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author | Dylan Baker <[email protected]> | 2020-04-29 15:33:42 -0700 |
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committer | Dylan Baker <[email protected]> | 2020-04-29 15:33:42 -0700 |
commit | dda9d5346bac16eb987f641f744ead4e6a8e6b92 (patch) | |
tree | 2bee48d72859c2cc2ac23f5575c4add3832feff5 | |
parent | 4072515d5794eec582c41dad2a233b6d8e062919 (diff) |
docs: Add release notes for 20.0.6
-rw-r--r-- | docs/relnotes/20.0.6.html | 130 |
1 files changed, 130 insertions, 0 deletions
diff --git a/docs/relnotes/20.0.6.html b/docs/relnotes/20.0.6.html new file mode 100644 index 00000000000..240ceb3c047 --- /dev/null +++ b/docs/relnotes/20.0.6.html @@ -0,0 +1,130 @@ + +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> +<meta http-equiv="content-type" content="text/html; charset=utf-8"> +<title>Mesa Release Notes</title> +<link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> +<h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 20.0.6 Release Notes / 2020-04-29</h1> + +<p> + Mesa 20.0.6 is a bug fix release which fixes bugs found since the 20.0.5 release. +</p> +<p> +Mesa 20.0.6 implements the OpenGL 4.6 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.6. OpenGL +4.6 is <strong>only</strong> available if requested at context creation. +Compatibility contexts may report a lower version depending on each driver. +</p> +<p> +Mesa 20.0.6 implements the Vulkan 1.2 API, but the version reported by +the apiVersion property of the VkPhysicalDeviceProperties struct +depends on the particular driver being used. +</p> + +<h2>SHA256 checksum</h2> +<pre> +TBD. +</pre> + + +<h2>New features</h2> + +<ul> +</ul> + +<h2>Bug fixes</h2> + +<ul> + <li>dEQP-VK.subgroups.size_control.compute.* crashes on HSW and TGL</li> + <li>piglit spec.!opengl 1.0.gl-1.0-fpexceptions crash on Iris</li> + <li>SPIR-V: OpConvertUToPtr from spec constant fails to compile</li> + <li>radv: Reading ViewportIndex in fragment shader returns garbage</li> + <li>radeonsi: GL_LINES rendering is affected by GL_POINT_SPRITE</li> + <li>[ANV] gfxbench Aztec Ruins misrenders on gen11+</li> + <li>glxinfo cmd crashed</li> +</ul> + +<h2>Changes</h2> + +<ul> + <p>Abhishek Kumar (1):</p> + <li> anv/android: fix assert in anv_import_ahw_memory</li> + <p></p> + <p>Bas Nieuwenhuizen (1):</p> + <li> radv: Use actual memory type count for setting app-visible bitset.</li> + <p></p> + <p>Danylo Piliaiev (3):</p> + <li> st/mesa: Re-assign vs in locations after updating nir info for ffvp/ARB_vp</li> + <li> spirv: Expand workaround for OpControlBarrier on old GLSLang</li> + <li> st/mesa: Treat vertex inputs absent in inputMapping as zero in mesa_to_tgsi</li> + <p></p> + <p>Dylan Baker (9):</p> + <li> docs: Add sha256 sums for 20.0.5</li> + <li> .pick_status.json: Update to c552b5fd1d106adc04f62fcbe71d650a9a17f7e0</li> + <li> meson: update llvm dependency logic for meson 0.54.0</li> + <li> .pick_status.json: Mark 0123b8f63415d3d320929e6112da2be2d837b262 as denominated</li> + <li> .pick_status.json: Update to 51c1c4d95a05b6eb6fce74e8d624615e4a1b38ab</li> + <li> .pick_status.json: Update to 51c1c4d95a05b6eb6fce74e8d624615e4a1b38ab</li> + <li> .pick_status.json: Update to efdb7fa9a83b0a216b1837a5912b71669bf3f984</li> + <li> .pick_status.json: Update to 42b1696ef627a5bfee29911a780fa0a4dbf04610</li> + <li> .pick_status.json: Update to 6b551d9f360e45ba4e74867dbe79ae212e4766c5</li> + <p></p> + <p>Eric Anholt (1):</p> + <li> freedreno: Fix calculation of the const buffer cmdstream size.</li> + <p></p> + <p>Erik Faye-Lund (2):</p> + <li> mesa/gallium: do not use enum for bit-allocated member</li> + <li> meson: correct windows-version define</li> + <p></p> + <p>Jason Ekstrand (12):</p> + <li> anv: Move vb_emit setup closer to where it's used in flush_state</li> + <li> anv: Apply any needed PIPE_CONTROLs before emitting state</li> + <li> spirv: Allow constants and NULLs in SpvOpConvertUToPtr</li> + <li> anv: Properly handle all sizes of specialization constants</li> + <li> radv: Properly handle all sizes of specialization constants</li> + <li> turnip: Properly handle all sizes of specialization constants</li> + <li> nir/opt_deref: Remove certain sampler type casts</li> + <li> spirv: Fix passing combined image/samplers through function calls</li> + <li> anv: Drop an assert</li> + <li> nir/lower_subgroups: Mask off unused bits in ballot ops</li> + <li> intel/devinfo: Compute the correct L3$ size for Gen12</li> + <li> anv: Expose CS workgroup sizes based on a maximum of 64 threads</li> + <p></p> + <p>Joshua Ashton (1):</p> + <li> radv: Use TRUNC_COORD on samplers</li> + <p></p> + <p>Lionel Landwerlin (5):</p> + <li> iris: fail screen creation when kernel support is not there</li> + <li> intel/perf: move register definition to special file</li> + <li> intel/perf: break GL query stuff away</li> + <li> intel/perf: move mdapi query definitions to their own file</li> + <li> intel/perf: Enable MDAPI queries for Gen12</li> + <p></p> + <p>Pierre-Eric Pelloux-Prayer (1):</p> + <li> radeonsi: skip vs output optimizations for some outputs</li> + <p></p> + <p>Quentin Glidic (1):</p> + <li> meson: Use dependency.partial_dependency()</li> + <p></p> + <p>Samuel Pitoiset (1):</p> + <li> radv: make sure to export the viewport index if FS needs it</li> + <p></p> + <p></p> +</ul> + +</div> +</body> +</html> |