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authorStephane Marchesin <[email protected]>2007-03-10 01:23:40 +0100
committerStephane Marchesin <[email protected]>2007-03-10 01:30:33 +0100
commitdf1c3ff3ddaeee2dd32f0c3f7c298142c41982ff (patch)
tree49d34832d4dd03443dc79bcaa2ab53f95b5b3037
parente61f674844afeae7bd5ff17084a46b7215401275 (diff)
nouveau: some fixes to the nv04 state code.
-rw-r--r--src/mesa/drivers/dri/nouveau/nv04_state.c28
1 files changed, 15 insertions, 13 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nv04_state.c b/src/mesa/drivers/dri/nouveau/nv04_state.c
index 4129ecc50ea..25df3d2a624 100644
--- a/src/mesa/drivers/dri/nouveau/nv04_state.c
+++ b/src/mesa/drivers/dri/nouveau/nv04_state.c
@@ -455,35 +455,37 @@ static GLboolean nv04BindBuffers(nouveauContextPtr nmesa, int num_color,
nouveau_renderbuffer *depth)
{
GLuint x, y, w, h;
+ uint32_t depth_pitch=(depth?depth->pitch:0+15)&~15+16;
+ if (depth_pitch<256) depth_pitch=256;
w = color[0]->mesa.Width;
h = color[0]->mesa.Height;
x = nmesa->drawX;
y = nmesa->drawY;
+ BEGIN_RING_SIZE(NvSubCtxSurf3D, NV04_CONTEXT_SURFACES_3D_FORMAT, 1);
+ if (color[0]->mesa._ActualFormat == GL_RGBA8)
+ OUT_RING(0x108/*A8R8G8B8*/);
+ else
+ OUT_RING(0x103/*R5G6B5*/);
+
/* FIXME pitches have to be aligned ! */
BEGIN_RING_SIZE(NvSubCtxSurf3D, NV04_CONTEXT_SURFACES_3D_PITCH, 2);
- OUT_RING(color[0]->pitch|(depth?(depth->pitch<<16):0));
+ OUT_RING(color[0]->pitch|(depth_pitch<<16));
OUT_RING(color[0]->offset);
-
if (depth) {
BEGIN_RING_SIZE(NvSubCtxSurf3D, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1);
OUT_RING(depth->offset);
}
- BEGIN_RING_SIZE(NvSubCtxSurf3D, NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL, 2);
- OUT_RING((w<<16)|x);
- OUT_RING((h<<16)|y);
+// BEGIN_RING_SIZE(NvSubCtxSurf3D, NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL, 2);
+// OUT_RING((w<<16)|x);
+// OUT_RING((h<<16)|y);
- /* FIXME not sure... */
- BEGIN_RING_SIZE(NvSubCtxSurf3D, NV04_CONTEXT_SURFACES_3D_CLIP_SIZE, 1);
- OUT_RING((h<<16)|w);
- BEGIN_RING_SIZE(NvSubCtxSurf3D, NV04_CONTEXT_SURFACES_3D_FORMAT, 1);
- if (color[0]->mesa._ActualFormat == GL_RGBA8)
- OUT_RING(108/*A8R8G8B8*/);
- else
- OUT_RING(103/*R5G6B5*/);
+ /* FIXME not sure... */
+/* BEGIN_RING_SIZE(NvSubCtxSurf3D, NV04_CONTEXT_SURFACES_3D_CLIP_SIZE, 1);
+ OUT_RING((h<<16)|w);*/
return GL_TRUE;
}