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authorRob Clark <[email protected]>2018-04-05 13:21:55 -0400
committerJason Ekstrand <[email protected]>2018-06-22 20:54:00 -0700
commit245ce114c974c6fd78b4004fe830f0507c9afcbb (patch)
treee9bf27c539e432326db0677c795636793ebf3567
parentc409cfddcfceb3df1c1a36c9c7ae5e1fbdeca83c (diff)
nir: convert lower_io_arrays_to_elements to deref instructions
Signed-off-by: Rob Clark <[email protected]> Acked-by: Rob Clark <[email protected]> Acked-by: Bas Nieuwenhuizen <[email protected]> Acked-by: Dave Airlie <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r--src/amd/vulkan/radv_pipeline.c2
-rw-r--r--src/compiler/nir/nir_lower_io_arrays_to_elements.c160
-rw-r--r--src/mesa/state_tracker/st_glsl_to_nir.cpp4
3 files changed, 83 insertions, 83 deletions
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index 40c0374d175..1f01d2ff4d6 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -2048,8 +2048,6 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
radv_optimize_nir(nir[i], false);
}
}
-
- NIR_PASS_V(nir[i], nir_lower_deref_instrs, ~0);
}
if (nir[MESA_SHADER_TESS_CTRL]) {
diff --git a/src/compiler/nir/nir_lower_io_arrays_to_elements.c b/src/compiler/nir/nir_lower_io_arrays_to_elements.c
index c9c6c95440e..e1971f89a7b 100644
--- a/src/compiler/nir/nir_lower_io_arrays_to_elements.c
+++ b/src/compiler/nir/nir_lower_io_arrays_to_elements.c
@@ -23,6 +23,7 @@
#include "nir.h"
#include "nir_builder.h"
+#include "nir_deref.h"
/** @file nir_lower_io_arrays_to_elements.c
*
@@ -32,45 +33,51 @@
*/
static unsigned
-get_io_offset(nir_builder *b, nir_deref_var *deref, nir_variable *var,
- unsigned *element_index)
+get_io_offset(nir_builder *b, nir_deref_instr *deref, nir_variable *var,
+ unsigned *element_index, nir_ssa_def **vertex_index)
{
bool vs_in = (b->shader->info.stage == MESA_SHADER_VERTEX) &&
(var->data.mode == nir_var_shader_in);
- nir_deref *tail = &deref->deref;
+ nir_deref_path path;
+ nir_deref_path_init(&path, deref, NULL);
+
+ assert(path.path[0]->deref_type == nir_deref_type_var);
+ nir_deref_instr **p = &path.path[1];
/* For per-vertex input arrays (i.e. geometry shader inputs), skip the
* outermost array index. Process the rest normally.
*/
if (nir_is_per_vertex_io(var, b->shader->info.stage)) {
- tail = tail->child;
+ *vertex_index = nir_ssa_for_src(b, (*p)->arr.index, 1);
+ p++;
}
unsigned offset = 0;
- while (tail->child != NULL) {
- tail = tail->child;
+ for (; *p; p++) {
+ if ((*p)->deref_type == nir_deref_type_array) {
+ nir_const_value *c = nir_src_as_const_value((*p)->arr.index);
- if (tail->deref_type == nir_deref_type_array) {
- nir_deref_array *deref_array = nir_deref_as_array(tail);
- assert(deref_array->deref_array_type != nir_deref_array_type_indirect);
+ assert(c); /* must not be indirect dereference */
- unsigned size = glsl_count_attribute_slots(tail->type, vs_in);
- offset += size * deref_array->base_offset;
+ unsigned size = glsl_count_attribute_slots((*p)->type, vs_in);
+ offset += size * c->u32[0];
- unsigned num_elements = glsl_type_is_array(tail->type) ?
- glsl_get_aoa_size(tail->type) : 1;
+ unsigned num_elements = glsl_type_is_array((*p)->type) ?
+ glsl_get_aoa_size((*p)->type) : 1;
- num_elements *= glsl_type_is_matrix(glsl_without_array(tail->type)) ?
- glsl_get_matrix_columns(glsl_without_array(tail->type)) : 1;
+ num_elements *= glsl_type_is_matrix(glsl_without_array((*p)->type)) ?
+ glsl_get_matrix_columns(glsl_without_array((*p)->type)) : 1;
- *element_index += num_elements * deref_array->base_offset;
- } else if (tail->deref_type == nir_deref_type_struct) {
+ *element_index += num_elements * c->u32[0];
+ } else if ((*p)->deref_type == nir_deref_type_struct) {
/* TODO: we could also add struct splitting support to this pass */
break;
}
}
+ nir_deref_path_finish(&path);
+
return offset;
}
@@ -103,27 +110,6 @@ get_array_elements(struct hash_table *ht, nir_variable *var,
}
static void
-create_array_deref(nir_intrinsic_instr *arr_intr,
- nir_intrinsic_instr *element_intr)
-{
- assert(arr_intr->variables[0]->deref.child);
-
- nir_deref *parent = &element_intr->variables[0]->deref;
- nir_deref_array *darr =
- nir_deref_as_array(arr_intr->variables[0]->deref.child);
- nir_deref_array *ndarr = nir_deref_array_create(parent);
-
- ndarr->deref.type = glsl_get_array_element(parent->type);
- ndarr->deref_array_type = darr->deref_array_type;
- ndarr->base_offset = darr->base_offset;
-
- if (ndarr->deref_array_type == nir_deref_array_type_indirect)
- nir_src_copy(&ndarr->indirect, &darr->indirect, parent);
-
- element_intr->variables[0]->deref.child = &ndarr->deref;
-}
-
-static void
lower_array(nir_builder *b, nir_intrinsic_instr *intr, nir_variable *var,
struct hash_table *varyings)
{
@@ -132,9 +118,10 @@ lower_array(nir_builder *b, nir_intrinsic_instr *intr, nir_variable *var,
nir_variable **elements =
get_array_elements(varyings, var, b->shader->info.stage);
+ nir_ssa_def *vertex_index = NULL;
unsigned elements_index = 0;
- unsigned io_offset = get_io_offset(b, intr->variables[0], var,
- &elements_index);
+ unsigned io_offset = get_io_offset(b, nir_src_as_deref(intr->src[0]),
+ var, &elements_index, &vertex_index);
nir_variable *element = elements[elements_index];
if (!element) {
@@ -160,18 +147,25 @@ lower_array(nir_builder *b, nir_intrinsic_instr *intr, nir_variable *var,
nir_shader_add_variable(b->shader, element);
}
+ nir_deref_instr *element_deref = nir_build_deref_var(b, element);
+
+ if (nir_is_per_vertex_io(var, b->shader->info.stage)) {
+ assert(vertex_index);
+ element_deref = nir_build_deref_array(b, element_deref, vertex_index);
+ }
+
nir_intrinsic_instr *element_intr =
nir_intrinsic_instr_create(b->shader, intr->intrinsic);
element_intr->num_components = intr->num_components;
- element_intr->variables[0] = nir_deref_var_create(element_intr, element);
+ element_intr->src[0] = nir_src_for_ssa(&element_deref->dest.ssa);
- if (intr->intrinsic != nir_intrinsic_store_var) {
+ if (intr->intrinsic != nir_intrinsic_store_deref) {
nir_ssa_dest_init(&element_intr->instr, &element_intr->dest,
intr->num_components, intr->dest.ssa.bit_size, NULL);
- if (intr->intrinsic == nir_intrinsic_interp_var_at_offset ||
- intr->intrinsic == nir_intrinsic_interp_var_at_sample) {
- nir_src_copy(&element_intr->src[0], &intr->src[0],
+ if (intr->intrinsic == nir_intrinsic_interp_deref_at_offset ||
+ intr->intrinsic == nir_intrinsic_interp_deref_at_sample) {
+ nir_src_copy(&element_intr->src[1], &intr->src[1],
&element_intr->instr);
}
@@ -180,14 +174,10 @@ lower_array(nir_builder *b, nir_intrinsic_instr *intr, nir_variable *var,
} else {
nir_intrinsic_set_write_mask(element_intr,
nir_intrinsic_write_mask(intr));
- nir_src_copy(&element_intr->src[0], &intr->src[0],
+ nir_src_copy(&element_intr->src[1], &intr->src[1],
&element_intr->instr);
}
- if (nir_is_per_vertex_io(var, b->shader->info.stage)) {
- create_array_deref(intr, element_intr);
- }
-
nir_builder_instr_insert(b, &element_intr->instr);
/* Remove the old load intrinsic */
@@ -195,20 +185,20 @@ lower_array(nir_builder *b, nir_intrinsic_instr *intr, nir_variable *var,
}
static bool
-deref_has_indirect(nir_builder *b, nir_variable *var, nir_deref_var *deref)
+deref_has_indirect(nir_builder *b, nir_variable *var, nir_deref_path *path)
{
- nir_deref *tail = &deref->deref;
+ assert(path->path[0]->deref_type == nir_deref_type_var);
+ nir_deref_instr **p = &path->path[1];
if (nir_is_per_vertex_io(var, b->shader->info.stage)) {
- tail = tail->child;
+ p++;
}
- for (tail = tail->child; tail; tail = tail->child) {
- if (tail->deref_type != nir_deref_type_array)
+ for (; *p; p++) {
+ if ((*p)->deref_type != nir_deref_type_array)
continue;
- nir_deref_array *arr = nir_deref_as_array(tail);
- if (arr->deref_array_type == nir_deref_array_type_indirect)
+ if (!nir_src_as_const_value((*p)->arr.index))
return true;
}
@@ -235,26 +225,32 @@ create_indirects_mask(nir_shader *shader, uint64_t *indirects,
nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
- if (intr->intrinsic != nir_intrinsic_load_var &&
- intr->intrinsic != nir_intrinsic_store_var &&
- intr->intrinsic != nir_intrinsic_interp_var_at_centroid &&
- intr->intrinsic != nir_intrinsic_interp_var_at_sample &&
- intr->intrinsic != nir_intrinsic_interp_var_at_offset)
+ if (intr->intrinsic != nir_intrinsic_load_deref &&
+ intr->intrinsic != nir_intrinsic_store_deref &&
+ intr->intrinsic != nir_intrinsic_interp_deref_at_centroid &&
+ intr->intrinsic != nir_intrinsic_interp_deref_at_sample &&
+ intr->intrinsic != nir_intrinsic_interp_deref_at_offset)
continue;
- nir_variable *var = intr->variables[0]->var;
+ nir_deref_instr *deref = nir_src_as_deref(intr->src[0]);
+ nir_variable *var = nir_deref_instr_get_variable(deref);
if (var->data.mode != mode)
continue;
+ nir_deref_path path;
+ nir_deref_path_init(&path, deref, NULL);
+
uint64_t loc_mask = ((uint64_t)1) << var->data.location;
if (var->data.patch) {
- if (deref_has_indirect(&b, var, intr->variables[0]))
+ if (deref_has_indirect(&b, var, &path))
patch_indirects[var->data.location_frac] |= loc_mask;
} else {
- if (deref_has_indirect(&b, var, intr->variables[0]))
+ if (deref_has_indirect(&b, var, &path))
indirects[var->data.location_frac] |= loc_mask;
}
+
+ nir_deref_path_finish(&path);
}
}
}
@@ -279,14 +275,15 @@ lower_io_arrays_to_elements(nir_shader *shader, nir_variable_mode mask,
nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
- if (intr->intrinsic != nir_intrinsic_load_var &&
- intr->intrinsic != nir_intrinsic_store_var &&
- intr->intrinsic != nir_intrinsic_interp_var_at_centroid &&
- intr->intrinsic != nir_intrinsic_interp_var_at_sample &&
- intr->intrinsic != nir_intrinsic_interp_var_at_offset)
+ if (intr->intrinsic != nir_intrinsic_load_deref &&
+ intr->intrinsic != nir_intrinsic_store_deref &&
+ intr->intrinsic != nir_intrinsic_interp_deref_at_centroid &&
+ intr->intrinsic != nir_intrinsic_interp_deref_at_sample &&
+ intr->intrinsic != nir_intrinsic_interp_deref_at_offset)
continue;
- nir_variable *var = intr->variables[0]->var;
+ nir_variable *var =
+ nir_deref_instr_get_variable(nir_src_as_deref(intr->src[0]));
/* Skip indirects */
uint64_t loc_mask = ((uint64_t)1) << var->data.location;
@@ -327,11 +324,11 @@ lower_io_arrays_to_elements(nir_shader *shader, nir_variable_mode mask,
continue;
switch (intr->intrinsic) {
- case nir_intrinsic_interp_var_at_centroid:
- case nir_intrinsic_interp_var_at_sample:
- case nir_intrinsic_interp_var_at_offset:
- case nir_intrinsic_load_var:
- case nir_intrinsic_store_var:
+ case nir_intrinsic_interp_deref_at_centroid:
+ case nir_intrinsic_interp_deref_at_sample:
+ case nir_intrinsic_interp_deref_at_offset:
+ case nir_intrinsic_load_deref:
+ case nir_intrinsic_store_deref:
if ((mask & nir_var_shader_in && mode == nir_var_shader_in) ||
(mask & nir_var_shader_out && mode == nir_var_shader_out))
lower_array(&b, intr, var, varyings);
@@ -356,7 +353,7 @@ nir_lower_io_arrays_to_elements_no_indirects(nir_shader *shader,
_mesa_hash_table_create(NULL, _mesa_hash_pointer,
_mesa_key_pointer_equal);
- nir_assert_lowered_derefs(shader, nir_lower_load_store_derefs | nir_lower_interp_derefs);
+ nir_assert_unlowered_derefs(shader, nir_lower_load_store_derefs | nir_lower_interp_derefs);
uint64_t indirects[4] = {0}, patch_indirects[4] = {0};
@@ -388,6 +385,8 @@ nir_lower_io_arrays_to_elements_no_indirects(nir_shader *shader,
_mesa_hash_table_destroy(split_inputs, NULL);
_mesa_hash_table_destroy(split_outputs, NULL);
+
+ nir_remove_dead_derefs(shader);
}
void
@@ -400,8 +399,8 @@ nir_lower_io_arrays_to_elements(nir_shader *producer, nir_shader *consumer)
_mesa_hash_table_create(NULL, _mesa_hash_pointer,
_mesa_key_pointer_equal);
- nir_assert_lowered_derefs(producer, nir_lower_load_store_derefs | nir_lower_interp_derefs);
- nir_assert_lowered_derefs(consumer, nir_lower_load_store_derefs | nir_lower_interp_derefs);
+ nir_assert_unlowered_derefs(producer, nir_lower_load_store_derefs | nir_lower_interp_derefs);
+ nir_assert_unlowered_derefs(consumer, nir_lower_load_store_derefs | nir_lower_interp_derefs);
uint64_t indirects[4] = {0}, patch_indirects[4] = {0};
create_indirects_mask(producer, indirects, patch_indirects,
@@ -434,4 +433,7 @@ nir_lower_io_arrays_to_elements(nir_shader *producer, nir_shader *consumer)
_mesa_hash_table_destroy(split_inputs, NULL);
_mesa_hash_table_destroy(split_outputs, NULL);
+
+ nir_remove_dead_derefs(producer);
+ nir_remove_dead_derefs(consumer);
}
diff --git a/src/mesa/state_tracker/st_glsl_to_nir.cpp b/src/mesa/state_tracker/st_glsl_to_nir.cpp
index e03c6dbc298..6444586ec86 100644
--- a/src/mesa/state_tracker/st_glsl_to_nir.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_nir.cpp
@@ -775,8 +775,6 @@ st_finalize_nir(struct st_context *st, struct gl_program *prog,
const nir_shader_compiler_options *options =
st->ctx->Const.ShaderCompilerOptions[prog->info.stage].NirOptions;
- NIR_PASS_V(nir, nir_lower_deref_instrs, (nir_lower_deref_flags)~0);
-
NIR_PASS_V(nir, nir_split_var_copies);
NIR_PASS_V(nir, nir_lower_var_copies);
if (options->lower_all_io_to_temps ||
@@ -839,6 +837,8 @@ st_finalize_nir(struct st_context *st, struct gl_program *prog,
NIR_PASS_V(nir, st_nir_lower_uniforms_to_ubo);
}
+ NIR_PASS_V(nir, nir_lower_deref_instrs, (nir_lower_deref_flags)~0);
+
if (screen->get_param(screen, PIPE_CAP_NIR_SAMPLERS_AS_DEREF))
NIR_PASS_V(nir, gl_nir_lower_samplers_as_deref, shader_program);
else