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authorIan Romanick <[email protected]>2011-01-20 12:05:14 -0800
committerIan Romanick <[email protected]>2011-01-20 13:35:59 -0800
commitdde3270c19143b42a55a93e1e85bb24194462671 (patch)
tree85a309db65193d83028691cfa2b3aa7d4bc5d6a0
parent37233f1ee0213a224611788bbab38840ba9f8308 (diff)
mesa: Connect glGetShaderPrecisionFormat into the dispatch table
-rw-r--r--src/mesa/main/shaderapi.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index e831175235e..a5e90d7cbd1 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -1924,6 +1924,7 @@ _mesa_init_shader_dispatch(struct _glapi_table *exec)
/* GL_ARB_ES2_compatibility */
SET_ReleaseShaderCompiler(exec, _mesa_ReleaseShaderCompiler);
+ SET_GetShaderPrecisionFormat(exec, _mesa_GetShaderPrecisionFormat);
#endif /* FEATURE_GL */
}