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authorMarek Olšák <[email protected]>2011-04-13 23:48:15 +0200
committerMarek Olšák <[email protected]>2011-04-15 05:08:00 +0200
commit397e47868378c386c483fda94631597af6d58405 (patch)
tree7eca622432ed749bcdbb38dc299a74b7451c6b11
parent75fa5c99a86c1ae0f8a4fecc016a5f82da9ae80a (diff)
docs: update GL3 status
-rw-r--r--docs/GL3.txt6
1 files changed, 3 insertions, 3 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 339a0cbdff1..e373a945363 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -12,11 +12,11 @@ Feature Status
GL 3.0:
-GLSL changes (GL_EXT_gpu_shader4, etc) not started
+GLSL 1.30 (GL_EXT_gpu_shader4, etc.) not started
Conditional rendering (GL_NV_conditional_render) DONE (swrast & softpipe)
Map buffer subranges (GL_ARB_map_buffer_range) DONE
Clamping controls (GL_ARB_color_buffer_float) DONE
-Float textures, renderbuffers (GL_ARB_texture_float) BRANCH ~mareko/mesa floating2
+Float textures, renderbuffers (GL_ARB_texture_float) DONE (gallium r300)
GL_EXT_packed_float not started
GL_EXT_texture_shared_exponent not started
Float depth buffers (GL_ARB_depth_buffer_float) not started
@@ -45,7 +45,7 @@ Depth format cube textures 0% done
GL 3.1:
-GLSL 1.30 and 1.40 not started
+GLSL 1.40 not started
Instanced drawing (GL_ARB_draw_instanced) DONE (gallium, swrast)
Buffer copying (GL_ARB_copy_buffer) DONE
Primitive restart (GL_NV_primitive_restart) DONE (gallium)