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authorNicolai Hähnle <[email protected]>2017-08-02 11:56:16 +0200
committerNicolai Hähnle <[email protected]>2017-08-02 14:18:52 +0200
commite7499953267028f5d28257e0e932fafc346c2243 (patch)
treef6ba80836d666107b2522eaa4c62a3229f4876cc
parent56e3b8b9e6e38abab981f089d74290adc75f6d43 (diff)
st/mesa: replace st_shader_stage_to_ptarget
Use pipe_shader_type_from_mesa instead. Reviewed-by: Samuel Pitoiset <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
-rw-r--r--src/mesa/state_tracker/st_atom_constbuf.c2
-rw-r--r--src/mesa/state_tracker/st_context.h24
-rw-r--r--src/mesa/state_tracker/st_glsl_to_nir.cpp2
-rw-r--r--src/mesa/state_tracker/st_glsl_to_tgsi.cpp6
-rw-r--r--src/mesa/state_tracker/st_texture.c5
5 files changed, 8 insertions, 31 deletions
diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c
index e4b585101da..8c6d61aaa6f 100644
--- a/src/mesa/state_tracker/st_atom_constbuf.c
+++ b/src/mesa/state_tracker/st_atom_constbuf.c
@@ -56,7 +56,7 @@ void st_upload_constants(struct st_context *st, struct gl_program *prog)
{
gl_shader_stage stage = prog->info.stage;
struct gl_program_parameter_list *params = prog->Parameters;
- enum pipe_shader_type shader_type = st_shader_stage_to_ptarget(stage);
+ enum pipe_shader_type shader_type = pipe_shader_type_from_mesa(stage);
assert(shader_type == PIPE_SHADER_VERTEX ||
shader_type == PIPE_SHADER_FRAGMENT ||
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
index 4c742ca8dde..ced915ec1b9 100644
--- a/src/mesa/state_tracker/st_context.h
+++ b/src/mesa/state_tracker/st_context.h
@@ -358,30 +358,6 @@ st_fb_orientation(const struct gl_framebuffer *fb)
}
-static inline enum pipe_shader_type
-st_shader_stage_to_ptarget(gl_shader_stage stage)
-{
- switch (stage) {
- case MESA_SHADER_VERTEX:
- return PIPE_SHADER_VERTEX;
- case MESA_SHADER_FRAGMENT:
- return PIPE_SHADER_FRAGMENT;
- case MESA_SHADER_GEOMETRY:
- return PIPE_SHADER_GEOMETRY;
- case MESA_SHADER_TESS_CTRL:
- return PIPE_SHADER_TESS_CTRL;
- case MESA_SHADER_TESS_EVAL:
- return PIPE_SHADER_TESS_EVAL;
- case MESA_SHADER_COMPUTE:
- return PIPE_SHADER_COMPUTE;
- default:
- break;
- }
-
- assert(!"should not be reached");
- return PIPE_SHADER_VERTEX;
-}
-
static inline bool
st_user_clip_planes_enabled(struct gl_context *ctx)
{
diff --git a/src/mesa/state_tracker/st_glsl_to_nir.cpp b/src/mesa/state_tracker/st_glsl_to_nir.cpp
index 7f5a9afda80..a2522070b1c 100644
--- a/src/mesa/state_tracker/st_glsl_to_nir.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_nir.cpp
@@ -227,7 +227,7 @@ st_glsl_to_nir(struct st_context *st, struct gl_program *prog,
gl_shader_stage stage)
{
struct pipe_screen *pscreen = st->pipe->screen;
- enum pipe_shader_type ptarget = st_shader_stage_to_ptarget(stage);
+ enum pipe_shader_type ptarget = pipe_shader_type_from_mesa(stage);
const nir_shader_compiler_options *options;
nir_shader *nir;
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index 4d66a32d490..9bc745c7916 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -6801,7 +6801,7 @@ get_mesa_program_tgsi(struct gl_context *ctx,
struct gl_shader_compiler_options *options =
&ctx->Const.ShaderCompilerOptions[shader->Stage];
struct pipe_screen *pscreen = ctx->st->pipe->screen;
- enum pipe_shader_type ptarget = st_shader_stage_to_ptarget(shader->Stage);
+ enum pipe_shader_type ptarget = pipe_shader_type_from_mesa(shader->Stage);
unsigned skip_merge_registers;
validate_ir_tree(shader->ir);
@@ -7052,7 +7052,7 @@ st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
gl_shader_stage stage = shader->Stage;
const struct gl_shader_compiler_options *options =
&ctx->Const.ShaderCompilerOptions[stage];
- enum pipe_shader_type ptarget = st_shader_stage_to_ptarget(stage);
+ enum pipe_shader_type ptarget = pipe_shader_type_from_mesa(stage);
bool have_dround = pscreen->get_shader_param(pscreen, ptarget,
PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED);
bool have_dfrexp = pscreen->get_shader_param(pscreen, ptarget,
@@ -7169,7 +7169,7 @@ st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
continue;
enum pipe_shader_type ptarget =
- st_shader_stage_to_ptarget(shader->Stage);
+ pipe_shader_type_from_mesa(shader->Stage);
enum pipe_shader_ir preferred_ir = (enum pipe_shader_ir)
pscreen->get_shader_param(pscreen, ptarget,
PIPE_SHADER_CAP_PREFERRED_IR);
diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c
index 2cd783e15b6..f749fb0a9fc 100644
--- a/src/mesa/state_tracker/st_texture.c
+++ b/src/mesa/state_tracker/st_texture.c
@@ -41,6 +41,7 @@
#include "util/u_rect.h"
#include "util/u_math.h"
#include "util/u_memory.h"
+#include "tgsi/tgsi_from_mesa.h"
#define DBG if(0) printf
@@ -550,7 +551,7 @@ void
st_make_bound_samplers_resident(struct st_context *st,
struct gl_program *prog)
{
- enum pipe_shader_type shader = st_shader_stage_to_ptarget(prog->info.stage);
+ enum pipe_shader_type shader = pipe_shader_type_from_mesa(prog->info.stage);
struct st_bound_handles *bound_handles = &st->bound_texture_handles[shader];
struct pipe_context *pipe = st->pipe;
GLuint64 handle;
@@ -597,7 +598,7 @@ void
st_make_bound_images_resident(struct st_context *st,
struct gl_program *prog)
{
- enum pipe_shader_type shader = st_shader_stage_to_ptarget(prog->info.stage);
+ enum pipe_shader_type shader = pipe_shader_type_from_mesa(prog->info.stage);
struct st_bound_handles *bound_handles = &st->bound_image_handles[shader];
struct pipe_context *pipe = st->pipe;
GLuint64 handle;