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authorDave Airlie <[email protected]>2015-04-20 18:41:52 +1000
committerDave Airlie <[email protected]>2015-04-20 18:43:36 +1000
commit3282e57bcfc44cce751afac94a421fc035d831f3 (patch)
tree539aadb35e3c8a871bbb5d806de956e243ec4cff
parent645f77fe50c1f04eb77d03b3feaaa5fd36d1d1a4 (diff)
docs/GL3.txt: update ARB_shader_subroutine status
Admit to having started working on this, I don't admit to ever finishing it Signed-off-by: Dave Airlie <[email protected]>
-rw-r--r--docs/GL3.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 6cc08b916d5..2dbd987dec9 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -111,7 +111,7 @@ GL 4.0, GLSL 4.00:
- New overload resolution rules DONE
GL_ARB_gpu_shader_fp64 DONE (nvc0, softpipe)
GL_ARB_sample_shading DONE (i965, nv50, nvc0, r600, radeonsi)
- GL_ARB_shader_subroutine not started
+ GL_ARB_shader_subroutine started (Dave)
GL_ARB_tessellation_shader started (Chris, Ilia)
GL_ARB_texture_buffer_object_rgb32 DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
GL_ARB_texture_cube_map_array DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)