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authorEric Anholt <[email protected]>2013-10-30 17:09:53 -0700
committerEric Anholt <[email protected]>2013-11-01 10:25:33 -0700
commit3641b97bdce558d980799b00422c6aee7d472cf5 (patch)
treeb9a3846da73defc24c8bf26f60d663204610aa6e
parent2197967cd4e04365fd9c2eae0351f3e39f839766 (diff)
i965/vec4: Don't overwrite op[1] when doing a UBO load.
Prior to the GLSL CSE pass, all of our testing happened to have a freshly computed temporary in op[1], from the multiply by 16 to get a byte offset. As of CSE you'll get var_refs of a reused value when you've got multiple loads from the same offset. Make a proper temporary for computing our temporary value, to avoid shifting the value farther and farther down. Avoids a regression in gs-float-array-variable-index Reviewed-by: Paul Berry <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
index 16a188fd30e..7a0dfa597b1 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
@@ -1569,7 +1569,7 @@ vec4_visitor::visit(ir_expression *ir)
ir_constant *uniform_block = ir->operands[0]->as_constant();
ir_constant *const_offset_ir = ir->operands[1]->as_constant();
unsigned const_offset = const_offset_ir ? const_offset_ir->value.u[0] : 0;
- src_reg offset = op[1];
+ src_reg offset;
/* Now, load the vector from that offset. */
assert(ir->type->is_vector() || ir->type->is_scalar());
@@ -1581,7 +1581,8 @@ vec4_visitor::visit(ir_expression *ir)
if (const_offset_ir) {
offset = src_reg(const_offset / 16);
} else {
- emit(SHR(dst_reg(offset), offset, src_reg(4)));
+ offset = src_reg(this, glsl_type::uint_type);
+ emit(SHR(dst_reg(offset), op[1], src_reg(4)));
}
vec4_instruction *pull =