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author | Ian Romanick <[email protected]> | 2015-04-16 12:17:19 -0700 |
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committer | Ian Romanick <[email protected]> | 2015-04-20 08:30:28 +0900 |
commit | c015008ee07745d29dde3502c1e2b34a1127d33e (patch) | |
tree | c71e6f744ea825a7fda7f5b60e46bf356e97ae38 | |
parent | b2e871bd484db229978cfe4b7efa12dfd79067a8 (diff) |
doc: Add GL_ARB_shader_image_size dependency for OpenGL ES 3.1
imageSize() is in the GLSL ES 3.1 spec. Trivial.
Signed-off-by: Ian Romanick <[email protected]>
-rw-r--r-- | docs/GL3.txt | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt index 433a012bb9e..6cc08b916d5 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -220,6 +220,7 @@ GLES3.1, GLSL ES 3.1 GL_ARB_program_interface_query DONE (all drivers) GL_ARB_shader_atomic_counters DONE (i965) GL_ARB_shader_image_load_store in progress (curro) + GL_ARB_shader_image_size not started GL_ARB_shader_storage_buffer_object not started GL_ARB_shading_language_packing DONE (all drivers) GL_ARB_separate_shader_objects DONE (all drivers) |