diff options
author | Axel Davy <[email protected]> | 2015-10-09 00:08:43 +0200 |
---|---|---|
committer | Axel Davy <[email protected]> | 2016-02-04 22:12:17 +0100 |
commit | 0ac01a9fd7794fd0eb5893ebcb13fb4cfa57d754 (patch) | |
tree | 490f4a776d81b4d5959e8ee49a41c81ddd26ad5d | |
parent | f481b9b952552da48af83e9fd041d73ba47b73f7 (diff) |
st/nine: Call flush_resource before flush
flush_resource needs to be called before flush (for
fast clear resolve, etc).
Removes useless computation of resource (it is
already set correctly).
Signed-off-by: Axel Davy <[email protected]>
Reviewed-by: Patrick Rudolph <[email protected]>
-rw-r--r-- | src/gallium/state_trackers/nine/swapchain9.c | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/src/gallium/state_trackers/nine/swapchain9.c b/src/gallium/state_trackers/nine/swapchain9.c index 697df89592d..c8d3ca15890 100644 --- a/src/gallium/state_trackers/nine/swapchain9.c +++ b/src/gallium/state_trackers/nine/swapchain9.c @@ -716,6 +716,10 @@ present( struct NineSwapChain9 *This, This->pipe->blit(This->pipe, &blit); } + /* The resource we present has to resolve fast clears + * if needed (and other things) */ + This->pipe->flush_resource(This->pipe, resource); + if (This->params.SwapEffect != D3DSWAPEFFECT_DISCARD) handle_draw_cursor_and_hud(This, resource); @@ -741,12 +745,6 @@ bypass_rendering: return D3DERR_WASSTILLDRAWING; } - if (This->present_buffers) - resource = This->present_buffers[0]; - else - resource = This->buffers[0]->base.resource; - This->pipe->flush_resource(This->pipe, resource); - if (!This->enable_threadpool) { This->tasks[0]=NULL; fence = swap_fences_pop_front(This); |