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authorVinson Lee <[email protected]>2013-11-14 22:47:33 -0800
committerVinson Lee <[email protected]>2013-11-15 18:29:34 -0800
commitb570c4229fe9c621b56bb9475d77a344039444d4 (patch)
tree4610b4cbdb073cc7a099eaf257631091f41c8fc4
parente5885c119de1e508099cc1111e1c9f8ff00fab88 (diff)
i965: Add missing break in SHADER_OPCODE_GEN7_SCRATCH_READ case.
Fixes "Missing break in switch" defect reported by Coverity. Signed-off-by: Vinson Lee <[email protected]> Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Cc: "10.0" <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/brw_schedule_instructions.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_schedule_instructions.cpp b/src/mesa/drivers/dri/i965/brw_schedule_instructions.cpp
index 39a5266d1c2..a4fae0d11f1 100644
--- a/src/mesa/drivers/dri/i965/brw_schedule_instructions.cpp
+++ b/src/mesa/drivers/dri/i965/brw_schedule_instructions.cpp
@@ -335,6 +335,8 @@ schedule_node::set_latency_gen7(bool is_haswell)
* then around 140. Presumably this is cache hit vs miss.
*/
latency = 50;
+ break;
+
case SHADER_OPCODE_UNTYPED_ATOMIC:
/* Test code:
* mov(8) g112<1>ud 0x00000000ud { align1 WE_all 1Q };