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authorIan Romanick <[email protected]>2013-04-10 07:47:08 -0700
committerIan Romanick <[email protected]>2013-04-12 16:24:48 -0700
commit6e06550e4e0682c616fc0228beee419618421f2c (patch)
treea9c881c04d01c8e8cb094adcccbe454583f121ab
parentf730c210b89ab8eb2dd5f346a68d06bd05386a37 (diff)
mesa: Don't leak shared state when context initialization fails
Back up at line 1017 (not shown in patch), we add a reference to the shared state. Several places after that may divert to the error handler, but, as far as I can tell, nothing ever unreferences the shared state. Fixes issue identified by Klocwork analysis: Resource acquired to 'shared->TexMutex' at line 1012 may be lost here. Also there is one similar error on line 1087. NOTE: This is a candidate for the stable branches. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]>
-rw-r--r--src/mesa/main/context.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 05399342153..939f896b863 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1080,6 +1080,7 @@ _mesa_initialize_context(struct gl_context *ctx,
return GL_TRUE;
fail:
+ _mesa_reference_shared_state(ctx, &ctx->Shared, NULL);
free(ctx->BeginEnd);
free(ctx->Exec);
free(ctx->Save);