diff options
author | Keith Whitwell <[email protected]> | 2000-11-05 18:20:18 +0000 |
---|---|---|
committer | Keith Whitwell <[email protected]> | 2000-11-05 18:20:18 +0000 |
commit | 7c20642b1091df1aab7d9076a3fe2fb11c6f011c (patch) | |
tree | 4519747c5c3cc6201ca1d460ae967c3a4aafed12 | |
parent | c6f348cbc908556da4f68a65cdf218ebd4e678be (diff) |
A new module to provide RasterSetup and advanced triangle/line/point
functionality layered on top of the software rasterizer.
An example entrypoint:
void _swsetup_Triangle( GLcontext, GLuint, GLuint, GLuint, GLuint )
will coerce the software rasterizer to draw flat, twoside-lit,
unfilled and offset triangles (including decomposition to points or lines).
-rw-r--r-- | src/mesa/swrast_setup/NOTES | 80 | ||||
-rw-r--r-- | src/mesa/swrast_setup/ss_context.c | 230 | ||||
-rw-r--r-- | src/mesa/swrast_setup/ss_context.h | 68 | ||||
-rw-r--r-- | src/mesa/swrast_setup/ss_triangle.c | 161 | ||||
-rw-r--r-- | src/mesa/swrast_setup/ss_triangle.h | 38 | ||||
-rw-r--r-- | src/mesa/swrast_setup/ss_tritmp.h | 286 | ||||
-rw-r--r-- | src/mesa/swrast_setup/ss_vb.c | 173 | ||||
-rw-r--r-- | src/mesa/swrast_setup/ss_vb.h | 37 | ||||
-rw-r--r-- | src/mesa/swrast_setup/ss_vbtmp.h | 117 | ||||
-rw-r--r-- | src/mesa/swrast_setup/swrast_setup.h | 70 |
10 files changed, 1260 insertions, 0 deletions
diff --git a/src/mesa/swrast_setup/NOTES b/src/mesa/swrast_setup/NOTES new file mode 100644 index 00000000000..4445b332d96 --- /dev/null +++ b/src/mesa/swrast_setup/NOTES @@ -0,0 +1,80 @@ +INTRODUCTION + +A helper module which provides glue to bind the software rasterizer to +the software t&l module. The main task of this module is to build +swrast vertices from the t&l vertex_buffer structs, and to use them to +perform triangle setup functions not implemented in the software +rasterizer. + +The module provides a RasterSetup function to plug into the t&l driver +interface. This hook had previously been used for hardware +rasterizers, with the software rasterizer taking its data directly +from the vertex buffer. + +There are strong advantages to decoupling the software rasterizer from +the t&l module, primarily allowing hardware drivers better control +over fallbacks, the removal of implicit knowledge about the software +rasterizer in the t&l module, allowing the two modules to evolve +independently and allowing either to be substituted with equivalent +functionality from another codebase. + +This module provides helpers for triangle/quad setup for offset, +unfilled and twoside-lit triangles. The software rasterizer doesn't +handle these primitives directly. + +Hardware rasterization drivers probably have little use for this +module. Rather, they might provide a layer that translates their +native (hardware) vertices to swrast vertices before calling into the +swrast module for fallbacks. + +STATE + +This module associates an array of SWvertex structs with each VB. +Thus there are: + + GLboolean _swsetup_RegisterVB( struct vertex_buffer *VB ); + void _swsetup_UnregisterVB( struct vertex_buffer *VB ); + +Which must be called to create and destroy internal vertex storage for +this module. + +To create and destroy the module itself: + + GLboolean _swsetup_CreateContext( GLcontext *ctx ); + void _swsetup_DestroyContext( GLcontext *ctx ); + +Like the software rasterizer, this module tracks state changes +internally and maintains a set of entry points which will always +reflect the current state. For this to work, the driver must call: + + void _swsetup_InvalidateState( GLcontext *ctx, GLuint new_state ); + +SERVICES + +The module provides the following entrypoints: + + void _swrast_RasterSetup( struct vertex_buffer *VB, + GLuint start, GLuint end ); + +Build SWvertices for <VB> between indices start and end. + + void _swsetup_Quad( GLcontext *ctx, GLuint v0, GLuint v1, + GLuint v2, GLuint v3, GLuint pv ); + + void _swsetup_Triangle( GLcontext *ctx, GLuint v0, GLuint v1, + GLuint v2, GLuint pv ); + + void _swsetup_Line( GLcontext *ctx, GLuint v0, GLuint v1, GLuint pv ); + + + void _swsetup_Points( GLcontext *ctx, GLuint first, GLuint last ); + +Draw quad, triangle, line, points. Note that these are in the format +expected by core mesa. The Quad and Triangle functions handle +unfilled, offset, twoside-lit and flat-shaded primitives correctly. + +These functions can thus be plugged into the ctx->Driver struct and +left permanently in place, providing the InvalidateState() routine is +correctly called on state changes. + +
\ No newline at end of file diff --git a/src/mesa/swrast_setup/ss_context.c b/src/mesa/swrast_setup/ss_context.c new file mode 100644 index 00000000000..4809e6f3286 --- /dev/null +++ b/src/mesa/swrast_setup/ss_context.c @@ -0,0 +1,230 @@ +/* $Id: ss_context.c,v 1.1 2000/11/05 18:20:18 keithw Exp $ */ + +/* + * Mesa 3-D graphics library + * Version: 3.5 + * + * Copyright (C) 1999 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Keith Whitwell <[email protected]> + */ + + +#include "glheader.h" +#include "mem.h" + + +#include "ss_context.h" +#include "ss_triangle.h" +#include "ss_vb.h" + +#include "swrast_setup.h" + + +/* Stub for swsetup->Triangle to select a true triangle function + * after a state change. + */ +static void +_swsetup_validate_quad( GLcontext *ctx, GLuint v0, GLuint v1, + GLuint v2, GLuint v3, GLuint pv ) +{ + _swsetup_choose_trifuncs( ctx ); + SWSETUP_CONTEXT(ctx)->Quad( ctx, v0, v1, v2, v3, pv ); +} + +static void +_swsetup_validate_triangle( GLcontext *ctx, GLuint v0, GLuint v1, + GLuint v2, GLuint pv ) +{ + _swsetup_choose_trifuncs( ctx ); + SWSETUP_CONTEXT(ctx)->Triangle( ctx, v0, v1, v2, pv ); +} + +static void +_swsetup_validate_line( GLcontext *ctx, GLuint v0, GLuint v1, GLuint pv ) +{ + _swsetup_choose_trifuncs( ctx ); + SWSETUP_CONTEXT(ctx)->Line( ctx, v0, v1, pv ); +} + + +static void +_swsetup_validate_points( GLcontext *ctx, GLuint first, GLuint last ) +{ + _swsetup_choose_trifuncs( ctx ); + SWSETUP_CONTEXT(ctx)->Points( ctx, first, last ); +} + + + +static void +_swsetup_validate_rastersetup( struct vertex_buffer *VB, + GLuint start, GLuint end ) +{ + GLcontext *ctx = VB->ctx; + _swsetup_choose_rastersetup_func( ctx ); + SWSETUP_CONTEXT(ctx)->RasterSetup( VB, start, end ); +} + + +#define _SWSETUP_NEW_RASTERSETUP (_NEW_RENDERMODE| \ + _NEW_TEXTURE| \ + _NEW_COLOR| \ + _NEW_FOG| \ + _NEW_POINT) + +#define _SWSETUP_NEW_RENDERINDEX (_NEW_POLYGON|_NEW_LIGHT) + + +#if 0 +/* TODO: sleep/wakeup mechanism + */ +static void +_swsetup_sleep( GLcontext *ctx, GLuint new_state ) +{ +} +#endif + +static void +_swsetup_invalidate_state( GLcontext *ctx, GLuint new_state ) +{ + SScontext *swsetup = SWSETUP_CONTEXT(ctx); + + swsetup->NewState |= new_state; + + + if (new_state & _SWSETUP_NEW_RENDERINDEX) { + swsetup->Triangle = _swsetup_validate_triangle; + swsetup->Line = _swsetup_validate_line; + swsetup->Points = _swsetup_validate_points; + swsetup->Quad = _swsetup_validate_quad; + } + + if (new_state & _SWSETUP_NEW_RASTERSETUP) { + swsetup->RasterSetup = _swsetup_validate_rastersetup; + } +} + + + +/* Dispatch from these fixed entrypoints to the state-dependent + * functions: + */ +void +_swsetup_Quad( GLcontext *ctx, GLuint v0, GLuint v1, + GLuint v2, GLuint v3, GLuint pv ) +{ + SWSETUP_CONTEXT(ctx)->Quad( ctx, v0, v1, v2, v3, pv ); +} + +void +_swsetup_Triangle( GLcontext *ctx, GLuint v0, GLuint v1, + GLuint v2, GLuint pv ) +{ + SWSETUP_CONTEXT(ctx)->Triangle( ctx, v0, v1, v2, pv ); +} + +void +_swsetup_Line( GLcontext *ctx, GLuint v0, GLuint v1, GLuint pv ) +{ + SWSETUP_CONTEXT(ctx)->Line( ctx, v0, v1, pv ); +} + + +void +_swsetup_Points( GLcontext *ctx, GLuint first, GLuint last ) +{ + SWSETUP_CONTEXT(ctx)->Points( ctx, first, last ); +} + +void +_swsetup_RasterSetup( struct vertex_buffer *VB, GLuint start, GLuint end ) +{ + SWSETUP_CONTEXT(VB->ctx)->RasterSetup( VB, start, end ); +} + +void +_swsetup_InvalidateState( GLcontext *ctx, GLuint new_state ) +{ + SWSETUP_CONTEXT(ctx)->InvalidateState( ctx, new_state ); +} + + +GLboolean +_swsetup_CreateContext( GLcontext *ctx ) +{ + SScontext *swsetup = (SScontext *)CALLOC(sizeof(SScontext)); + + if (!swsetup) + return GL_FALSE; + + ctx->swsetup_context = swsetup; + + swsetup->NewState = ~0; + swsetup->InvalidateState = _swsetup_invalidate_state; + swsetup->Quad = _swsetup_validate_quad; + swsetup->Triangle = _swsetup_validate_triangle; + swsetup->Line = _swsetup_validate_line; + swsetup->Points = _swsetup_validate_points; + swsetup->RasterSetup = _swsetup_validate_rastersetup; + + _swsetup_vb_init( ctx ); + _swsetup_trifuncs_init( ctx ); + + return GL_TRUE; +} + +void +_swsetup_DestroyContext( GLcontext *ctx ) +{ + if (SWSETUP_CONTEXT(ctx)) { + FREE(SWSETUP_CONTEXT(ctx)); + ctx->swsetup_context = 0; + } +} + +GLboolean +_swsetup_RegisterVB( struct vertex_buffer *VB ) +{ + SSvertexbuffer *ssvb = (SSvertexbuffer *)CALLOC(sizeof(SSvertexbuffer) ); + + ssvb->verts = ALIGN_MALLOC( sizeof(SWvertex) * VB->Size, 32); + if (!ssvb->verts) { + FREE(ssvb); + return GL_FALSE; + } + + VB->swsetup_vb = ssvb; + return GL_TRUE; +} + + +void +_swsetup_UnregisterVB( struct vertex_buffer *VB ) +{ + SSvertexbuffer *ssvb = SWSETUP_VB(VB); + + if (ssvb) { + if (ssvb->verts) ALIGN_FREE(ssvb->verts); + FREE(ssvb); + VB->swsetup_vb = 0; + } +} diff --git a/src/mesa/swrast_setup/ss_context.h b/src/mesa/swrast_setup/ss_context.h new file mode 100644 index 00000000000..61da9231057 --- /dev/null +++ b/src/mesa/swrast_setup/ss_context.h @@ -0,0 +1,68 @@ +/* + * Mesa 3-D graphics library + * Version: 3.5 + * + * Copyright (C) 1999 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Keith Whitwell <[email protected]> + */ + +#ifndef SS_CONTEXT_H +#define SS_CONTEXT_H + +#include "types.h" +#include "swrast/swrast.h" +#include "swrast_setup.h" + +typedef struct { + GLuint NewState; + GLuint StateChanges; + + /* Function hooks, trigger lazy state updates. + */ + void (*InvalidateState)( GLcontext *ctx, GLuint new_state ); + + void (*RasterSetup)( struct vertex_buffer *VB, GLuint start, GLuint end ); + + void (*Quad)( GLcontext *ctx, GLuint v0, GLuint v1, + GLuint v2, GLuint v3, GLuint pv ); + + void (*Triangle)( GLcontext *ctx, GLuint v0, GLuint v1, + GLuint v2, GLuint pv ); + + void (*Line)( GLcontext *ctx, GLuint v0, GLuint v1, GLuint pv ); + + void (*Points)( GLcontext *ctx, GLuint first, GLuint last ); + +} SScontext; + +typedef struct { + + SWvertex *verts; + +} SSvertexbuffer; + + +#define SWSETUP_CONTEXT(ctx) ((SScontext *)ctx->swsetup_context) +#define SWSETUP_VB(VB) ((SSvertexbuffer *)VB->swsetup_vb) + + +#endif diff --git a/src/mesa/swrast_setup/ss_triangle.c b/src/mesa/swrast_setup/ss_triangle.c new file mode 100644 index 00000000000..992bc4f396a --- /dev/null +++ b/src/mesa/swrast_setup/ss_triangle.c @@ -0,0 +1,161 @@ +/* + * Mesa 3-D graphics library + * Version: 3.5 + * + * Copyright (C) 1999 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Keith Whitwell <[email protected]> + */ + +#include "glheader.h" +#include "macros.h" +#include "types.h" + +#include "ss_triangle.h" +#include "ss_context.h" + +#define SS_FLAT_BIT 0x1 +#define SS_OFFSET_BIT 0x2 +#define SS_TWOSIDE_BIT 0x4 +#define SS_UNFILLED_BIT 0x10 +#define SS_MAX_TRIFUNC 0x20 + +static triangle_func tri_tab[SS_MAX_TRIFUNC]; +static line_func line_tab[SS_MAX_TRIFUNC]; +static points_func points_tab[SS_MAX_TRIFUNC]; +static quad_func quad_tab[SS_MAX_TRIFUNC]; + + +#define SS_COLOR(a,b) COPY_4UBV(a,b) +#define SS_SPEC(a,b) COPY_4UBV(a,b) +#define SS_IND(a,b) (a = b) + +#define IND (0) +#define TAG(x) x +#include "ss_tritmp.h" + +#define IND (SS_FLAT_BIT) +#define TAG(x) x##_flat +#include "ss_tritmp.h" + +#define IND (SS_OFFSET_BIT) +#define TAG(x) x##_offset +#include "ss_tritmp.h" + +#define IND (SS_FLAT_BIT|SS_OFFSET_BIT) +#define TAG(x) x##_flat_offset +#include "ss_tritmp.h" + +#define IND (SS_TWOSIDE_BIT) +#define TAG(x) x##_twoside +#include "ss_tritmp.h" + +#define IND (SS_FLAT_BIT|SS_TWOSIDE_BIT) +#define TAG(x) x##_flat_twoside +#include "ss_tritmp.h" + +#define IND (SS_OFFSET_BIT|SS_TWOSIDE_BIT) +#define TAG(x) x##_offset_twoside +#include "ss_tritmp.h" + +#define IND (SS_FLAT_BIT|SS_OFFSET_BIT|SS_TWOSIDE_BIT) +#define TAG(x) x##_flat_offset_twoside +#include "ss_tritmp.h" + +#define IND (SS_UNFILLED_BIT) +#define TAG(x) x##_unfilled +#include "ss_tritmp.h" + +#define IND (SS_FLAT_BIT|SS_UNFILLED_BIT) +#define TAG(x) x##_flat_unfilled +#include "ss_tritmp.h" + +#define IND (SS_OFFSET_BIT|SS_UNFILLED_BIT) +#define TAG(x) x##_offset_unfilled +#include "ss_tritmp.h" + +#define IND (SS_FLAT_BIT|SS_OFFSET_BIT|SS_UNFILLED_BIT) +#define TAG(x) x##_flat_offset_unfilled +#include "ss_tritmp.h" + +#define IND (SS_TWOSIDE_BIT|SS_UNFILLED_BIT) +#define TAG(x) x##_twoside_unfilled +#include "ss_tritmp.h" + +#define IND (SS_FLAT_BIT|SS_TWOSIDE_BIT|SS_UNFILLED_BIT) +#define TAG(x) x##_flat_twoside_unfilled +#include "ss_tritmp.h" + +#define IND (SS_OFFSET_BIT|SS_TWOSIDE_BIT|SS_UNFILLED_BIT) +#define TAG(x) x##_offset_twoside_unfilled +#include "ss_tritmp.h" + +#define IND (SS_FLAT_BIT|SS_OFFSET_BIT|SS_TWOSIDE_BIT|SS_UNFILLED_BIT) +#define TAG(x) x##_flat_offset_twoside_unfilled +#include "ss_tritmp.h" + + +void _swsetup_trifuncs_init( GLcontext *ctx ) +{ + (void) ctx; + + init(); + init_flat(); + init_offset(); + init_flat_offset(); + init_twoside(); + init_flat_twoside(); + init_offset_twoside(); + init_flat_offset_twoside(); + init_unfilled(); + init_flat_unfilled(); + init_offset_unfilled(); + init_flat_offset_unfilled(); + init_twoside_unfilled(); + init_flat_twoside_unfilled(); + init_offset_twoside_unfilled(); + init_flat_offset_twoside_unfilled(); +} + + +void _swsetup_choose_trifuncs( GLcontext *ctx ) +{ + SScontext *swsetup = SWSETUP_CONTEXT(ctx); + GLuint ind = 0; + + if (ctx->Light.ShadeModel == GL_FLAT) + ind |= SS_FLAT_BIT; + + if (ctx->Polygon._OffsetAny) + ind |= SS_OFFSET_BIT; + + if (ctx->Light.Enabled && ctx->Light.Model.TwoSide) + ind |= SS_TWOSIDE_BIT; + + if (ctx->Polygon._Unfilled) + ind |= SS_UNFILLED_BIT; + + swsetup->Triangle = tri_tab[ind]; + swsetup->Line = line_tab[ind]; + swsetup->Points = points_tab[ind]; + swsetup->Quad = quad_tab[ind]; +} + diff --git a/src/mesa/swrast_setup/ss_triangle.h b/src/mesa/swrast_setup/ss_triangle.h new file mode 100644 index 00000000000..1c6a419dd82 --- /dev/null +++ b/src/mesa/swrast_setup/ss_triangle.h @@ -0,0 +1,38 @@ +/* + * Mesa 3-D graphics library + * Version: 3.5 + * + * Copyright (C) 1999 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Keith Whitwell <[email protected]> + */ + +#ifndef SS_TRIANGLE_H +#define SS_TRIANGLE_H + +#include "types.h" +#include "ss_context.h" + + +void _swsetup_trifuncs_init( GLcontext *ctx ); +void _swsetup_choose_trifuncs( GLcontext *ctx ); + +#endif diff --git a/src/mesa/swrast_setup/ss_tritmp.h b/src/mesa/swrast_setup/ss_tritmp.h new file mode 100644 index 00000000000..570827a1b56 --- /dev/null +++ b/src/mesa/swrast_setup/ss_tritmp.h @@ -0,0 +1,286 @@ +/* + * Mesa 3-D graphics library + * Version: 3.5 + * + * Copyright (C) 1999 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Keith Whitwell <[email protected]> + */ + + +static void TAG(triangle)(GLcontext *ctx, + GLuint e0, GLuint e1, GLuint e2, + GLuint pv) +{ + struct vertex_buffer *VB = ctx->VB; + SWvertex *verts = SWSETUP_VB(VB)->verts; + SWvertex *v[3]; + GLfloat offset; + GLfloat z[3]; + GLubyte c[3][4], s[3][4]; + GLuint i[3]; + GLenum mode = GL_FILL; + + v[0] = &verts[e0]; + v[1] = &verts[e1]; + v[2] = &verts[e2]; + + if (IND & (SS_TWOSIDE_BIT | SS_FLAT_BIT)) { + SS_COLOR(c[0], v[0]->color); + SS_COLOR(c[1], v[1]->color); + SS_COLOR(c[2], v[2]->color); + + SS_SPEC(s[0], v[0]->specular); + SS_SPEC(s[1], v[1]->specular); + SS_SPEC(s[2], v[2]->specular); + + SS_IND(i[0], v[0]->index); + SS_IND(i[1], v[1]->index); + SS_IND(i[2], v[2]->index); + } + + if (IND & (SS_TWOSIDE_BIT | SS_OFFSET_BIT | SS_UNFILLED_BIT)) + { + GLfloat ex = v[0]->win[0] - v[2]->win[0]; + GLfloat ey = v[0]->win[1] - v[2]->win[1]; + GLfloat fx = v[1]->win[0] - v[2]->win[0]; + GLfloat fy = v[1]->win[1] - v[2]->win[1]; + GLfloat cc = ex*fy - ey*fx; + + if (IND & (SS_TWOSIDE_BIT | SS_UNFILLED_BIT)) + { + GLuint facing = (cc < 0.0) ^ ctx->Polygon.FrontBit; + + if (IND & SS_UNFILLED_BIT) + mode = facing ? ctx->Polygon.BackMode : ctx->Polygon.FrontMode; + + if (IND & SS_TWOSIDE_BIT) { + GLubyte (*vbcolor)[4] = VB->Color[facing]->data; + GLubyte (*vbspec)[4] = VB->SecondaryColor[facing]->data; + GLuint *vbindex = VB->Index[facing]->data; + + if (IND & SS_FLAT_BIT) { + SS_COLOR(v[0]->color, vbcolor[pv]); + SS_COLOR(v[1]->color, vbcolor[pv]); + SS_COLOR(v[2]->color, vbcolor[pv]); + + SS_SPEC(v[0]->specular, vbspec[pv]); + SS_SPEC(v[1]->specular, vbspec[pv]); + SS_SPEC(v[2]->specular, vbspec[pv]); + + SS_IND(v[0]->index, vbindex[pv]); + SS_IND(v[1]->index, vbindex[pv]); + SS_IND(v[2]->index, vbindex[pv]); + } else { + SS_COLOR(v[0]->color, vbcolor[e0]); + SS_COLOR(v[1]->color, vbcolor[e1]); + SS_COLOR(v[2]->color, vbcolor[e2]); + + SS_SPEC(v[0]->specular, vbspec[e0]); + SS_SPEC(v[1]->specular, vbspec[e1]); + SS_SPEC(v[2]->specular, vbspec[e2]); + + SS_IND(v[0]->index, vbindex[e0]); + SS_IND(v[1]->index, vbindex[e1]); + SS_IND(v[2]->index, vbindex[e2]); + } + } + } + + if (IND & SS_OFFSET_BIT) + { + offset = ctx->Polygon.OffsetUnits; + z[0] = v[0]->win[2]; + z[1] = v[1]->win[2]; + z[2] = v[2]->win[2]; + if (cc * cc > 1e-16) { + GLfloat ez = z[0] - z[2]; + GLfloat fz = z[1] - z[2]; + GLfloat a = ey*fz - ez*fy; + GLfloat b = ez*fx - ex*fz; + GLfloat ic = 1.0 / cc; + GLfloat ac = a * ic; + GLfloat bc = b * ic; + if (ac < 0.0f) ac = -ac; + if (bc < 0.0f) bc = -bc; + offset += MAX2(ac, bc) * ctx->Polygon.OffsetFactor; + } + } + } + else if(IND & SS_FLAT_BIT) + { + GLubyte *color = VB->Color[0]->data[pv]; + GLubyte *spec = VB->SecondaryColor[0]->data[pv]; + GLuint index = VB->Index[0]->data[pv]; + + SS_COLOR(v[0]->color, color); + SS_COLOR(v[1]->color, color); + SS_COLOR(v[2]->color, color); + + SS_SPEC(v[0]->specular, spec); + SS_SPEC(v[1]->specular, spec); + SS_SPEC(v[2]->specular, spec); + + SS_IND(v[0]->index, index); + SS_IND(v[1]->index, index); + SS_IND(v[2]->index, index); + } + + if (mode == GL_POINT) { + GLubyte *ef = VB->EdgeFlagPtr->data; + if ((IND & SS_OFFSET_BIT) && ctx->Polygon.OffsetPoint) { + v[0]->win[2] += offset; + v[1]->win[2] += offset; + v[2]->win[2] += offset; + } + if (ef[e0]&0x1) { ef[e0] &= ~0x1; _swrast_Point( ctx, v[0] ); } + if (ef[e1]&0x1) { ef[e1] &= ~0x1; _swrast_Point( ctx, v[1] ); } + if (ef[e2]&0x2) { ef[e2] &= ~0x2; _swrast_Point( ctx, v[2] ); } + } else if (mode == GL_LINE) { + GLubyte *ef = VB->EdgeFlagPtr->data; + if ((IND & SS_OFFSET_BIT) && ctx->Polygon.OffsetLine) { + v[0]->win[2] += offset; + v[1]->win[2] += offset; + v[2]->win[2] += offset; + } + if (ef[e0]&0x1) { ef[e0] &= ~0x1; _swrast_Line( ctx, v[0], v[1] ); } + if (ef[e1]&0x1) { ef[e1] &= ~0x1; _swrast_Line( ctx, v[1], v[2] ); } + if (ef[e2]&0x2) { ef[e2] &= ~0x2; _swrast_Line( ctx, v[2], v[0] ); } + } else { + if ((IND & SS_OFFSET_BIT) && ctx->Polygon.OffsetFill) { + v[0]->win[2] += offset; + v[1]->win[2] += offset; + v[2]->win[2] += offset; + } + _swrast_Triangle( ctx, v[0], v[1], v[2] ); + } + + if (IND & SS_OFFSET_BIT) { + v[0]->win[2] = z[0]; + v[1]->win[2] = z[1]; + v[2]->win[2] = z[2]; + } + + if (IND & (SS_FLAT_BIT | SS_TWOSIDE_BIT)) { + SS_COLOR(v[0]->color, c[0]); + SS_COLOR(v[1]->color, c[1]); + SS_COLOR(v[2]->color, c[2]); + + SS_SPEC(v[0]->specular, s[0]); + SS_SPEC(v[1]->specular, s[1]); + SS_SPEC(v[2]->specular, s[2]); + + SS_IND(v[0]->index, i[0]); + SS_IND(v[1]->index, i[1]); + SS_IND(v[2]->index, i[2]); + } +} + + + +/* Need to do something with edgeflags: + */ +static void TAG(quad)( GLcontext *ctx, GLuint v0, + GLuint v1, GLuint v2, GLuint v3, + GLuint pv ) +{ + TAG(triangle)( ctx, v0, v1, v3, pv ); + TAG(triangle)( ctx, v1, v2, v3, pv ); +} + + +static void TAG(line)( GLcontext *ctx, GLuint v0, GLuint v1, GLuint pv ) +{ + struct vertex_buffer *VB = ctx->VB; + SWvertex *verts = SWSETUP_VB(VB)->verts; + GLubyte c[2][4], s[2][4]; + GLuint i[2]; + SWvertex *vert0 = &verts[v0]; + SWvertex *vert1 = &verts[v1]; + + + if (IND & SS_FLAT_BIT) { + GLubyte *color = VB->Color[0]->data[pv]; + GLubyte *spec = VB->SecondaryColor[0]->data[pv]; + GLuint index = VB->Index[0]->data[pv]; + + SS_COLOR(c[0], vert0->color); + SS_COLOR(c[1], vert1->color); + + SS_SPEC(s[0], vert0->specular); + SS_SPEC(s[1], vert1->specular); + + SS_IND(i[0], vert0->index); + SS_IND(i[1], vert1->index); + + SS_COLOR(vert0->color, color); + SS_COLOR(vert1->color, color); + + SS_SPEC(vert0->specular, spec); + SS_SPEC(vert1->specular, spec); + + SS_IND(vert0->index, index); + SS_IND(vert1->index, index); + } + + _swrast_Line( ctx, vert0, vert1 ); + + if (IND & SS_FLAT_BIT) { + SS_COLOR(vert0->color, c[0]); + SS_COLOR(vert1->color, c[1]); + + SS_SPEC(vert0->specular, s[0]); + SS_SPEC(vert1->specular, s[1]); + + SS_IND(vert0->index, i[0]); + SS_IND(vert1->index, i[1]); + } +} + + +static void TAG(points)( GLcontext *ctx, GLuint first, GLuint last ) +{ + struct vertex_buffer *VB = ctx->VB; + SWvertex *verts = SWSETUP_VB(VB)->verts; + int i; + + for(i=first;i<=last;i++) + if(VB->ClipMask[i]==0) + _swrast_Point( ctx, &verts[i] ); +} + + + + +static void TAG(init)( void ) +{ + tri_tab[IND] = TAG(triangle); + quad_tab[IND] = TAG(quad); + line_tab[IND] = TAG(line); + points_tab[IND] = TAG(points); +} + + +#undef IND +#undef TAG + + + diff --git a/src/mesa/swrast_setup/ss_vb.c b/src/mesa/swrast_setup/ss_vb.c new file mode 100644 index 00000000000..7f8fbdfdc5b --- /dev/null +++ b/src/mesa/swrast_setup/ss_vb.c @@ -0,0 +1,173 @@ +/* + * Mesa 3-D graphics library + * Version: 3.5 + * + * Copyright (C) 1999 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Keith Whitwell <[email protected]> + */ + +#include "glheader.h" +#include "macros.h" +#include "stages.h" + +#include "swrast/swrast.h" + +#include "ss_context.h" +#include "ss_vb.h" + + + +/* Provides a RasterSetup function which prebuilds vertices for the + * software rasterizer. This is required for the triangle functions + * in this module, but not the rest of the swrast module. + */ + +typedef void (*SetupFunc)( struct vertex_buffer *VB, + GLuint start, GLuint end ); + +#define COLOR 0x1 +#define INDEX 0x2 +#define TEX0 0x4 +#define MULTITEX 0x8 +#define SPEC 0x10 +#define FOG 0x20 +#define EYE 0x40 +#define MAX_SETUPFUNC 0x80 + +static SetupFunc setup_func[MAX_SETUPFUNC]; + + +#define IND (COLOR) +#define TAG(x) x##_color +#include "ss_vbtmp.h" + +#define IND (INDEX) +#define TAG(x) x##_index +#include "ss_vbtmp.h" + +#define IND (TEX0|COLOR) +#define TAG(x) x##_tex0_color +#include "ss_vbtmp.h" + +#define IND (TEX0|COLOR|SPEC) +#define TAG(x) x##_tex0_color_spec +#include "ss_vbtmp.h" + +#define IND (TEX0|COLOR|SPEC|FOG) +#define TAG(x) x##_tex0_color_spec_fog +#include "ss_vbtmp.h" + +#define IND (MULTITEX|COLOR) +#define TAG(x) x##_multitex_color +#include "ss_vbtmp.h" + +#define IND (MULTITEX|COLOR|SPEC|FOG) +#define TAG(x) x##_multitex_color_spec_fog +#include "ss_vbtmp.h" + +#define IND (TEX0|COLOR|EYE) +#define TAG(x) x##_tex0_color_eye +#include "ss_vbtmp.h" + +#define IND (MULTITEX|COLOR|SPEC|INDEX|EYE|FOG) +#define TAG(x) x##_multitex_color_spec_index_eye_fog +#include "ss_vbtmp.h" + + + +void +_swsetup_vb_init( GLcontext *ctx ) +{ + int i; + (void) ctx; + + for (i = 0 ; i < Elements(setup_func) ; i++) + setup_func[i] = rs_multitex_color_spec_index_eye_fog; + + /* Some specialized cases: + */ + setup_func[0] = rs_color; + setup_func[COLOR] = rs_color; + + setup_func[INDEX] = rs_index; + + setup_func[TEX0] = rs_tex0_color; + setup_func[TEX0|COLOR] = rs_tex0_color; + + setup_func[SPEC] = rs_tex0_color_spec; + setup_func[COLOR|SPEC] = rs_tex0_color_spec; + setup_func[TEX0|SPEC] = rs_tex0_color_spec; + setup_func[TEX0|COLOR|SPEC] = rs_tex0_color_spec; + + setup_func[MULTITEX] = rs_multitex_color; + setup_func[MULTITEX|COLOR] = rs_multitex_color; + + setup_func[FOG] = rs_tex0_color_spec_fog; + setup_func[COLOR|FOG] = rs_tex0_color_spec_fog; + setup_func[SPEC|FOG] = rs_tex0_color_spec_fog; + setup_func[COLOR|SPEC|FOG] = rs_tex0_color_spec_fog; + setup_func[TEX0|FOG] = rs_tex0_color_spec_fog; + setup_func[TEX0|COLOR|FOG] = rs_tex0_color_spec_fog; + setup_func[TEX0|SPEC|FOG] = rs_tex0_color_spec_fog; + setup_func[TEX0|COLOR|SPEC|FOG] = rs_tex0_color_spec_fog; + + setup_func[MULTITEX|SPEC] = rs_multitex_color_spec_fog; + setup_func[MULTITEX|COLOR|SPEC] = rs_multitex_color_spec_fog; + setup_func[MULTITEX|FOG] = rs_multitex_color_spec_fog; + setup_func[MULTITEX|SPEC|FOG] = rs_multitex_color_spec_fog; + setup_func[MULTITEX|COLOR|SPEC|FOG] = rs_multitex_color_spec_fog; + + setup_func[TEX0|EYE] = rs_tex0_color_eye; + setup_func[TEX0|COLOR|EYE] = rs_tex0_color_eye; +} + + +void +_swsetup_choose_rastersetup_func(GLcontext *ctx) +{ + SScontext *swsetup = SWSETUP_CONTEXT(ctx); + int funcindex; + + if (ctx->Visual.RGBAflag) { + funcindex = COLOR; + + if (ctx->Texture._ReallyEnabled & ~0xf) + funcindex |= MULTITEX; + else if (ctx->Texture._ReallyEnabled & 0xf) + funcindex |= TEX0; + + if (ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR || + ctx->Fog.ColorSumEnabled) + funcindex |= SPEC; + + if (ctx->Point._Attenuated) + funcindex |= EYE; + } + else + funcindex = INDEX; + + if (ctx->RenderMode != GL_RENDER) + funcindex = (INDEX|COLOR|MULTITEX); + + swsetup->RasterSetup = setup_func[funcindex]; +} + diff --git a/src/mesa/swrast_setup/ss_vb.h b/src/mesa/swrast_setup/ss_vb.h new file mode 100644 index 00000000000..75ba3e327e8 --- /dev/null +++ b/src/mesa/swrast_setup/ss_vb.h @@ -0,0 +1,37 @@ +/* + * Mesa 3-D graphics library + * Version: 3.5 + * + * Copyright (C) 1999 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Keith Whitwell <[email protected]> + */ + +#ifndef SS_VB_H +#define SS_VB_H + +#include "types.h" +#include "swrast_setup.h" + +void _swsetup_vb_init( GLcontext *ctx ); +void _swsetup_choose_rastersetup_func( GLcontext *ctx ); + +#endif diff --git a/src/mesa/swrast_setup/ss_vbtmp.h b/src/mesa/swrast_setup/ss_vbtmp.h new file mode 100644 index 00000000000..53fe5bcae66 --- /dev/null +++ b/src/mesa/swrast_setup/ss_vbtmp.h @@ -0,0 +1,117 @@ +/* + * Mesa 3-D graphics library + * Version: 3.5 + * + * Copyright (C) 1999 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Keith Whitwell <[email protected]> + */ + + +static void TAG(rs)(struct vertex_buffer *VB, GLuint start, GLuint end) +{ + GLcontext *ctx = VB->ctx; + SWvertex *v; + GLfloat (*eye)[4]; + GLfloat (*win)[4]; + GLfloat (*tc[MAX_TEXTURE_UNITS])[4]; + GLubyte (*color)[4]; + GLubyte (*spec)[4]; + GLuint *index; + GLfloat *fog; + GLuint sz[MAX_TEXTURE_UNITS]; + GLuint szeye; + int i; + + /* TODO: Do window map here. + */ +/* GLfloat *m = VB->ctx->Viewport.WindowMap.m; */ +/* const GLfloat sx = m[0]; */ +/* const GLfloat sy = m[5]; */ +/* const GLfloat sz = m[10] * ctx->Visual->DepthMaxF; */ +/* const GLfloat tx = m[12]; */ +/* const GLfloat ty = m[13]; */ +/* const GLfloat tz = m[14] * ctx->Visual->DepthMaxF; */ + + + /* TODO: Get import_client_data to pad vectors out to 4 cleanly. + */ + gl_import_client_data( VB, ctx->_RenderFlags, + (VB->ClipOrMask + ? /* VEC_CLEAN| */VEC_WRITABLE|VEC_GOOD_STRIDE + : /* VEC_CLEAN| */VEC_GOOD_STRIDE)); + + if (IND & TEX0) { + tc[0] = VB->TexCoordPtr[0]->data; + sz[0] = VB->TexCoordPtr[0]->size; + } + + if (IND & MULTITEX) { + for (i = 0 ; i < MAX_TEXTURE_UNITS ; i++) { + tc[i] = VB->TexCoordPtr[i]->data; + sz[i] = VB->TexCoordPtr[i]->size; + } + } + + fog = VB->FogCoordPtr->data; + eye = VB->EyePtr->data; + szeye = VB->EyePtr->size; + win = VB->Win.data; + color = VB->Color[0]->data; + spec = VB->SecondaryColor[0]->data; + index = VB->Index[0]->data; + + v = &(SWSETUP_VB(VB)->verts[start]); + + for (i=start; i < end; i++, v++) { + if (VB->ClipMask[i] == 0) { + COPY_4FV( v->win, win[i] ); + + if (IND & EYE) + COPY_4FV( v->eye, eye[i] ); + + if (IND & TEX0) + COPY_CLEAN_4V( v->texcoord[0], sz[0], tc[0][i] ); + + if (IND & MULTITEX) { + GLuint u; + for (u = 0 ; u < MAX_TEXTURE_UNITS ; u++) + if (ctx->Texture.Unit[u]._ReallyEnabled) + COPY_CLEAN_4V( v->texcoord[u], sz[u], tc[u][i] ); + } + + if (IND & COLOR) + COPY_4UBV(v->color, color[i]); + + if (IND & SPEC) + COPY_4UBV(v->specular, spec[i]); + + if (IND & FOG) + v->fog = fog[i]; + + if (IND & INDEX) + v->index = index[i]; + } + } +} + +#undef TAG +#undef IND diff --git a/src/mesa/swrast_setup/swrast_setup.h b/src/mesa/swrast_setup/swrast_setup.h new file mode 100644 index 00000000000..d9b253af9d2 --- /dev/null +++ b/src/mesa/swrast_setup/swrast_setup.h @@ -0,0 +1,70 @@ +/* + * Mesa 3-D graphics library + * Version: 3.5 + * + * Copyright (C) 1999 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Keith Whitwell <[email protected]> + */ + +/* Public interface to the swrast_setup module. + */ + +#ifndef SWRAST_SETUP_H +#define SWRAST_SETUP_H + +GLboolean +_swsetup_CreateContext( GLcontext *ctx ); + +void +_swsetup_DestroyContext( GLcontext *ctx ); + +GLboolean +_swsetup_RegisterVB( struct vertex_buffer *VB ); + +void +_swsetup_UnregisterVB( struct vertex_buffer *VB ); + +void +_swsetup_InvalidateState( GLcontext *ctx, GLuint new_state ); + +void +_swsetup_RasterSetup( struct vertex_buffer *VB, + GLuint start, GLuint end ); + +void +_swsetup_Quad( GLcontext *ctx, GLuint v0, GLuint v1, + GLuint v2, GLuint v3, GLuint pv ); + +void +_swsetup_Triangle( GLcontext *ctx, GLuint v0, GLuint v1, + GLuint v2, GLuint pv ); + + +void +_swsetup_Line( GLcontext *ctx, GLuint v0, GLuint v1, GLuint pv ); + + +void +_swsetup_Points( GLcontext *ctx, GLuint first, GLuint last ); + + +#endif |