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authorSamuel Pitoiset <[email protected]>2018-01-24 17:44:35 +0100
committerSamuel Pitoiset <[email protected]>2018-01-26 12:14:27 +0100
commitb358e0e67fac397713bc00e0b8e0278d691af282 (patch)
treefab258d2bcb44f91b365637b65293243f7dc38ac
parentb9e2f78d6e0cd7d562ffd9030768bd96ecc8ecd3 (diff)
ac/shader: scan if fragment shaders write memory
It's better to do that in ac_shader_info. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
-rw-r--r--src/amd/common/ac_nir_to_llvm.c6
-rw-r--r--src/amd/common/ac_nir_to_llvm.h1
-rw-r--r--src/amd/common/ac_shader_info.c41
-rw-r--r--src/amd/common/ac_shader_info.h1
-rw-r--r--src/amd/vulkan/radv_pipeline.c6
5 files changed, 39 insertions, 16 deletions
diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index 581ccf63c9a..7b6d7bca9c1 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -4558,9 +4558,6 @@ static LLVMValueRef radv_load_ssbo(struct ac_shader_abi *abi,
{
struct nir_to_llvm_context *ctx = nir_to_llvm_context_from_abi(abi);
- if (write && ctx->stage == MESA_SHADER_FRAGMENT)
- ctx->shader_info->fs.writes_memory = true;
-
return LLVMBuildLoad(ctx->builder, buffer_ptr, "");
}
@@ -4591,9 +4588,6 @@ static LLVMValueRef radv_get_sampler_desc(struct ac_shader_abi *abi,
assert(base_index < layout->binding_count);
- if (write && ctx->stage == MESA_SHADER_FRAGMENT)
- ctx->shader_info->fs.writes_memory = true;
-
switch (desc_type) {
case AC_DESC_IMAGE:
type = ctx->ac.v8i32;
diff --git a/src/amd/common/ac_nir_to_llvm.h b/src/amd/common/ac_nir_to_llvm.h
index 1656289e06e..1484bf1d839 100644
--- a/src/amd/common/ac_nir_to_llvm.h
+++ b/src/amd/common/ac_nir_to_llvm.h
@@ -179,7 +179,6 @@ struct ac_shader_variant_info {
bool writes_stencil;
bool writes_sample_mask;
bool early_fragment_test;
- bool writes_memory;
bool prim_id_input;
bool layer_input;
} fs;
diff --git a/src/amd/common/ac_shader_info.c b/src/amd/common/ac_shader_info.c
index 5716ec043d5..d771cd250dc 100644
--- a/src/amd/common/ac_shader_info.c
+++ b/src/amd/common/ac_shader_info.c
@@ -31,7 +31,7 @@ static void mark_sampler_desc(const nir_variable *var,
}
static void
-gather_intrinsic_info(const nir_intrinsic_instr *instr,
+gather_intrinsic_info(const nir_shader *nir, const nir_intrinsic_instr *instr,
struct ac_shader_info *info)
{
switch (instr->intrinsic) {
@@ -104,15 +104,43 @@ gather_intrinsic_info(const nir_intrinsic_instr *instr,
dim == GLSL_SAMPLER_DIM_SUBPASS_MS)
info->ps.uses_input_attachments = true;
mark_sampler_desc(instr->variables[0]->var, info);
+
+ if (nir_intrinsic_image_store ||
+ nir_intrinsic_image_atomic_add ||
+ nir_intrinsic_image_atomic_min ||
+ nir_intrinsic_image_atomic_max ||
+ nir_intrinsic_image_atomic_and ||
+ nir_intrinsic_image_atomic_or ||
+ nir_intrinsic_image_atomic_xor ||
+ nir_intrinsic_image_atomic_exchange ||
+ nir_intrinsic_image_atomic_comp_swap) {
+ if (nir->info.stage == MESA_SHADER_FRAGMENT)
+ info->ps.writes_memory = true;
+ }
break;
}
+ case nir_intrinsic_store_ssbo:
+ case nir_intrinsic_ssbo_atomic_add:
+ case nir_intrinsic_ssbo_atomic_imin:
+ case nir_intrinsic_ssbo_atomic_umin:
+ case nir_intrinsic_ssbo_atomic_imax:
+ case nir_intrinsic_ssbo_atomic_umax:
+ case nir_intrinsic_ssbo_atomic_and:
+ case nir_intrinsic_ssbo_atomic_or:
+ case nir_intrinsic_ssbo_atomic_xor:
+ case nir_intrinsic_ssbo_atomic_exchange:
+ case nir_intrinsic_ssbo_atomic_comp_swap:
+ if (nir->info.stage == MESA_SHADER_FRAGMENT)
+ info->ps.writes_memory = true;
+ break;
default:
break;
}
}
static void
-gather_tex_info(const nir_tex_instr *instr, struct ac_shader_info *info)
+gather_tex_info(const nir_shader *nir, const nir_tex_instr *instr,
+ struct ac_shader_info *info)
{
if (instr->sampler)
mark_sampler_desc(instr->sampler->var, info);
@@ -121,15 +149,16 @@ gather_tex_info(const nir_tex_instr *instr, struct ac_shader_info *info)
}
static void
-gather_info_block(const nir_block *block, struct ac_shader_info *info)
+gather_info_block(const nir_shader *nir, const nir_block *block,
+ struct ac_shader_info *info)
{
nir_foreach_instr(instr, block) {
switch (instr->type) {
case nir_instr_type_intrinsic:
- gather_intrinsic_info(nir_instr_as_intrinsic(instr), info);
+ gather_intrinsic_info(nir, nir_instr_as_intrinsic(instr), info);
break;
case nir_instr_type_tex:
- gather_tex_info(nir_instr_as_tex(instr), info);
+ gather_tex_info(nir, nir_instr_as_tex(instr), info);
break;
default:
break;
@@ -165,6 +194,6 @@ ac_nir_shader_info_pass(const struct nir_shader *nir,
gather_info_input_decl(nir, variable, info);
nir_foreach_block(block, func->impl) {
- gather_info_block(block, info);
+ gather_info_block(nir, block, info);
}
}
diff --git a/src/amd/common/ac_shader_info.h b/src/amd/common/ac_shader_info.h
index 2be61679fc7..59b749576aa 100644
--- a/src/amd/common/ac_shader_info.h
+++ b/src/amd/common/ac_shader_info.h
@@ -42,6 +42,7 @@ struct ac_shader_info {
bool force_persample;
bool needs_sample_positions;
bool uses_input_attachments;
+ bool writes_memory;
} ps;
struct {
bool uses_grid_size;
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index 62faa3e473b..589e49a813d 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -2497,7 +2497,7 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
unsigned z_order;
pipeline->graphics.db_shader_control = 0;
- if (ps->info.fs.early_fragment_test || !ps->info.fs.writes_memory)
+ if (ps->info.fs.early_fragment_test || !ps->info.info.ps.writes_memory)
z_order = V_02880C_EARLY_Z_THEN_LATE_Z;
else
z_order = V_02880C_LATE_Z;
@@ -2509,8 +2509,8 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
S_02880C_MASK_EXPORT_ENABLE(ps->info.fs.writes_sample_mask) |
S_02880C_Z_ORDER(z_order) |
S_02880C_DEPTH_BEFORE_SHADER(ps->info.fs.early_fragment_test) |
- S_02880C_EXEC_ON_HIER_FAIL(ps->info.fs.writes_memory) |
- S_02880C_EXEC_ON_NOOP(ps->info.fs.writes_memory);
+ S_02880C_EXEC_ON_HIER_FAIL(ps->info.info.ps.writes_memory) |
+ S_02880C_EXEC_ON_NOOP(ps->info.info.ps.writes_memory);
if (pipeline->device->physical_device->has_rbplus)
pipeline->graphics.db_shader_control |= S_02880C_DUAL_QUAD_DISABLE(1);