diff options
author | Adel Gadllah <[email protected]> | 2011-10-24 19:41:03 +0200 |
---|---|---|
committer | Christoph Bumiller <[email protected]> | 2011-10-24 20:07:22 +0200 |
commit | fc8196f7a6a77e1a1c753393ca43c4c133449608 (patch) | |
tree | 441ff15b8446eaf25f668f3529363f433e48c5fa | |
parent | ef64da8f013691c66744064769db379e57ef95de (diff) |
nv50: fix max texture levels
MAX_TEXTURE_2D_LEVELS and MAX_TEXTURE_CUBE_LEVELS are supposed to be
14 not 13, while MAX_TEXTURE_3D_LEVELS should be 12 not 10.
-rw-r--r-- | src/gallium/drivers/nv50/nv50_screen.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gallium/drivers/nv50/nv50_screen.c b/src/gallium/drivers/nv50/nv50_screen.c index 0bd6057938b..1270c837089 100644 --- a/src/gallium/drivers/nv50/nv50_screen.c +++ b/src/gallium/drivers/nv50/nv50_screen.c @@ -80,11 +80,11 @@ nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) case PIPE_CAP_MAX_COMBINED_SAMPLERS: return 64; case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: - return 13; + return 14; case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: - return 10; + return 12; case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: - return 13; + return 14; case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS: /* shader support missing */ return 0; case PIPE_CAP_MIN_TEXEL_OFFSET: |