diff options
author | Samuel Pitoiset <[email protected]> | 2017-06-22 15:51:46 +0200 |
---|---|---|
committer | Samuel Pitoiset <[email protected]> | 2017-06-23 09:26:43 +0200 |
commit | c244c25ce36f6920c25c8fd8f071038712004f14 (patch) | |
tree | 1b37b3a5a86c1c85133537c35ef6a33cf94d8b64 | |
parent | ad0afa87b8cf8a8783df740d63fe852c2ebba90f (diff) |
mesa: add KHR_no_error support for glViewport()
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
-rw-r--r-- | src/mapi/glapi/gen/gl_API.xml | 2 | ||||
-rw-r--r-- | src/mesa/main/viewport.c | 7 | ||||
-rw-r--r-- | src/mesa/main/viewport.h | 3 |
3 files changed, 11 insertions, 1 deletions
diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml index 8784f0537f5..2cc66ac8b0f 100644 --- a/src/mapi/glapi/gen/gl_API.xml +++ b/src/mapi/glapi/gen/gl_API.xml @@ -2966,7 +2966,7 @@ <glx rop="190"/> </function> - <function name="Viewport" es1="1.0" es2="2.0"> + <function name="Viewport" es1="1.0" es2="2.0" no_error="true"> <param name="x" type="GLint"/> <param name="y" type="GLint"/> <param name="width" type="GLsizei"/> diff --git a/src/mesa/main/viewport.c b/src/mesa/main/viewport.c index b18168a4d43..8c95bf472d8 100644 --- a/src/mesa/main/viewport.c +++ b/src/mesa/main/viewport.c @@ -119,6 +119,13 @@ viewport(struct gl_context *ctx, GLint x, GLint y, GLsizei width, * parameters. */ void GLAPIENTRY +_mesa_Viewport_no_error(GLint x, GLint y, GLsizei width, GLsizei height) +{ + GET_CURRENT_CONTEXT(ctx); + viewport(ctx, x, y, width, height); +} + +void GLAPIENTRY _mesa_Viewport(GLint x, GLint y, GLsizei width, GLsizei height) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/viewport.h b/src/mesa/main/viewport.h index 570a23a23b2..b07410bf58a 100644 --- a/src/mesa/main/viewport.h +++ b/src/mesa/main/viewport.h @@ -31,6 +31,9 @@ struct gl_context; +void GLAPIENTRY +_mesa_Viewport_no_error(GLint x, GLint y, GLsizei width, GLsizei height); + extern void GLAPIENTRY _mesa_Viewport(GLint x, GLint y, GLsizei width, GLsizei height); |