diff options
author | Jason Ekstrand <[email protected]> | 2016-03-16 19:31:02 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2016-03-22 16:46:15 -0700 |
commit | 9881eab197c70b85346d682b525b8ea9ed241862 (patch) | |
tree | 8fc67b0e3ee1d0eeaee5ec4540efe3e19ca787b8 | |
parent | 01425c45b32fa7f323515b05697c6cc0d245ad32 (diff) |
i965/fs: Don't constant-fold RCP
No shader-db changes on Broadwell
Reviewed-by: Matt Turner <[email protected]>
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs_copy_propagation.cpp | 15 |
1 files changed, 0 insertions, 15 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs_copy_propagation.cpp b/src/mesa/drivers/dri/i965/brw_fs_copy_propagation.cpp index 2616e65fc62..ffab0a8ebd5 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_copy_propagation.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_copy_propagation.cpp @@ -654,21 +654,6 @@ fs_visitor::try_constant_propagate(fs_inst *inst, acp_entry *entry) } break; - case SHADER_OPCODE_RCP: - /* The hardware doesn't do math on immediate values - * (because why are you doing that, seriously?), but - * the correct answer is to just constant fold it - * anyway. - */ - assert(i == 0); - if (inst->src[0].f != 0.0f) { - inst->opcode = BRW_OPCODE_MOV; - inst->src[0] = val; - inst->src[0].f = 1.0f / inst->src[0].f; - progress = true; - } - break; - case SHADER_OPCODE_UNTYPED_ATOMIC: case SHADER_OPCODE_UNTYPED_SURFACE_READ: case SHADER_OPCODE_UNTYPED_SURFACE_WRITE: |