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author | Dylan Baker <[email protected]> | 2018-06-15 13:45:10 -0700 |
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committer | Dylan Baker <[email protected]> | 2018-06-15 13:45:10 -0700 |
commit | dd355ee90eaeeabdbdaaa0175fff4aa69a29ace6 (patch) | |
tree | fe7b86259ff4c0e60f3dbc266964e11cd1d0540c | |
parent | aa1f6934f83027c9f70d733781f3ebebf3c65721 (diff) |
docs: Add release notes for 18.1.2
-rw-r--r-- | docs/relnotes/18.1.2.html | 170 |
1 files changed, 170 insertions, 0 deletions
diff --git a/docs/relnotes/18.1.2.html b/docs/relnotes/18.1.2.html new file mode 100644 index 00000000000..6e0c2ee0b74 --- /dev/null +++ b/docs/relnotes/18.1.2.html @@ -0,0 +1,170 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 18.1.2 Release Notes / June 15 2018</h1> + +<p> +Mesa 18.1.2 is a bug fix release which fixes bugs found since the 18.1.1 release. +</p> +<p> +Mesa 18.1.2 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.5. OpenGL +4.5 is <strong>only</strong> available if requested at context creation. +Compatibility contexts may report a lower version depending on each driver. +</p> + + +<h2>SHA256 checksums</h2> +<pre> +a644df23937f4078a2bd9a54349f6315c1955f5e3a4ac272832da51dea4d3c11 mesa-18.1.1.tar.gz +070bf0648ba5b242d7303ceed32aed80842f4c0ba16e5acc1a650a46eadfb1f9 mesa-18.1.1.tar.xz +</pre> + + +<h2>New features</h2> + +<p>None</p> + +<h2>Bug fixes</h2> + +<p>None<p> + +<h2>Changes</h2> + +<p>Alex Smith (4):</p> +<ul> + <li>radv: Consolidate GFX9 merged shader lookup logic</li> + <li>radv: Handle GFX9 merged shaders in radv_flush_constants()</li> + <li>radeonsi: Fix crash on shaders using MSAA image load/store</li> + <li>radv: Set active_stages the same whether or not shaders were cached</li> +</ul> + +<p>Andrew Galante (2):</p> +<ul> + <li>meson: Test for __atomic_add_fetch in atomic checks</li> + <li>configure.ac: Test for __atomic_add_fetch in atomic checks</li> +</ul> + +<p>Bas Nieuwenhuizen (1):</p> +<ul> + <li>radv: Don't pass a TESS_EVAL shader when tesselation is not enabled.</li> +</ul> + +<p>Cameron Kumar (1):</p> +<ul> + <li>vulkan/wsi: Destroy swapchain images after terminating FIFO queues</li> +</ul> + +<p>Dylan Baker (6):</p> +<ul> + <li>docs/relnotes: Add sha256 sums for mesa 18.1.1</li> + <li>cherry-ignore: add commits not to pull</li> + <li>cherry-ignore: Add patches from Jason that he rebased on 18.1</li> + <li>meson: work around gentoo applying -m32 to host compiler in cross builds</li> + <li>cherry-ignore: Add another patch</li> + <li>version: bump version for 18.1.2 release</li> +</ul> + +<p>Eric Engestrom (3):</p> +<ul> + <li>autotools: add missing android file to package</li> + <li>configure: radv depends on mako</li> + <li>i965: fix resource leak</li> +</ul> + +<p>Jason Ekstrand (10):</p> +<ul> + <li>intel/eu: Add some brw_get_default_ helpers</li> + <li>intel/eu: Copy fields manually in brw_next_insn</li> + <li>intel/eu: Set flag [sub]register number differently for 3src</li> + <li>intel/blorp: Don't vertex fetch directly from clear values</li> + <li>intel/isl: Add bounds-checking assertions in isl_format_get_layout</li> + <li>intel/isl: Add bounds-checking assertions for the format_info table</li> + <li>i965/screen: Refactor query_dma_buf_formats</li> + <li>i965/screen: Use RGBA non-sRGB formats for images</li> + <li>anv: Set fence/semaphore types to NONE in impl_cleanup</li> + <li>i965/screen: Return false for unsupported formats in query_modifiers</li> +</ul> + +<p>Jordan Justen (1):</p> +<ul> + <li>mesa/program_binary: add implicit UseProgram after successful ProgramBinary</li> +</ul> + +<p>Juan A. Suarez Romero (1):</p> +<ul> + <li>glsl: Add ir_binop_vector_extract in NIR</li> +</ul> + +<p>Kenneth Graunke (2):</p> +<ul> + <li>i965: Fix batch-last mode to properly swap BOs.</li> + <li>anv: Disable __gen_validate_value if NDEBUG is set.</li> +</ul> + +<p>Marek Olšák (1):</p> +<ul> + <li>r300g/swtcl: make pipe_context uploaders use malloc'd memory as before</li> +</ul> + +<p>Matt Turner (1):</p> +<ul> + <li>meson: Fix -latomic check</li> +</ul> + +<p>Michel Dänzer (1):</p> +<ul> + <li>glx: Fix number of property values to read in glXImportContextEXT</li> +</ul> + +<p>Nicolas Boichat (1):</p> +<ul> + <li>configure.ac/meson.build: Fix -latomic test</li> +</ul> + +<p>Philip Rebohle (1):</p> +<ul> + <li>radv: Use correct color format for fast clears</li> +</ul> + +<p>Samuel Pitoiset (3):</p> +<ul> + <li>radv: fix a GPU hang when MRTs are sparse</li> + <li>radv: fix missing ZRANGE_PRECISION(1) for GFX9+</li> + <li>radv: add a workaround for DXVK hangs by setting amdgpu-skip-threshold</li> +</ul> + +<p>Scott D Phillips (1):</p> +<ul> + <li>intel/tools: add intel_sanitize_gpu to EXTRA_DIST</li> +</ul> + +<p>Thomas Petazzoni (1):</p> +<ul> + <li>configure.ac: rework -latomic check</li> +</ul> + +<p>Timothy Arceri (2):</p> +<ul> + <li>ac: fix possible truncation of intrinsic name</li> + <li>radeonsi: fix possible truncation on renderer string</li> +</ul> + +</div> +</body> +</html> |