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authorRALOVICH, Kristóf <[email protected]>2008-10-11 13:09:50 +0200
committerBrian Paul <[email protected]>2008-10-13 16:53:38 -0600
commit61eb4f50eb6eb40dfc97d639be0f7a21881aba29 (patch)
treee280ba6a80494560f683ab1a56d418420134c2b5
parent0b188d1cdc254179f5b4e8380d4a44157c4e09c0 (diff)
glx: No need to zero a local variable.
My previous commit e2060348630b59a446bac7f734fdde40033093ab introduced this.
-rw-r--r--src/glx/x11/indirect_vertex_array.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/glx/x11/indirect_vertex_array.c b/src/glx/x11/indirect_vertex_array.c
index c7a20e2bc56..aec48824f5b 100644
--- a/src/glx/x11/indirect_vertex_array.c
+++ b/src/glx/x11/indirect_vertex_array.c
@@ -121,7 +121,6 @@ __glXFreeVertexArrayState( __GLXcontext * gc )
arrays->arrays = NULL;
}
free(arrays);
- arrays = NULL;
state->array_state = NULL;
}
}