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authorMarta Lofstedt <[email protected]>2016-01-21 16:17:31 +0100
committerMarta Lofstedt <[email protected]>2016-01-22 17:13:55 +0100
commitae4e4ba06da0ef50150d7d366ac4f7ec2179115c (patch)
tree63dd95a9926dc94937cc870b0829abd116ffa4fc
parent67e30987031d189d606125d4b712a575f619ab44 (diff)
glsl: add support for GL_OES_geometry_shader
This adds glsl support of GL_OES_geometry_shader for OpenGL ES 3.1. Signed-off-by: Marta Lofstedt <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
-rw-r--r--src/glsl/builtin_variables.cpp25
-rw-r--r--src/glsl/glsl_parser.yy4
-rw-r--r--src/glsl/glsl_parser_extras.cpp1
-rw-r--r--src/glsl/glsl_parser_extras.h7
4 files changed, 23 insertions, 14 deletions
diff --git a/src/glsl/builtin_variables.cpp b/src/glsl/builtin_variables.cpp
index 221aab0043b..ccc04c00cea 100644
--- a/src/glsl/builtin_variables.cpp
+++ b/src/glsl/builtin_variables.cpp
@@ -667,7 +667,7 @@ builtin_variable_generator::generate_constants()
add_const("gl_MaxVaryingComponents", state->ctx->Const.MaxVarying * 4);
}
- if (state->is_version(150, 0)) {
+ if (state->has_geometry_shader()) {
add_const("gl_MaxVertexOutputComponents",
state->Const.MaxVertexOutputComponents);
add_const("gl_MaxGeometryInputComponents",
@@ -730,12 +730,11 @@ builtin_variable_generator::generate_constants()
add_const("gl_MaxAtomicCounterBindings",
state->Const.MaxAtomicBufferBindings);
- /* When Mesa adds support for GL_OES_geometry_shader and
- * GL_OES_tessellation_shader, this will need to change.
- */
- if (!state->es_shader) {
+ if (state->has_geometry_shader()) {
add_const("gl_MaxGeometryAtomicCounters",
state->Const.MaxGeometryAtomicCounters);
+ }
+ if (!state->es_shader) {
add_const("gl_MaxTessControlAtomicCounters",
state->Const.MaxTessControlAtomicCounters);
add_const("gl_MaxTessEvaluationAtomicCounters",
@@ -753,12 +752,11 @@ builtin_variable_generator::generate_constants()
add_const("gl_MaxAtomicCounterBufferSize",
state->Const.MaxAtomicCounterBufferSize);
- /* When Mesa adds support for GL_OES_geometry_shader and
- * GL_OES_tessellation_shader, this will need to change.
- */
- if (!state->es_shader) {
+ if (state->has_geometry_shader()) {
add_const("gl_MaxGeometryAtomicCounterBuffers",
state->Const.MaxGeometryAtomicCounterBuffers);
+ }
+ if (!state->es_shader) {
add_const("gl_MaxTessControlAtomicCounterBuffers",
state->Const.MaxTessControlAtomicCounterBuffers);
add_const("gl_MaxTessEvaluationAtomicCounterBuffers",
@@ -814,13 +812,16 @@ builtin_variable_generator::generate_constants()
add_const("gl_MaxCombinedImageUniforms",
state->Const.MaxCombinedImageUniforms);
+ if (state->has_geometry_shader()) {
+ add_const("gl_MaxGeometryImageUniforms",
+ state->Const.MaxGeometryImageUniforms);
+ }
+
if (!state->es_shader) {
add_const("gl_MaxCombinedImageUnitsAndFragmentOutputs",
state->Const.MaxCombinedShaderOutputResources);
add_const("gl_MaxImageSamples",
state->Const.MaxImageSamples);
- add_const("gl_MaxGeometryImageUniforms",
- state->Const.MaxGeometryImageUniforms);
}
if (state->is_version(450, 310)) {
@@ -1070,7 +1071,7 @@ builtin_variable_generator::generate_fs_special_vars()
if (state->is_version(120, 100))
add_input(VARYING_SLOT_PNTC, vec2_t, "gl_PointCoord");
- if (state->is_version(150, 0)) {
+ if (state->has_geometry_shader()) {
var = add_input(VARYING_SLOT_PRIMITIVE_ID, int_t, "gl_PrimitiveID");
var->data.interpolation = INTERP_QUALIFIER_FLAT;
}
diff --git a/src/glsl/glsl_parser.yy b/src/glsl/glsl_parser.yy
index 10198758944..2109fb2eedd 100644
--- a/src/glsl/glsl_parser.yy
+++ b/src/glsl/glsl_parser.yy
@@ -1270,7 +1270,7 @@ layout_qualifier_id:
}
}
- if ($$.flags.i && !state->is_version(150, 0)) {
+ if ($$.flags.i && !state->has_geometry_shader()) {
_mesa_glsl_error(& @1, state, "#version 150 layout "
"qualifier `%s' used", $1);
}
@@ -1507,7 +1507,7 @@ layout_qualifier_id:
if (match_layout_qualifier("max_vertices", $1, state) == 0) {
$$.flags.q.max_vertices = 1;
$$.max_vertices = new(ctx) ast_layout_expression(@1, $3);
- if (!state->is_version(150, 0)) {
+ if (!state->has_geometry_shader()) {
_mesa_glsl_error(& @3, state,
"#version 150 max_vertices qualifier "
"specified", $3);
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
index 1d74db54869..603895497d1 100644
--- a/src/glsl/glsl_parser_extras.cpp
+++ b/src/glsl/glsl_parser_extras.cpp
@@ -598,6 +598,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
/* OES extensions go here, sorted alphabetically.
*/
EXT(OES_EGL_image_external, false, true, OES_EGL_image_external),
+ EXT(OES_geometry_shader, false, true, OES_geometry_shader),
EXT(OES_standard_derivatives, false, true, OES_standard_derivatives),
EXT(OES_texture_3D, false, true, dummy_true),
EXT(OES_texture_storage_multisample_2d_array, false, true, ARB_texture_multisample),
diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h
index ecc29920918..3f88e01d599 100644
--- a/src/glsl/glsl_parser_extras.h
+++ b/src/glsl/glsl_parser_extras.h
@@ -265,6 +265,11 @@ struct _mesa_glsl_parse_state {
return ARB_compute_shader_enable || is_version(430, 310);
}
+ bool has_geometry_shader() const
+ {
+ return OES_geometry_shader_enable || is_version(150, 320);
+ }
+
void process_version_directive(YYLTYPE *locp, int version,
const char *ident);
@@ -586,6 +591,8 @@ struct _mesa_glsl_parse_state {
*/
bool OES_EGL_image_external_enable;
bool OES_EGL_image_external_warn;
+ bool OES_geometry_shader_enable;
+ bool OES_geometry_shader_warn;
bool OES_standard_derivatives_enable;
bool OES_standard_derivatives_warn;
bool OES_texture_3D_enable;