diff options
author | Vladimir Dergachev <[email protected]> | 2005-01-22 03:33:10 +0000 |
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committer | Vladimir Dergachev <[email protected]> | 2005-01-22 03:33:10 +0000 |
commit | 8fca9bdc35bfb5220012cfa5041504b0a05d2440 (patch) | |
tree | 153b2c85cab39c1b7ff105b4cb7bee0402d6c5d2 | |
parent | f4cafc8d13ed196388bfb27edeccdf3a67cec046 (diff) |
Properly configure routing - based on advice by Keith Whitwell.
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_context.h | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_emit.h | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_render.c | 30 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_state.c | 23 |
4 files changed, 49 insertions, 12 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index 068fdfcdca4..2cd7479a31d 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -475,8 +475,12 @@ struct r300_depthbuffer_state { struct r300_vap_reg_state { /* input register assigments */ int i_coords; + int i_normal; int i_color[2]; + int i_fog; int i_tex[R300_MAX_TEXTURE_UNITS]; + int i_index; + int i_pointsize; }; /* Vertex shader state */ diff --git a/src/mesa/drivers/dri/r300/r300_emit.h b/src/mesa/drivers/dri/r300/r300_emit.h index 6433944e190..65ed7ff0ec6 100644 --- a/src/mesa/drivers/dri/r300/r300_emit.h +++ b/src/mesa/drivers/dri/r300/r300_emit.h @@ -139,8 +139,8 @@ static __inline__ uint32_t cmdcpdelay(unsigned short count) cmd[cmd_written].i=(dword); \ cmd_written++; \ } else { \ - fprintf(stderr, "e32 but no previous packet declaration.. Aborting! in %s::%s at line %d\n", \ - __FILE__, __FUNCTION__, __LINE__); \ + fprintf(stderr, "e32 but no previous packet declaration.. Aborting! in %s::%s at line %d, cmd_written=%d cmd_reserved=%d\n", \ + __FILE__, __FUNCTION__, __LINE__, cmd_written, cmd_reserved); \ exit(-1); \ } \ } diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index 2f832d27513..35b67aeaa05 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -210,10 +210,12 @@ static void r300_render_immediate_primitive(r300ContextPtr rmesa, /* A packet cannot have more than 16383 data words.. */ if(((end-start)*8+4*rmesa->state.texture.tc_count)>16380){ fprintf(stderr, "%s:%s: Too many vertices to paint. Fix me !\n"); - return; - } + return; + } - start_immediate_packet(end-start, type, 8+4*rmesa->state.texture.tc_count); + //fprintf(stderr, "aos_count=%d start=%d end=%d\n", rmesa->state.aos_count, start, end); + + start_immediate_packet(end-start, type, 4*rmesa->state.aos_count); for(i=start;i<end;i++){ #if 0 @@ -232,15 +234,29 @@ static void r300_render_immediate_primitive(r300ContextPtr rmesa, /* coordinates */ - output_vector(VB->ObjPtr, i); + if(tnl->render_inputs & _TNL_BIT_POS) + output_vector(VB->ObjPtr, i); + if(tnl->render_inputs & _TNL_BIT_NORMAL) + output_vector(VB->NormalPtr, i); /* color components */ - output_vector(VB->ColorPtr[0], i); - + if(tnl->render_inputs & _TNL_BIT_COLOR0) + output_vector(VB->ColorPtr[0], i); + if(tnl->render_inputs & _TNL_BIT_COLOR1) + output_vector(VB->ColorPtr[1], i); + + if(tnl->render_inputs & _TNL_BIT_FOG) + output_vector(VB->FogCoordPtr, i); + /* texture coordinates */ for(k=0;k < ctx->Const.MaxTextureUnits;k++) - if(ctx->Texture.Unit[k].Enabled) + if(tnl->render_inputs & (_TNL_BIT_TEX0<<k)) output_vector(VB->TexCoordPtr[k], i); + + if(tnl->render_inputs & _TNL_BIT_INDEX) + output_vector(VB->IndexPtr[0], i); + if(tnl->render_inputs & _TNL_BIT_POINTSIZE) + output_vector(VB->PointSizePtr, i); } } diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 048f62572cd..f650a9189fa 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -815,6 +815,7 @@ void r300_setup_routing(GLcontext *ctx, GLboolean immediate) #define CONFIGURE_AOS(v, o, r, f) \ {\ + if (RADEON_DEBUG & DEBUG_STATE)fprintf(stderr, "Enabling "#r "\n"); \ if(immediate){ \ r300->state.aos[count].element_size=4; \ r300->state.aos[count].stride=4; \ @@ -834,11 +835,27 @@ void r300_setup_routing(GLcontext *ctx, GLboolean immediate) /* All offsets are 0 - for use by immediate mode. Should change later to handle vertex buffers */ - CONFIGURE_AOS(VB->ObjPtr, 0, i_coords, AOS_FORMAT_FLOAT); - CONFIGURE_AOS(VB->ColorPtr[0], 0, i_color[0], AOS_FORMAT_FLOAT_COLOR); + if(tnl->render_inputs & _TNL_BIT_POS) + CONFIGURE_AOS(VB->ObjPtr, 0, i_coords, AOS_FORMAT_FLOAT); + if(tnl->render_inputs & _TNL_BIT_NORMAL) + CONFIGURE_AOS(VB->NormalPtr, 0, i_normal, AOS_FORMAT_FLOAT); + + if(tnl->render_inputs & _TNL_BIT_COLOR0) + CONFIGURE_AOS(VB->ColorPtr[0], 0, i_color[0], AOS_FORMAT_FLOAT_COLOR); + if(tnl->render_inputs & _TNL_BIT_COLOR1) + CONFIGURE_AOS(VB->ColorPtr[1], 0, i_color[1], AOS_FORMAT_FLOAT_COLOR); + + if(tnl->render_inputs & _TNL_BIT_FOG) + CONFIGURE_AOS(VB->FogCoordPtr, 0, i_fog, AOS_FORMAT_FLOAT); + for(i=0;i < ctx->Const.MaxTextureUnits;i++) - if(ctx->Texture.Unit[i].Enabled) + if(tnl->render_inputs & (_TNL_BIT_TEX0<<i)) CONFIGURE_AOS(VB->TexCoordPtr[i], 0, i_tex[i], AOS_FORMAT_FLOAT); + + if(tnl->render_inputs & _TNL_BIT_INDEX) + CONFIGURE_AOS(VB->IndexPtr[0], 0, i_index, AOS_FORMAT_FLOAT); + if(tnl->render_inputs & _TNL_BIT_POINTSIZE) + CONFIGURE_AOS(VB->PointSizePtr, 0, i_pointsize, AOS_FORMAT_FLOAT); r300->state.aos_count=count; |