diff options
author | Christian König <[email protected]> | 2011-03-26 02:03:16 +0100 |
---|---|---|
committer | Christian König <[email protected]> | 2011-03-26 02:03:16 +0100 |
commit | c001c393713f36144701f3a61b6c7de7811898ee (patch) | |
tree | 53320d748e54f3719f9b3c89007494ff18bfeb9b | |
parent | adbc9cee0ddf5a542d3e503db673af30e6d8df5b (diff) |
[g3dvl] add blend state to compositor
This seems to get at least mplayer working
-rw-r--r-- | src/gallium/auxiliary/vl/vl_compositor.c | 21 | ||||
-rw-r--r-- | src/gallium/auxiliary/vl/vl_compositor.h | 1 | ||||
-rw-r--r-- | src/gallium/auxiliary/vl/vl_mpeg12_context.c | 2 |
3 files changed, 22 insertions, 2 deletions
diff --git a/src/gallium/auxiliary/vl/vl_compositor.c b/src/gallium/auxiliary/vl/vl_compositor.c index 673f9bdecd2..b1adef99700 100644 --- a/src/gallium/auxiliary/vl/vl_compositor.c +++ b/src/gallium/auxiliary/vl/vl_compositor.c @@ -126,8 +126,9 @@ create_frag_shader_ycbcr_2_rgb(struct vl_compositor *c) * fragment = csc * texel */ ureg_TEX(shader, texel, TGSI_TEXTURE_2D, tc, sampler); - for (i = 0; i < 4; ++i) + for (i = 0; i < 3; ++i) ureg_DP4(shader, ureg_writemask(fragment, TGSI_WRITEMASK_X << i), csc[i], ureg_src(texel)); + ureg_MOV(shader, ureg_writemask(fragment, TGSI_WRITEMASK_W), ureg_imm1f(shader, 1.0f)); ureg_release_temporary(shader, texel); ureg_END(shader); @@ -172,6 +173,7 @@ static bool init_pipe_state(struct vl_compositor *c) { struct pipe_sampler_state sampler; + struct pipe_blend_state blend; assert(c); @@ -195,6 +197,21 @@ init_pipe_state(struct vl_compositor *c) /*sampler.max_anisotropy = ;*/ c->sampler = c->pipe->create_sampler_state(c->pipe, &sampler); + memset(&blend, 0, sizeof blend); + blend.independent_blend_enable = 0; + blend.rt[0].blend_enable = 1; + blend.rt[0].rgb_func = PIPE_BLEND_ADD; + blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_SRC_ALPHA; + blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA; + blend.rt[0].alpha_func = PIPE_BLEND_ADD; + blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE; + blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ONE; + blend.logicop_enable = 0; + blend.logicop_func = PIPE_LOGICOP_CLEAR; + blend.rt[0].colormask = PIPE_MASK_RGBA; + blend.dither = 0; + c->blend = c->pipe->create_blend_state(c->pipe, &blend); + return true; } @@ -203,6 +220,7 @@ static void cleanup_pipe_state(struct vl_compositor *c) assert(c); c->pipe->delete_sampler_state(c->pipe, c->sampler); + c->pipe->delete_blend_state(c->pipe, c->blend); } static bool @@ -476,6 +494,7 @@ static void draw_layers(struct vl_compositor *c, num_rects = gen_data(c, src_surface, src_rect, dst_rect, src_surfaces, frag_shaders); + c->pipe->bind_blend_state(c->pipe, c->blend); for (i = 0; i < num_rects; ++i) { c->pipe->bind_fs_state(c->pipe, frag_shaders[i]); c->pipe->set_fragment_sampler_views(c->pipe, 1, &src_surfaces[i]); diff --git a/src/gallium/auxiliary/vl/vl_compositor.h b/src/gallium/auxiliary/vl/vl_compositor.h index 59e60ac69f3..aa1e480ed4c 100644 --- a/src/gallium/auxiliary/vl/vl_compositor.h +++ b/src/gallium/auxiliary/vl/vl_compositor.h @@ -45,6 +45,7 @@ struct vl_compositor struct pipe_framebuffer_state fb_state; struct vertex2f fb_inv_size; void *sampler; + void *blend; struct pipe_sampler_view *sampler_view; void *vertex_shader; struct diff --git a/src/gallium/auxiliary/vl/vl_mpeg12_context.c b/src/gallium/auxiliary/vl/vl_mpeg12_context.c index af1079e480b..6d4a7713068 100644 --- a/src/gallium/auxiliary/vl/vl_mpeg12_context.c +++ b/src/gallium/auxiliary/vl/vl_mpeg12_context.c @@ -179,6 +179,7 @@ vl_mpeg12_buffer_flush(struct pipe_video_buffer *buffer, ctx->pipe->set_vertex_buffers(ctx->pipe, 2, buf->vertex_bufs.all); ctx->pipe->bind_vertex_elements_state(ctx->pipe, ctx->vertex_elems_state); + ctx->pipe->bind_blend_state(ctx->pipe, ctx->blend); vl_idct_flush(&ctx->idct_y, &buf->idct_y, ne_num); vl_idct_flush(&ctx->idct_cr, &buf->idct_cr, ne_num); vl_idct_flush(&ctx->idct_cb, &buf->idct_cb, ne_num); @@ -543,7 +544,6 @@ init_pipe_state(struct vl_mpeg12_context *ctx) blend.rt[0].colormask = PIPE_MASK_RGBA; blend.dither = 0; ctx->blend = ctx->pipe->create_blend_state(ctx->pipe, &blend); - ctx->pipe->bind_blend_state(ctx->pipe, ctx->blend); memset(&dsa, 0, sizeof dsa); dsa.depth.enabled = 0; |