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authorKenneth Graunke <[email protected]>2013-07-15 15:58:29 -0700
committerKenneth Graunke <[email protected]>2013-07-18 16:57:23 -0700
commit6eec502e84f2b4f6118544e78d2e97928618ba0f (patch)
tree4038419dc9b63470ead127b85d0950186660dce5
parent308d4c71466af7ad5cbb99f8b4fddd743f2a2b25 (diff)
glsl: Move precision handling to be part of qualifier handling.
This is necessary for the parser to be able to accept precision qualifiers not immediately adjacent to the type, such as "const highp inout float foo". Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]>
-rw-r--r--src/glsl/ast.h11
-rw-r--r--src/glsl/ast_to_hir.cpp34
-rw-r--r--src/glsl/glsl_parser.yy43
3 files changed, 52 insertions, 36 deletions
diff --git a/src/glsl/ast.h b/src/glsl/ast.h
index 1208704ff6d..6aede009c8c 100644
--- a/src/glsl/ast.h
+++ b/src/glsl/ast.h
@@ -437,6 +437,9 @@ struct ast_type_qualifier {
unsigned i;
} flags;
+ /** Precision of the type (highp/medium/lowp). */
+ unsigned precision:2;
+
/**
* Location specified via GL_ARB_explicit_attrib_location layout
*
@@ -533,7 +536,7 @@ public:
ast_type_specifier(const ast_type_specifier *that, bool is_array,
ast_expression *array_size)
: ast_node(), type_name(that->type_name), structure(that->structure),
- is_array(is_array), array_size(array_size), precision(that->precision),
+ is_array(is_array), array_size(array_size),
default_precision(that->default_precision)
{
/* empty */
@@ -542,7 +545,7 @@ public:
/** Construct a type specifier from a type name */
ast_type_specifier(const char *name)
: type_name(name), structure(NULL),
- is_array(false), array_size(NULL), precision(ast_precision_none),
+ is_array(false), array_size(NULL),
default_precision(ast_precision_none)
{
/* empty */
@@ -551,7 +554,7 @@ public:
/** Construct a type specifier from a structure definition */
ast_type_specifier(ast_struct_specifier *s)
: type_name(s->name), structure(s),
- is_array(false), array_size(NULL), precision(ast_precision_none),
+ is_array(false), array_size(NULL),
default_precision(ast_precision_none)
{
/* empty */
@@ -571,8 +574,6 @@ public:
bool is_array;
ast_expression *array_size;
- unsigned precision:2;
-
/** For precision statements, this is the given precision; otherwise none. */
unsigned default_precision:2;
};
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index c1a2af30aea..3ed6f017503 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -2544,6 +2544,12 @@ ast_declarator_list::hir(exec_list *instructions,
type_name);
}
}
+
+ if (this->type->qualifier.precision != ast_precision_none &&
+ this->type->specifier->structure != NULL) {
+ _mesa_glsl_error(&loc, state, "Precision qualifiers can't be applied "
+ "to structures.\n");
+ }
}
foreach_list_typed (ast_declaration, decl, link, &this->declarations) {
@@ -2846,7 +2852,7 @@ ast_declarator_list::hir(exec_list *instructions,
/* Precision qualifiers exists only in GLSL versions 1.00 and >= 1.30.
*/
- if (this->type->specifier->precision != ast_precision_none) {
+ if (this->type->qualifier.precision != ast_precision_none) {
state->check_precision_qualifiers_allowed(&loc);
}
@@ -2864,9 +2870,10 @@ ast_declarator_list::hir(exec_list *instructions,
* From page 87 of the GLSL ES spec:
* "RESOLUTION: Allow sampler types to take a precision qualifier."
*/
- if (this->type->specifier->precision != ast_precision_none
+ if (this->type->qualifier.precision != ast_precision_none
&& !var->type->is_float()
&& !var->type->is_integer()
+ && !var->type->is_record()
&& !(var->type->is_sampler() && state->es_shader)
&& !(var->type->is_array()
&& (var->type->fields.array->is_float()
@@ -3963,17 +3970,6 @@ ast_type_specifier::hir(exec_list *instructions,
YYLTYPE loc = this->get_location();
- if (this->precision != ast_precision_none
- && !state->check_precision_qualifiers_allowed(&loc)) {
- return NULL;
- }
- if (this->precision != ast_precision_none
- && this->structure != NULL) {
- _mesa_glsl_error(&loc, state,
- "precision qualifiers do not apply to structures");
- return NULL;
- }
-
/* If this is a precision statement, check that the type to which it is
* applied is either float or int.
*
@@ -3985,9 +3981,15 @@ ast_type_specifier::hir(exec_list *instructions,
* qualifiers will result in an error.
*/
if (this->default_precision != ast_precision_none) {
- assert(this->precision != ast_precision_none);
- assert(this->structure == NULL); /* The check for structures was
- * performed above. */
+ if (!state->check_precision_qualifiers_allowed(&loc))
+ return NULL;
+
+ if (this->structure != NULL) {
+ _mesa_glsl_error(&loc, state,
+ "precision qualifiers do not apply to structures");
+ return NULL;
+ }
+
if (this->is_array) {
_mesa_glsl_error(&loc, state,
"default precision statements do not apply to "
diff --git a/src/glsl/glsl_parser.yy b/src/glsl/glsl_parser.yy
index 1a13f485503..08806a32bcf 100644
--- a/src/glsl/glsl_parser.yy
+++ b/src/glsl/glsl_parser.yy
@@ -169,7 +169,6 @@ static void yyerror(YYLTYPE *loc, _mesa_glsl_parse_state *st, const char *msg)
%type <type_qualifier> interface_block_layout_qualifier
%type <type_qualifier> interface_qualifier
%type <type_specifier> type_specifier
-%type <type_specifier> type_specifier_no_prec
%type <type_specifier> type_specifier_nonarray
%type <identifier> basic_type_specifier_nonarray
%type <fully_specified_type> fully_specified_type
@@ -790,9 +789,8 @@ declaration:
{
$$ = $1;
}
- | PRECISION precision_qualifier type_specifier_no_prec ';'
+ | PRECISION precision_qualifier type_specifier ';'
{
- $3->precision = $2;
$3->default_precision = $2;
$$ = $3;
}
@@ -905,6 +903,17 @@ parameter_qualifier:
$$ = $1;
$$.merge_qualifier(&@1, state, $2);
}
+ | precision_qualifier parameter_qualifier
+ {
+ if ($2.precision != ast_precision_none)
+ _mesa_glsl_error(&@1, state, "Duplicate precision qualifier.\n");
+
+ if ($2.flags.i != 0)
+ _mesa_glsl_error(&@1, state, "Precision qualifiers must come last.\n");
+
+ $$ = $2;
+ $$.precision = $1;
+ }
parameter_direction_qualifier:
IN_TOK
@@ -1319,6 +1328,11 @@ type_qualifier:
| storage_qualifier
| interpolation_qualifier
| layout_qualifier
+ | precision_qualifier
+ {
+ memset(&$$, 0, sizeof($$));
+ $$.precision = $1;
+ }
/* Multiple qualifiers:
* In GLSL 4.20, these can be specified in any order. In earlier versions,
@@ -1414,6 +1428,17 @@ type_qualifier:
$$ = $1;
$$.merge_qualifier(&@1, state, $2);
}
+ | precision_qualifier type_qualifier
+ {
+ if ($2.precision != ast_precision_none)
+ _mesa_glsl_error(&@1, state, "Duplicate precision qualifier.\n");
+
+ if ($2.flags.i != 0)
+ _mesa_glsl_error(&@1, state, "Precision qualifiers must come last.\n");
+
+ $$ = $2;
+ $$.precision = $1;
+ }
;
storage_qualifier:
@@ -1466,18 +1491,6 @@ storage_qualifier:
;
type_specifier:
- type_specifier_no_prec
- {
- $$ = $1;
- }
- | precision_qualifier type_specifier_no_prec
- {
- $$ = $2;
- $$->precision = $1;
- }
- ;
-
-type_specifier_no_prec:
type_specifier_nonarray
| type_specifier_nonarray '[' ']'
{