diff options
author | Brian Paul <[email protected]> | 2014-04-05 09:53:01 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2014-04-07 09:21:24 -0600 |
commit | e0fafd191380412082bcde1197c95c65aa6d7242 (patch) | |
tree | c6df61d82de5a984fa8f309a9e84d87605342bd6 | |
parent | 89c5b56be6c242d1489cf5c06b04c8b7a668d6f9 (diff) |
mesa: rename stencil/Z functions in format_unpack.c
So the function names match the format names.
Reviewed-by: Ian Romanick <[email protected]>
-rw-r--r-- | src/mesa/main/format_unpack.c | 80 |
1 files changed, 40 insertions, 40 deletions
diff --git a/src/mesa/main/format_unpack.c b/src/mesa/main/format_unpack.c index 2ef2e31d666..cf96609ea07 100644 --- a/src/mesa/main/format_unpack.c +++ b/src/mesa/main/format_unpack.c @@ -645,7 +645,7 @@ unpack_R10G10B10A2_UINT(const void *src, GLfloat dst[][4], GLuint n) static void -unpack_Z24_S8(const void *src, GLfloat dst[][4], GLuint n) +unpack_S8_UINT_Z24_UNORM(const void *src, GLfloat dst[][4], GLuint n) { /* only return Z, not stencil data */ const GLuint *s = ((const GLuint *) src); @@ -662,7 +662,7 @@ unpack_Z24_S8(const void *src, GLfloat dst[][4], GLuint n) } static void -unpack_S8_Z24(const void *src, GLfloat dst[][4], GLuint n) +unpack_Z24_UNORM_S8_UINT(const void *src, GLfloat dst[][4], GLuint n) { /* only return Z, not stencil data */ const GLuint *s = ((const GLuint *) src); @@ -679,7 +679,7 @@ unpack_S8_Z24(const void *src, GLfloat dst[][4], GLuint n) } static void -unpack_Z16(const void *src, GLfloat dst[][4], GLuint n) +unpack_Z_UNORM16(const void *src, GLfloat dst[][4], GLuint n) { const GLushort *s = ((const GLushort *) src); GLuint i; @@ -692,19 +692,19 @@ unpack_Z16(const void *src, GLfloat dst[][4], GLuint n) } static void -unpack_X8_Z24(const void *src, GLfloat dst[][4], GLuint n) +unpack_Z24_UNORM_X8_UINT(const void *src, GLfloat dst[][4], GLuint n) { - unpack_S8_Z24(src, dst, n); + unpack_Z24_UNORM_S8_UINT(src, dst, n); } static void -unpack_Z24_X8(const void *src, GLfloat dst[][4], GLuint n) +unpack_X8_UINT_Z24_UNORM(const void *src, GLfloat dst[][4], GLuint n) { - unpack_Z24_S8(src, dst, n); + unpack_S8_UINT_Z24_UNORM(src, dst, n); } static void -unpack_Z32(const void *src, GLfloat dst[][4], GLuint n) +unpack_Z_UNORM32(const void *src, GLfloat dst[][4], GLuint n) { const GLuint *s = ((const GLuint *) src); GLuint i; @@ -717,7 +717,7 @@ unpack_Z32(const void *src, GLfloat dst[][4], GLuint n) } static void -unpack_Z32_FLOAT_X24S8(const void *src, GLfloat dst[][4], GLuint n) +unpack_Z32_FLOAT_S8X24_UINT(const void *src, GLfloat dst[][4], GLuint n) { const struct z32f_x24s8 *s = (const struct z32f_x24s8 *) src; GLuint i; @@ -730,7 +730,7 @@ unpack_Z32_FLOAT_X24S8(const void *src, GLfloat dst[][4], GLuint n) } static void -unpack_Z32_FLOAT(const void *src, GLfloat dst[][4], GLuint n) +unpack_Z_FLOAT32(const void *src, GLfloat dst[][4], GLuint n) { const GLfloat *s = ((const GLfloat *) src); GLuint i; @@ -2391,12 +2391,12 @@ get_unpack_rgba_function(mesa_format format) table[MESA_FORMAT_B10G10R10A2_UNORM] = unpack_B10G10R10A2_UNORM; table[MESA_FORMAT_B10G10R10A2_UINT] = unpack_B10G10R10A2_UINT; table[MESA_FORMAT_R10G10B10A2_UINT] = unpack_R10G10B10A2_UINT; - table[MESA_FORMAT_S8_UINT_Z24_UNORM] = unpack_Z24_S8; - table[MESA_FORMAT_Z24_UNORM_S8_UINT] = unpack_S8_Z24; - table[MESA_FORMAT_Z_UNORM16] = unpack_Z16; - table[MESA_FORMAT_Z24_UNORM_X8_UINT] = unpack_X8_Z24; - table[MESA_FORMAT_X8_UINT_Z24_UNORM] = unpack_Z24_X8; - table[MESA_FORMAT_Z_UNORM32] = unpack_Z32; + table[MESA_FORMAT_S8_UINT_Z24_UNORM] = unpack_S8_UINT_Z24_UNORM; + table[MESA_FORMAT_Z24_UNORM_S8_UINT] = unpack_Z24_UNORM_S8_UINT; + table[MESA_FORMAT_Z_UNORM16] = unpack_Z_UNORM16; + table[MESA_FORMAT_Z24_UNORM_X8_UINT] = unpack_Z24_UNORM_X8_UINT; + table[MESA_FORMAT_X8_UINT_Z24_UNORM] = unpack_X8_UINT_Z24_UNORM; + table[MESA_FORMAT_Z_UNORM32] = unpack_Z_UNORM32; table[MESA_FORMAT_S_UINT8] = unpack_S8; table[MESA_FORMAT_BGR_SRGB8] = unpack_BGR_SRGB8; table[MESA_FORMAT_A8B8G8R8_SRGB] = unpack_A8B8G8R8_SRGB; @@ -2533,8 +2533,8 @@ get_unpack_rgba_function(mesa_format format) table[MESA_FORMAT_R9G9B9E5_FLOAT] = unpack_R9G9B9E5_FLOAT; table[MESA_FORMAT_R11G11B10_FLOAT] = unpack_R11G11B10_FLOAT; - table[MESA_FORMAT_Z_FLOAT32] = unpack_Z32_FLOAT; - table[MESA_FORMAT_Z32_FLOAT_S8X24_UINT] = unpack_Z32_FLOAT_X24S8; + table[MESA_FORMAT_Z_FLOAT32] = unpack_Z_FLOAT32; + table[MESA_FORMAT_Z32_FLOAT_S8X24_UINT] = unpack_Z32_FLOAT_S8X24_UINT; table[MESA_FORMAT_B4G4R4X4_UNORM] = unpack_XRGB4444_UNORM; table[MESA_FORMAT_B5G5R5X1_UNORM] = unpack_XRGB1555_UNORM; @@ -3935,7 +3935,7 @@ _mesa_unpack_rgba_block(mesa_format format, typedef void (*unpack_float_z_func)(GLuint n, const void *src, GLfloat *dst); static void -unpack_float_z_Z24_X8(GLuint n, const void *src, GLfloat *dst) +unpack_float_z_X8_UINT_Z24_UNORM(GLuint n, const void *src, GLfloat *dst) { /* only return Z, not stencil data */ const GLuint *s = ((const GLuint *) src); @@ -3949,7 +3949,7 @@ unpack_float_z_Z24_X8(GLuint n, const void *src, GLfloat *dst) } static void -unpack_float_z_X8_Z24(GLuint n, const void *src, GLfloat *dst) +unpack_float_z_Z24_UNORM_X8_UINT(GLuint n, const void *src, GLfloat *dst) { /* only return Z, not stencil data */ const GLuint *s = ((const GLuint *) src); @@ -3983,7 +3983,7 @@ unpack_float_Z_UNORM32(GLuint n, const void *src, GLfloat *dst) } static void -unpack_float_z_Z32F(GLuint n, const void *src, GLfloat *dst) +unpack_float_Z_FLOAT32(GLuint n, const void *src, GLfloat *dst) { memcpy(dst, src, n * sizeof(float)); } @@ -4013,11 +4013,11 @@ _mesa_unpack_float_z_row(mesa_format format, GLuint n, switch (format) { case MESA_FORMAT_S8_UINT_Z24_UNORM: case MESA_FORMAT_X8_UINT_Z24_UNORM: - unpack = unpack_float_z_Z24_X8; + unpack = unpack_float_z_X8_UINT_Z24_UNORM; break; case MESA_FORMAT_Z24_UNORM_S8_UINT: case MESA_FORMAT_Z24_UNORM_X8_UINT: - unpack = unpack_float_z_X8_Z24; + unpack = unpack_float_z_Z24_UNORM_X8_UINT; break; case MESA_FORMAT_Z_UNORM16: unpack = unpack_float_Z_UNORM16; @@ -4026,7 +4026,7 @@ _mesa_unpack_float_z_row(mesa_format format, GLuint n, unpack = unpack_float_Z_UNORM32; break; case MESA_FORMAT_Z_FLOAT32: - unpack = unpack_float_z_Z32F; + unpack = unpack_float_Z_FLOAT32; break; case MESA_FORMAT_Z32_FLOAT_S8X24_UINT: unpack = unpack_float_z_Z32X24S8; @@ -4045,7 +4045,7 @@ _mesa_unpack_float_z_row(mesa_format format, GLuint n, typedef void (*unpack_uint_z_func)(const void *src, GLuint *dst, GLuint n); static void -unpack_uint_z_Z24_X8(const void *src, GLuint *dst, GLuint n) +unpack_uint_z_X8_UINT_Z24_UNORM(const void *src, GLuint *dst, GLuint n) { /* only return Z, not stencil data */ const GLuint *s = ((const GLuint *) src); @@ -4056,7 +4056,7 @@ unpack_uint_z_Z24_X8(const void *src, GLuint *dst, GLuint n) } static void -unpack_uint_z_X8_Z24(const void *src, GLuint *dst, GLuint n) +unpack_uint_z_Z24_UNORM_X8_UINT(const void *src, GLuint *dst, GLuint n) { /* only return Z, not stencil data */ const GLuint *s = ((const GLuint *) src); @@ -4118,11 +4118,11 @@ _mesa_unpack_uint_z_row(mesa_format format, GLuint n, switch (format) { case MESA_FORMAT_S8_UINT_Z24_UNORM: case MESA_FORMAT_X8_UINT_Z24_UNORM: - unpack = unpack_uint_z_Z24_X8; + unpack = unpack_uint_z_X8_UINT_Z24_UNORM; break; case MESA_FORMAT_Z24_UNORM_S8_UINT: case MESA_FORMAT_Z24_UNORM_X8_UINT: - unpack = unpack_uint_z_X8_Z24; + unpack = unpack_uint_z_Z24_UNORM_X8_UINT; break; case MESA_FORMAT_Z_UNORM16: unpack = unpack_uint_Z_UNORM16; @@ -4147,13 +4147,13 @@ _mesa_unpack_uint_z_row(mesa_format format, GLuint n, static void -unpack_ubyte_s_S8(const void *src, GLubyte *dst, GLuint n) +unpack_ubyte_s_S_UINT8(const void *src, GLubyte *dst, GLuint n) { memcpy(dst, src, n); } static void -unpack_ubyte_s_Z24_S8(const void *src, GLubyte *dst, GLuint n) +unpack_ubyte_s_S8_UINT_Z24_UNORM(const void *src, GLubyte *dst, GLuint n) { GLuint i; const GLuint *src32 = src; @@ -4163,7 +4163,7 @@ unpack_ubyte_s_Z24_S8(const void *src, GLubyte *dst, GLuint n) } static void -unpack_ubyte_s_S8_Z24(const void *src, GLubyte *dst, GLuint n) +unpack_ubyte_s_Z24_UNORM_S8_UINT(const void *src, GLubyte *dst, GLuint n) { GLuint i; const GLuint *src32 = src; @@ -4173,7 +4173,7 @@ unpack_ubyte_s_S8_Z24(const void *src, GLubyte *dst, GLuint n) } static void -unpack_ubyte_s_Z32_FLOAT_X24S8(const void *src, GLubyte *dst, GLuint n) +unpack_ubyte_s_Z32_FLOAT_S8X24_UINT(const void *src, GLubyte *dst, GLuint n) { GLuint i; const struct z32f_x24s8 *s = (const struct z32f_x24s8 *) src; @@ -4188,16 +4188,16 @@ _mesa_unpack_ubyte_stencil_row(mesa_format format, GLuint n, { switch (format) { case MESA_FORMAT_S_UINT8: - unpack_ubyte_s_S8(src, dst, n); + unpack_ubyte_s_S_UINT8(src, dst, n); break; case MESA_FORMAT_S8_UINT_Z24_UNORM: - unpack_ubyte_s_Z24_S8(src, dst, n); + unpack_ubyte_s_S8_UINT_Z24_UNORM(src, dst, n); break; case MESA_FORMAT_Z24_UNORM_S8_UINT: - unpack_ubyte_s_S8_Z24(src, dst, n); + unpack_ubyte_s_Z24_UNORM_S8_UINT(src, dst, n); break; case MESA_FORMAT_Z32_FLOAT_S8X24_UINT: - unpack_ubyte_s_Z32_FLOAT_X24S8(src, dst, n); + unpack_ubyte_s_Z32_FLOAT_S8X24_UINT(src, dst, n); break; default: _mesa_problem(NULL, "bad format %s in _mesa_unpack_ubyte_s_row", @@ -4207,7 +4207,7 @@ _mesa_unpack_ubyte_stencil_row(mesa_format format, GLuint n, } static void -unpack_uint_24_8_depth_stencil_S8_Z24(const GLuint *src, GLuint *dst, GLuint n) +unpack_uint_24_8_depth_stencil_Z24_UNORM_S8_UINT(const GLuint *src, GLuint *dst, GLuint n) { GLuint i; @@ -4233,7 +4233,7 @@ unpack_uint_24_8_depth_stencil_Z32_S8X24(const GLuint *src, } static void -unpack_uint_24_8_depth_stencil_Z24_S8(const GLuint *src, GLuint *dst, GLuint n) +unpack_uint_24_8_depth_stencil_S8_UINT_Z24_UNORM(const GLuint *src, GLuint *dst, GLuint n) { memcpy(dst, src, n * 4); } @@ -4248,10 +4248,10 @@ _mesa_unpack_uint_24_8_depth_stencil_row(mesa_format format, GLuint n, { switch (format) { case MESA_FORMAT_S8_UINT_Z24_UNORM: - unpack_uint_24_8_depth_stencil_Z24_S8(src, dst, n); + unpack_uint_24_8_depth_stencil_S8_UINT_Z24_UNORM(src, dst, n); break; case MESA_FORMAT_Z24_UNORM_S8_UINT: - unpack_uint_24_8_depth_stencil_S8_Z24(src, dst, n); + unpack_uint_24_8_depth_stencil_Z24_UNORM_S8_UINT(src, dst, n); break; case MESA_FORMAT_Z32_FLOAT_S8X24_UINT: unpack_uint_24_8_depth_stencil_Z32_S8X24(src, dst, n); |