diff options
author | Dave Airlie <[email protected]> | 2015-07-21 14:22:11 +1000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2015-07-24 10:25:08 +1000 |
commit | 80511d176a49e754a18ce585bab413db7af63bf7 (patch) | |
tree | 1fd0c8bb0ce74c687b003cd3a0ff5477196f7249 | |
parent | 17f71483698a4e134a0c85ef0aa3da80fdfdb180 (diff) |
i965: add support for ARB_shader_subroutine
This just adds some missing pieces to nir/i965,
it is lightly tested on my Haswell.
Reviewed-by: Kenneth Graunke <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
-rw-r--r-- | docs/GL3.txt | 2 | ||||
-rw-r--r-- | docs/relnotes/10.7.0.html | 2 | ||||
-rw-r--r-- | src/glsl/glsl_types.cpp | 4 | ||||
-rw-r--r-- | src/glsl/nir/glsl_to_nir.cpp | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs.cpp | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_shader.cpp | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp | 7 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/intel_extensions.c | 2 |
9 files changed, 18 insertions, 4 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt index 5200737bae7..bcc3424a17f 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -111,7 +111,7 @@ GL 4.0, GLSL 4.00: - New overload resolution rules DONE GL_ARB_gpu_shader_fp64 DONE (nvc0, radeonsi, llvmpipe, softpipe) GL_ARB_sample_shading DONE (i965, nv50, nvc0, r600, radeonsi) - GL_ARB_shader_subroutine DONE (nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_shader_subroutine DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) GL_ARB_tessellation_shader DONE (nvc0, radeonsi) GL_ARB_texture_buffer_object_rgb32 DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe) GL_ARB_texture_cube_map_array DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) diff --git a/docs/relnotes/10.7.0.html b/docs/relnotes/10.7.0.html index a2e7c02e7b2..26615a83814 100644 --- a/docs/relnotes/10.7.0.html +++ b/docs/relnotes/10.7.0.html @@ -50,7 +50,7 @@ Note: some of the new features are only available with certain drivers. <li>GL_ARB_get_texture_sub_image for all drivers</li> <li>GL_ARB_gpu_shader_fp64 on llvmpipe, radeonsi</li> <li>GL_ARB_shader_stencil_export on llvmpipe</li> -<li>GL_ARB_shader_subroutine on core profile gallium drivers</li> +<li>GL_ARB_shader_subroutine on core profile all drivers</li> <li>GL_ARB_tessellation_shader on nvc0, radeonsi</li> <li>GL_ARB_vertex_attrib_64bit on llvmpipe, radeonsi</li> <li>GL_ARB_viewport_array on radeonsi</li> diff --git a/src/glsl/glsl_types.cpp b/src/glsl/glsl_types.cpp index 8510671d2f3..755618ac28b 100644 --- a/src/glsl/glsl_types.cpp +++ b/src/glsl/glsl_types.cpp @@ -1027,11 +1027,11 @@ glsl_type::component_slots() const case GLSL_TYPE_IMAGE: return 1; - + case GLSL_TYPE_SUBROUTINE: + return 1; case GLSL_TYPE_SAMPLER: case GLSL_TYPE_ATOMIC_UINT: case GLSL_TYPE_VOID: - case GLSL_TYPE_SUBROUTINE: case GLSL_TYPE_ERROR: break; } diff --git a/src/glsl/nir/glsl_to_nir.cpp b/src/glsl/nir/glsl_to_nir.cpp index 66430f39995..77327b6c74f 100644 --- a/src/glsl/nir/glsl_to_nir.cpp +++ b/src/glsl/nir/glsl_to_nir.cpp @@ -1171,6 +1171,7 @@ nir_visitor::visit(ir_expression *ir) case ir_unop_bitcast_f2i: case ir_unop_bitcast_u2f: case ir_unop_bitcast_f2u: + case ir_unop_subroutine_to_int: /* no-op */ emit(nir_op_imov, dest_size, srcs); break; diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp index 9af15377361..7f25a21f0d1 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp @@ -481,6 +481,8 @@ fs_visitor::type_size(const struct glsl_type *type) return 0; case GLSL_TYPE_ATOMIC_UINT: return 0; + case GLSL_TYPE_SUBROUTINE: + return 1; case GLSL_TYPE_IMAGE: case GLSL_TYPE_VOID: case GLSL_TYPE_ERROR: diff --git a/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp b/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp index d0f61222e5a..a8883a35ef2 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp @@ -243,6 +243,7 @@ ir_channel_expressions_visitor::visit_leave(ir_assignment *ir) case ir_unop_find_msb: case ir_unop_find_lsb: case ir_unop_saturate: + case ir_unop_subroutine_to_int: for (i = 0; i < vector_elements; i++) { ir_rvalue *op0 = get_element(op_var[0], i); diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp index 9d60543c167..703e9aa913e 100644 --- a/src/mesa/drivers/dri/i965/brw_shader.cpp +++ b/src/mesa/drivers/dri/i965/brw_shader.cpp @@ -430,6 +430,7 @@ brw_type_for_base_type(const struct glsl_type *type) return BRW_REGISTER_TYPE_F; case GLSL_TYPE_INT: case GLSL_TYPE_BOOL: + case GLSL_TYPE_SUBROUTINE: return BRW_REGISTER_TYPE_D; case GLSL_TYPE_UINT: return BRW_REGISTER_TYPE_UD; diff --git a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp index a6eee47fcb0..6fee798038c 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp @@ -603,6 +603,9 @@ type_size(const struct glsl_type *type) size += type_size(type->fields.structure[i].type); } return size; + case GLSL_TYPE_SUBROUTINE: + return 1; + case GLSL_TYPE_SAMPLER: /* Samplers take up no register space, since they're baked in at * link time. @@ -1558,6 +1561,10 @@ vec4_visitor::visit(ir_expression *ir) case ir_unop_noise: unreachable("not reached: should be handled by lower_noise"); + case ir_unop_subroutine_to_int: + emit(MOV(result_dst, op[0])); + break; + case ir_binop_add: emit(ADD(result_dst, op[0], op[1])); break; diff --git a/src/mesa/drivers/dri/i965/intel_extensions.c b/src/mesa/drivers/dri/i965/intel_extensions.c index 6b3bd12ff54..4a0ffffe59e 100644 --- a/src/mesa/drivers/dri/i965/intel_extensions.c +++ b/src/mesa/drivers/dri/i965/intel_extensions.c @@ -311,6 +311,7 @@ intelInitExtensions(struct gl_context *ctx) * slightly differently when the extension is enabled. */ if (ctx->API == API_OPENGL_CORE) { + ctx->Extensions.ARB_shader_subroutine = true; ctx->Extensions.ARB_viewport_array = true; ctx->Extensions.AMD_vertex_shader_viewport_index = true; } @@ -343,6 +344,7 @@ intelInitExtensions(struct gl_context *ctx) if (ctx->API == API_OPENGL_CORE) { ctx->Extensions.ARB_viewport_array = true; ctx->Extensions.AMD_vertex_shader_viewport_index = true; + ctx->Extensions.ARB_shader_subroutine = true; } } |