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authorTapani Pälli <[email protected]>2015-08-13 09:30:35 +0300
committerTapani Pälli <[email protected]>2015-08-14 12:21:01 +0300
commit7a144aaf64e5cfff5aa53d7fd340c91762e51aa5 (patch)
treecfb874979fbb24132e72d19d3a6c0848b0bbce05
parent28ed1e08e8ba98ebd4ff0b56326372f0df9c73ad (diff)
mesa: set correct error for non-renderable multisample textures
v2: same common error on gles31 and desktop OpenGL (spotted by Erik Faye-Lund) Signed-off-by: Marta Lofstedt <[email protected]> Signed-off-by: Tapani Pälli <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
-rw-r--r--src/mesa/main/teximage.c13
1 files changed, 10 insertions, 3 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index a144f950d44..3a556a6ad6e 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -5639,9 +5639,16 @@ _mesa_texture_image_multisample(struct gl_context *ctx, GLuint dims,
}
if (!is_renderable_texture_format(ctx, internalformat)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "%s(internalformat=%s)",
- func, _mesa_enum_to_string(internalformat));
+ /* Page 172 of OpenGL ES 3.1 spec says:
+ * "An INVALID_ENUM error is generated if sizedinternalformat is not
+ * color-renderable, depth-renderable, or stencil-renderable (as
+ * defined in section 9.4).
+ *
+ * (Same error is also defined for desktop OpenGL for multisample
+ * teximage/texstorage functions.)
+ */
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(internalformat=%s)", func,
+ _mesa_enum_to_string(internalformat));
return;
}