diff options
author | Kenneth Graunke <[email protected]> | 2010-12-27 00:40:26 -0800 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2010-12-27 00:59:31 -0800 |
commit | 634a7dce9c1d9e4a8576ff8197c8adaea7e9ddd1 (patch) | |
tree | fa910bb66e70b36f5f5f776dccd7b60144956451 | |
parent | 9ac6a9b2fa45debac63f2e2b20d78c4776d06e37 (diff) |
i965: Flatten if-statements beyond depth 16 on pre-gen6.
Gen4 and Gen5 hardware can have a maximum supported nesting depth of 16.
Previously, shaders with control flow nested 17 levels deep would
cause a driver assertion or segmentation fault.
Gen6 (Sandybridge) hardware no longer has this restriction.
Fixes fd.o bug #31967.
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp index 2de81b28371..1c6ead57a74 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp @@ -89,6 +89,9 @@ brw_compile_shader(struct gl_context *ctx, struct gl_shader *shader) GLboolean brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) { + struct brw_context *brw = brw_context(ctx); + struct intel_context *intel = &brw->intel; + struct brw_shader *shader = (struct brw_shader *)prog->_LinkedShaders[MESA_SHADER_FRAGMENT]; if (shader != NULL) { @@ -107,6 +110,13 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) SUB_TO_ADD_NEG | EXP_TO_EXP2 | LOG_TO_LOG2); + + /* Pre-gen6 HW can only nest if-statements 16 deep. Beyond this, + * if-statements need to be flattened. + */ + if (intel->gen < 6) + lower_if_to_cond_assign(shader->ir, 16); + do_lower_texture_projection(shader->ir); brw_do_cubemap_normalize(shader->ir); |