diff options
author | Ilia Mirkin <[email protected]> | 2016-11-09 21:04:01 -0500 |
---|---|---|
committer | Ilia Mirkin <[email protected]> | 2016-11-22 20:27:20 -0500 |
commit | 6d6ef3fb5594393affab264c9c51570475b7b470 (patch) | |
tree | 0bf5a1035a9bfb4aa1e828c143649ae6fbec0d66 | |
parent | 2595aebd91956cbe47d2805d8c7beac2d9de7fa8 (diff) |
swr: rework vert <-> frag shader linkage logic
Fixes a few things:
- sprite coords only apply to generic varyings, and are a bitmask
- back color only applies in 2-sided lighting mode
- handle some odd situations between only some front/back colors being
there. This is only semi-legal in GL, but we shouldn't start
crashing.
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Tim Rowley <[email protected]>
-rw-r--r-- | src/gallium/drivers/swr/swr_shader.cpp | 93 |
1 files changed, 50 insertions, 43 deletions
diff --git a/src/gallium/drivers/swr/swr_shader.cpp b/src/gallium/drivers/swr/swr_shader.cpp index 2f7223900d3..d29f6351443 100644 --- a/src/gallium/drivers/swr/swr_shader.cpp +++ b/src/gallium/drivers/swr/swr_shader.cpp @@ -372,15 +372,6 @@ locate_linkage(ubyte name, ubyte index, struct tgsi_shader_info *info) } } - if (name == TGSI_SEMANTIC_COLOR) { // BCOLOR fallback - for (int i = 0; i < PIPE_MAX_SHADER_OUTPUTS; i++) { - if ((info->output_semantic_name[i] == TGSI_SEMANTIC_BCOLOR) - && (info->output_semantic_index[i] == index)) { - return i - 1; // position is not part of the linkage - } - } - } - return 0xFFFFFFFF; } @@ -523,54 +514,70 @@ BuilderSWR::CompileFS(struct swr_context *ctx, swr_jit_fs_key &key) unsigned linkedAttrib = locate_linkage(semantic_name, semantic_idx, &ctx->vs->info.base); - if (linkedAttrib == 0xFFFFFFFF) { - // not found - check for point sprite - if (ctx->rasterizer->sprite_coord_enable) { - linkedAttrib = ctx->vs->info.base.num_outputs - 1; - swr_fs->pointSpriteMask |= (1 << linkedAttrib); - } else { - fprintf(stderr, - "Missing %s[%d]\n", - tgsi_semantic_names[semantic_name], - semantic_idx); - assert(0 && "attribute linkage not found"); + if (semantic_name == TGSI_SEMANTIC_GENERIC && + ctx->rasterizer->sprite_coord_enable & (1 << semantic_idx)) { + /* we add an extra attrib to the backendState in swr_update_derived. */ + linkedAttrib = ctx->vs->info.base.num_outputs - 1; + swr_fs->pointSpriteMask |= (1 << linkedAttrib); + } else if (linkedAttrib == 0xFFFFFFFF) { + inputs[attrib][0] = wrap(VIMMED1(0.0f)); + inputs[attrib][1] = wrap(VIMMED1(0.0f)); + inputs[attrib][2] = wrap(VIMMED1(0.0f)); + inputs[attrib][3] = wrap(VIMMED1(1.0f)); + /* If we're reading in color and 2-sided lighting is enabled, we have + * to keep going. + */ + if (semantic_name != TGSI_SEMANTIC_COLOR || !key.light_twoside) + continue; + } else { + if (interpMode == TGSI_INTERPOLATE_CONSTANT) { + swr_fs->constantMask |= 1 << linkedAttrib; + } else if (interpMode == TGSI_INTERPOLATE_COLOR) { + swr_fs->flatConstantMask |= 1 << linkedAttrib; } } - if (interpMode == TGSI_INTERPOLATE_CONSTANT) { - swr_fs->constantMask |= 1 << linkedAttrib; - } else if (interpMode == TGSI_INTERPOLATE_COLOR) { - swr_fs->flatConstantMask |= 1 << linkedAttrib; - } - - for (int channel = 0; channel < TGSI_NUM_CHANNELS; channel++) { - if (mask & (1 << channel)) { - Value *indexA = C(linkedAttrib * 12 + channel); - Value *indexB = C(linkedAttrib * 12 + channel + 4); - Value *indexC = C(linkedAttrib * 12 + channel + 8); + unsigned bcolorAttrib = 0xFFFFFFFF; + Value *offset = NULL; + if (semantic_name == TGSI_SEMANTIC_COLOR && key.light_twoside) { + bcolorAttrib = locate_linkage( + TGSI_SEMANTIC_BCOLOR, semantic_idx, &ctx->vs->info.base); + /* Neither front nor back colors were available. Nothing to load. */ + if (bcolorAttrib == 0xFFFFFFFF && linkedAttrib == 0xFFFFFFFF) + continue; + /* If there is no front color, just always use the back color. */ + if (linkedAttrib == 0xFFFFFFFF) + linkedAttrib = bcolorAttrib; - if ((semantic_name == TGSI_SEMANTIC_COLOR) - && ctx->rasterizer->light_twoside) { - unsigned bcolorAttrib = locate_linkage( - TGSI_SEMANTIC_BCOLOR, semantic_idx, &ctx->vs->info.base); + if (bcolorAttrib != 0xFFFFFFFF) { + if (interpMode == TGSI_INTERPOLATE_CONSTANT) { + swr_fs->constantMask |= 1 << bcolorAttrib; + } else if (interpMode == TGSI_INTERPOLATE_COLOR) { + swr_fs->flatConstantMask |= 1 << bcolorAttrib; + } - unsigned diff = 12 * (bcolorAttrib - linkedAttrib); + unsigned diff = 12 * (bcolorAttrib - linkedAttrib); + if (diff) { Value *back = XOR(C(1), LOAD(pPS, {0, SWR_PS_CONTEXT_frontFace}), "backFace"); - Value *offset = MUL(back, C(diff)); + offset = MUL(back, C(diff)); offset->setName("offset"); + } + } + } + for (int channel = 0; channel < TGSI_NUM_CHANNELS; channel++) { + if (mask & (1 << channel)) { + Value *indexA = C(linkedAttrib * 12 + channel); + Value *indexB = C(linkedAttrib * 12 + channel + 4); + Value *indexC = C(linkedAttrib * 12 + channel + 8); + + if (offset) { indexA = ADD(indexA, offset); indexB = ADD(indexB, offset); indexC = ADD(indexC, offset); - - if (interpMode == TGSI_INTERPOLATE_CONSTANT) { - swr_fs->constantMask |= 1 << bcolorAttrib; - } else if (interpMode == TGSI_INTERPOLATE_COLOR) { - swr_fs->flatConstantMask |= 1 << bcolorAttrib; - } } Value *va = VBROADCAST(LOAD(GEP(pAttribs, indexA))); |