diff options
author | Kenneth Graunke <[email protected]> | 2017-06-03 12:26:29 -0700 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2017-06-05 23:32:40 -0700 |
commit | 9cd69022d5603fc21dc583f51cf12ccefaa6272f (patch) | |
tree | 918154d0471567f8f2ed8bf5cb9aee20b99aec53 | |
parent | 2890a711587e03f906530919056275b599f5f03e (diff) |
i965: Change INTEL_DEBUG=vec4 to INTEL_SCALAR_VS for consistency.
We moved to INTEL_SCALAR_* when we added more than a single stage, but
never went back and converted the VS to work that way. Be consistent.
Also update the documentation to actually mention these debug variables.
Acked-by: Jason Ekstrand <[email protected]>
-rw-r--r-- | docs/envvars.html | 2 | ||||
-rw-r--r-- | src/intel/common/gen_debug.c | 1 | ||||
-rw-r--r-- | src/intel/common/gen_debug.h | 2 | ||||
-rw-r--r-- | src/intel/compiler/brw_compiler.c | 2 |
4 files changed, 3 insertions, 4 deletions
diff --git a/docs/envvars.html b/docs/envvars.html index a970a6668a1..9e2f8163644 100644 --- a/docs/envvars.html +++ b/docs/envvars.html @@ -200,10 +200,10 @@ See the <a href="xlibdriver.html">Xlib software driver page</a> for details. <li>tes - dump shader assembly for tessellation evaluation shaders</li> <li>tex - emit messages about textures.</li> <li>urb - emit messages about URB setup</li> - <li>vec4 - force vec4 mode in vertex shader</li> <li>vert - emit messages about vertex assembly</li> <li>vs - dump shader assembly for vertex shaders</li> </ul> +<li>INTEL_SCALAR_VS (or TCS, TES, GS) - force scalar/vec4 mode for a shader stage (Gen8-9 only)</li> <li>INTEL_PRECISE_TRIG - if set to 1, true or yes, then the driver prefers accuracy over performance in trig functions.</li> </ul> diff --git a/src/intel/common/gen_debug.c b/src/intel/common/gen_debug.c index f5702f009bc..b604d56ef86 100644 --- a/src/intel/common/gen_debug.c +++ b/src/intel/common/gen_debug.c @@ -68,7 +68,6 @@ static const struct debug_control debug_control[] = { { "optimizer", DEBUG_OPTIMIZER }, { "ann", DEBUG_ANNOTATION }, { "no8", DEBUG_NO8 }, - { "vec4", DEBUG_VEC4VS }, { "spill_fs", DEBUG_SPILL_FS }, { "spill_vec4", DEBUG_SPILL_VEC4 }, { "cs", DEBUG_CS }, diff --git a/src/intel/common/gen_debug.h b/src/intel/common/gen_debug.h index f7f59c9b5d8..d290303682e 100644 --- a/src/intel/common/gen_debug.h +++ b/src/intel/common/gen_debug.h @@ -69,7 +69,7 @@ extern uint64_t INTEL_DEBUG; #define DEBUG_OPTIMIZER (1ull << 25) #define DEBUG_ANNOTATION (1ull << 26) #define DEBUG_NO8 (1ull << 27) -#define DEBUG_VEC4VS (1ull << 28) +/* Hole - feel free to reuse (1ull << 28) */ #define DEBUG_SPILL_FS (1ull << 29) #define DEBUG_SPILL_VEC4 (1ull << 30) #define DEBUG_CS (1ull << 31) diff --git a/src/intel/compiler/brw_compiler.c b/src/intel/compiler/brw_compiler.c index aa896b9a336..f31f29d2ade 100644 --- a/src/intel/compiler/brw_compiler.c +++ b/src/intel/compiler/brw_compiler.c @@ -118,7 +118,7 @@ brw_compiler_create(void *mem_ctx, const struct gen_device_info *devinfo) compiler->scalar_stage[i] = true; } else { compiler->scalar_stage[MESA_SHADER_VERTEX] = - devinfo->gen >= 8 && !(INTEL_DEBUG & DEBUG_VEC4VS); + devinfo->gen >= 8 && env_var_as_boolean("INTEL_SCALAR_VS", true); compiler->scalar_stage[MESA_SHADER_TESS_CTRL] = devinfo->gen >= 8 && env_var_as_boolean("INTEL_SCALAR_TCS", true); compiler->scalar_stage[MESA_SHADER_TESS_EVAL] = |