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authorJordan Justen <[email protected]>2014-06-13 15:46:32 -0700
committerJordan Justen <[email protected]>2014-08-15 20:11:41 -0700
commit7e856d0b180d3fc0c25f94156ded4a539f456030 (patch)
tree97a0d181040071a2e459d64c41d22cbb3ef010ac
parent56cdb55e38ca352a0d521d7aa69b46ffbd855192 (diff)
i965: Change mipmap array_spacing_lod0 to array_layout (enum)
We will want to setup gen6 separate stencil and hiz miptrees in a layout that is similar to array_spacing_lod0. This is needed because gen6 hiz and stencil only support a single mip-level. In both use cases (gen7+ LOD0 spacing & gen6 separate stencil/hiz), the array slices will be packed at each LOD without reserving extra space for LODs within each array slice. So, we generalize the name of this field and add comments to indicate the old and new uses. Motivation for the gen6 change comes from the PRM: PRM Volume 1, Part 1, 7.18.3.7.2 For separate stencil buffer [DevILK] to [DevSNB]: "The separate stencil buffer does not support mip mapping, thus the storage for LODs other than LOD 0 is not needed." PRM Volume 2, Part 1, 7.5.3 Hierarchical Depth Buffer "[DevSNB]: The hierarchical depth buffer does not support the LOD field, it is assumed by hardware to be zero. A separate hierarachical depth buffer is required for each LOD used, and the corresponding buffer’s state delivered to hardware each time a new depth buffer state with modified LOD is delivered." v2: * Rename array_spacing_lod0 to non_mip_arrays v3: * Instead, replace array_spacing_lod0 with array_layout enum Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]> Acked-by: Kenneth Graunke <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/brw_blorp.cpp2
-rw-r--r--src/mesa/drivers/dri/i965/brw_blorp.h10
-rw-r--r--src/mesa/drivers/dri/i965/brw_tex_layout.c2
-rw-r--r--src/mesa/drivers/dri/i965/gen7_blorp.cpp2
-rw-r--r--src/mesa/drivers/dri/i965/gen7_wm_surface_state.c6
-rw-r--r--src/mesa/drivers/dri/i965/intel_mipmap_tree.c9
-rw-r--r--src/mesa/drivers/dri/i965/intel_mipmap_tree.h61
7 files changed, 73 insertions, 19 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_blorp.cpp b/src/mesa/drivers/dri/i965/brw_blorp.cpp
index b57721ca005..6b161c9373a 100644
--- a/src/mesa/drivers/dri/i965/brw_blorp.cpp
+++ b/src/mesa/drivers/dri/i965/brw_blorp.cpp
@@ -82,7 +82,7 @@ brw_blorp_surface_info::set(struct brw_context *brw,
{
brw_blorp_mip_info::set(mt, level, layer);
this->num_samples = mt->num_samples;
- this->array_spacing_lod0 = mt->array_spacing_lod0;
+ this->array_layout = mt->array_layout;
this->map_stencil_as_y_tiled = false;
this->msaa_layout = mt->msaa_layout;
diff --git a/src/mesa/drivers/dri/i965/brw_blorp.h b/src/mesa/drivers/dri/i965/brw_blorp.h
index 40857854ffa..b03201eeaba 100644
--- a/src/mesa/drivers/dri/i965/brw_blorp.h
+++ b/src/mesa/drivers/dri/i965/brw_blorp.h
@@ -142,10 +142,14 @@ public:
unsigned num_samples;
- /* Setting this flag indicates that the surface should be set up in
- * ARYSPC_LOD0 mode. Ignored prior to Gen7.
+ /**
+ * Indicates if we use the standard miptree layout (ALL_LOD_IN_EACH_SLICE),
+ * or if we tightly pack array slices at each LOD (ALL_SLICES_AT_EACH_LOD).
+ *
+ * If ALL_SLICES_AT_EACH_LOD is set, then ARYSPC_LOD0 can be used. Ignored
+ * prior to Gen7.
*/
- bool array_spacing_lod0;
+ enum miptree_array_layout array_layout;
/**
* Format that should be used when setting up the surface state for this
diff --git a/src/mesa/drivers/dri/i965/brw_tex_layout.c b/src/mesa/drivers/dri/i965/brw_tex_layout.c
index 76044b2fc10..1ed62a6bcfa 100644
--- a/src/mesa/drivers/dri/i965/brw_tex_layout.c
+++ b/src/mesa/drivers/dri/i965/brw_tex_layout.c
@@ -241,7 +241,7 @@ brw_miptree_layout_texture_array(struct brw_context *brw,
h0 = ALIGN(mt->physical_height0, mt->align_h);
h1 = ALIGN(minify(mt->physical_height0, 1), mt->align_h);
- if (mt->array_spacing_lod0)
+ if (mt->array_layout == ALL_SLICES_AT_EACH_LOD)
mt->qpitch = h0;
else
mt->qpitch = (h0 + h1 + (brw->gen >= 7 ? 12 : 11) * mt->align_h);
diff --git a/src/mesa/drivers/dri/i965/gen7_blorp.cpp b/src/mesa/drivers/dri/i965/gen7_blorp.cpp
index 1cf55fd4cf5..206a6ff6d5d 100644
--- a/src/mesa/drivers/dri/i965/gen7_blorp.cpp
+++ b/src/mesa/drivers/dri/i965/gen7_blorp.cpp
@@ -169,7 +169,7 @@ gen7_blorp_emit_surface_state(struct brw_context *brw,
if (surface->mt->align_w == 8)
surf[0] |= GEN7_SURFACE_HALIGN_8;
- if (surface->array_spacing_lod0)
+ if (surface->array_layout == ALL_SLICES_AT_EACH_LOD)
surf[0] |= GEN7_SURFACE_ARYSPC_LOD0;
else
surf[0] |= GEN7_SURFACE_ARYSPC_FULL;
diff --git a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
index 01120afefa1..c257cb79c30 100644
--- a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
@@ -315,7 +315,7 @@ gen7_update_texture_surface(struct gl_context *ctx,
uint32_t effective_depth = (tObj->Immutable && tObj->Target != GL_TEXTURE_3D)
? tObj->NumLayers : mt->logical_depth0;
- if (mt->array_spacing_lod0)
+ if (mt->array_layout == ALL_SLICES_AT_EACH_LOD)
surf[0] |= GEN7_SURFACE_ARYSPC_LOD0;
surf[1] = mt->bo->offset64 + mt->offset; /* reloc */
@@ -508,8 +508,8 @@ gen7_update_renderbuffer_surface(struct brw_context *brw,
surf[0] = surftype << BRW_SURFACE_TYPE_SHIFT |
format << BRW_SURFACE_FORMAT_SHIFT |
- (irb->mt->array_spacing_lod0 ? GEN7_SURFACE_ARYSPC_LOD0
- : GEN7_SURFACE_ARYSPC_FULL) |
+ (irb->mt->array_layout == ALL_SLICES_AT_EACH_LOD ?
+ GEN7_SURFACE_ARYSPC_LOD0 : GEN7_SURFACE_ARYSPC_FULL) |
gen7_surface_tiling_mode(mt->tiling);
if (irb->mt->align_h == 4)
diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
index 79696e10a9d..411e721ce35 100644
--- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
@@ -350,17 +350,18 @@ intel_miptree_create_layout(struct brw_context *brw,
}
}
- /* array_spacing_lod0 is only used for non-IMS MSAA surfaces. TODO: can we
- * use it elsewhere?
+ /* Set array_layout to ALL_SLICES_AT_EACH_LOD when gen7+ array_spacing_lod0
+ * can be used. array_spacing_lod0 is only used for non-IMS MSAA surfaces.
+ * TODO: can we use it elsewhere?
*/
switch (mt->msaa_layout) {
case INTEL_MSAA_LAYOUT_NONE:
case INTEL_MSAA_LAYOUT_IMS:
- mt->array_spacing_lod0 = false;
+ mt->array_layout = ALL_LOD_IN_EACH_SLICE;
break;
case INTEL_MSAA_LAYOUT_UMS:
case INTEL_MSAA_LAYOUT_CMS:
- mt->array_spacing_lod0 = true;
+ mt->array_layout = ALL_SLICES_AT_EACH_LOD;
break;
}
diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.h b/src/mesa/drivers/dri/i965/intel_mipmap_tree.h
index bb040845d51..bc6411f1eac 100644
--- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.h
+++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.h
@@ -255,6 +255,58 @@ enum intel_fast_clear_state
INTEL_FAST_CLEAR_STATE_CLEAR,
};
+enum miptree_array_layout {
+ /* Each array slice contains all miplevels packed together.
+ *
+ * Gen hardware usually wants multilevel miptrees configured this way.
+ *
+ * A 2D Array texture with 2 slices and multiple LODs using
+ * ALL_LOD_IN_EACH_SLICE would look somewhat like this:
+ *
+ * +----------+
+ * | |
+ * | |
+ * +----------+
+ * +---+ +-+
+ * | | +-+
+ * +---+ *
+ * +----------+
+ * | |
+ * | |
+ * +----------+
+ * +---+ +-+
+ * | | +-+
+ * +---+ *
+ */
+ ALL_LOD_IN_EACH_SLICE,
+
+ /* Each LOD contains all slices of that LOD packed together.
+ *
+ * In some situations, Gen7+ hardware can use the array_spacing_lod0
+ * feature to save space when the surface only contains LOD 0.
+ *
+ * Gen6 uses this for separate stencil and hiz since gen6 does not support
+ * multiple LODs for separate stencil and hiz.
+ *
+ * A 2D Array texture with 2 slices and multiple LODs using
+ * ALL_SLICES_AT_EACH_LOD would look somewhat like this:
+ *
+ * +----------+
+ * | |
+ * | |
+ * +----------+
+ * | |
+ * | |
+ * +----------+
+ * +---+ +-+
+ * | | +-+
+ * +---+ +-+
+ * | | :
+ * +---+
+ */
+ ALL_SLICES_AT_EACH_LOD,
+};
+
struct intel_mipmap_tree
{
/** Buffer object containing the pixel data. */
@@ -322,13 +374,10 @@ struct intel_mipmap_tree
uint32_t logical_width0, logical_height0, logical_depth0;
/**
- * For 1D array, 2D array, cube, and 2D multisampled surfaces on Gen7: true
- * if the surface only contains LOD 0, and hence no space is for LOD's
- * other than 0 in between array slices.
- *
- * Corresponds to the surface_array_spacing bit in gen7_surface_state.
+ * Indicates if we use the standard miptree layout (ALL_LOD_IN_EACH_SLICE),
+ * or if we tightly pack array slices at each LOD (ALL_SLICES_AT_EACH_LOD).
*/
- bool array_spacing_lod0;
+ enum miptree_array_layout array_layout;
/**
* The distance in rows between array slices in an uncompressed surface.