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authorBrian Paul <[email protected]>2004-04-19 20:26:30 +0000
committerBrian Paul <[email protected]>2004-04-19 20:26:30 +0000
commit1fc35a44ef1477222570fb2865698682a51019ea (patch)
tree556924682441984f262fbb1f3bf352c47f62c1c8
parentac96356300c90a21f9088eaac5e7f876b00b5d94 (diff)
glTexEnviv bug fix
-rw-r--r--docs/VERSIONS2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS
index 684d2bb12da..2db0fdbec18 100644
--- a/docs/VERSIONS
+++ b/docs/VERSIONS
@@ -1251,9 +1251,9 @@ Mesa Version History
Changes:
- fragment fog interpolation is perspective corrected now
Bug fixes:
- - everything in 6.0.1 plus TBD
- glArrayElement in display lists didn't handle generic vertex attribs
- glFogCoord didn't always work properly
- ARB_fragment_program fog options didn't work
- fp TEX instruction no longer incorrectly divides s,t,r by q
- ARB fp TEX and TEXP instructions now use LOD=0
+ - glTexEnviv in display lists didn't work