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author | Dave Airlie <[email protected]> | 2015-04-20 18:41:52 +1000 |
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committer | Dave Airlie <[email protected]> | 2015-04-20 18:43:36 +1000 |
commit | 3282e57bcfc44cce751afac94a421fc035d831f3 (patch) | |
tree | 539aadb35e3c8a871bbb5d806de956e243ec4cff | |
parent | 645f77fe50c1f04eb77d03b3feaaa5fd36d1d1a4 (diff) |
docs/GL3.txt: update ARB_shader_subroutine status
Admit to having started working on this, I don't admit to ever finishing it
Signed-off-by: Dave Airlie <[email protected]>
-rw-r--r-- | docs/GL3.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt index 6cc08b916d5..2dbd987dec9 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -111,7 +111,7 @@ GL 4.0, GLSL 4.00: - New overload resolution rules DONE GL_ARB_gpu_shader_fp64 DONE (nvc0, softpipe) GL_ARB_sample_shading DONE (i965, nv50, nvc0, r600, radeonsi) - GL_ARB_shader_subroutine not started + GL_ARB_shader_subroutine started (Dave) GL_ARB_tessellation_shader started (Chris, Ilia) GL_ARB_texture_buffer_object_rgb32 DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe) GL_ARB_texture_cube_map_array DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) |