
Signed-off-by: Anuj Phogat <[email protected]>
Reported-by: Armin K <[email protected]>
Tested-by: Armin K <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_blorp_blit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp b/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp index 2b94e2d517b..7e436f71fd7 100644 --- a/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp +++ b/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp @@ -2171,7 +2171,7 @@ brw_blorp_blit_params::brw_blorp_blit_params(struct brw_context *brw, wm_prog_key.x_scale = 2.0; wm_prog_key.y_scale = src_mt->num_samples / 2.0; - if (filter == GL_LINEAR) + if (filter == GL_LINEAR && src.num_samples <= 1 && dst.num_samples <= 1) wm_prog_key.bilinear_filter = true; /* The render path must be configured to use the same number of samples as |