diff options
author | Jason Ekstrand <[email protected]> | 2016-04-18 18:51:50 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2016-04-20 09:15:01 -0700 |
commit | 9f16e170fed09821bb1b18a9dbe548f3d26b7977 (patch) | |
tree | bc1aa9600f0be836ef70c748cbbab2bda221fcfb | |
parent | f63a95080f240bed9cea3619f4ab43e8dc87292c (diff) |
i965/vec4: Use nir_intrinsic_base in the load_uniform implementation
We shouldn't be reading the const_index directly
Reviewed-by: Iago Toral Quiroga <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94998
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95001
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vec4_nir.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp index e199d9697dc..b5c23c99588 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp @@ -691,7 +691,7 @@ vec4_visitor::nir_emit_intrinsic(nir_intrinsic_instr *instr) dest = get_nir_dest(instr->dest); - src = src_reg(dst_reg(UNIFORM, instr->const_index[0] / 16)); + src = src_reg(dst_reg(UNIFORM, nir_intrinsic_base(instr) / 16)); src.type = dest.type; /* Uniforms don't actually have to be vec4 aligned. In the case that |