diff options
author | Brian Paul <[email protected]> | 2016-02-08 09:59:40 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2016-02-09 11:27:48 -0700 |
commit | 7d18faf8e7509a575f39b0a409b8167db7561153 (patch) | |
tree | 1713633190ec8657a32f11e0a4017da867396a0a | |
parent | a5799de3dc8ddf0e90c2e64438664df3ce84f5ae (diff) |
st/mesa: don't allocate bitmap drawing state until needed
Most apps don't use glBitmap so don't allocate the bitmap cache or
gallium state objects/shaders/etc until the first call to st_Bitmap().
v2: simplify a conditional, per Gustaw Smolarczyk.
Reviewed-by: Nicolai Hähnle <[email protected]>
-rw-r--r-- | src/mesa/state_tracker/st_cb_bitmap.c | 145 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_bitmap.h | 3 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_context.c | 1 |
3 files changed, 77 insertions, 72 deletions
diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c index c26ee7f1a31..34809ad7163 100644 --- a/src/mesa/state_tracker/st_cb_bitmap.c +++ b/src/mesa/state_tracker/st_cb_bitmap.c @@ -497,8 +497,9 @@ create_cache_trans(struct st_context *st) void st_flush_bitmap_cache(struct st_context *st) { - if (!st->bitmap.cache->empty) { - struct bitmap_cache *cache = st->bitmap.cache; + struct bitmap_cache *cache = st->bitmap.cache; + + if (cache && !cache->empty) { struct pipe_context *pipe = st->pipe; struct pipe_sampler_view *sv; @@ -617,6 +618,76 @@ accum_bitmap(struct gl_context *ctx, } +/** + * One-time init for drawing bitmaps. + */ +static void +init_bitmap_state(struct st_context *st) +{ + struct pipe_sampler_state *sampler = &st->bitmap.samplers[0]; + struct pipe_context *pipe = st->pipe; + struct pipe_screen *screen = pipe->screen; + + /* This function should only be called once */ + assert(st->bitmap.cache == NULL); + + /* alloc bitmap cache object */ + st->bitmap.cache = ST_CALLOC_STRUCT(bitmap_cache); + + /* init sampler state once */ + memset(sampler, 0, sizeof(*sampler)); + sampler->wrap_s = PIPE_TEX_WRAP_CLAMP; + sampler->wrap_t = PIPE_TEX_WRAP_CLAMP; + sampler->wrap_r = PIPE_TEX_WRAP_CLAMP; + sampler->min_img_filter = PIPE_TEX_FILTER_NEAREST; + sampler->min_mip_filter = PIPE_TEX_MIPFILTER_NONE; + sampler->mag_img_filter = PIPE_TEX_FILTER_NEAREST; + st->bitmap.samplers[1] = *sampler; + st->bitmap.samplers[1].normalized_coords = 1; + + /* init baseline rasterizer state once */ + memset(&st->bitmap.rasterizer, 0, sizeof(st->bitmap.rasterizer)); + st->bitmap.rasterizer.half_pixel_center = 1; + st->bitmap.rasterizer.bottom_edge_rule = 1; + st->bitmap.rasterizer.depth_clip = 1; + + /* find a usable texture format */ + if (screen->is_format_supported(screen, PIPE_FORMAT_I8_UNORM, + PIPE_TEXTURE_2D, 0, + PIPE_BIND_SAMPLER_VIEW)) { + st->bitmap.tex_format = PIPE_FORMAT_I8_UNORM; + } + else if (screen->is_format_supported(screen, PIPE_FORMAT_A8_UNORM, + PIPE_TEXTURE_2D, 0, + PIPE_BIND_SAMPLER_VIEW)) { + st->bitmap.tex_format = PIPE_FORMAT_A8_UNORM; + } + else if (screen->is_format_supported(screen, PIPE_FORMAT_L8_UNORM, + PIPE_TEXTURE_2D, 0, + PIPE_BIND_SAMPLER_VIEW)) { + st->bitmap.tex_format = PIPE_FORMAT_L8_UNORM; + } + else { + /* XXX support more formats */ + assert(0); + } + + /* Create the vertex shader */ + { + const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, + TGSI_SEMANTIC_COLOR, + st->needs_texcoord_semantic ? TGSI_SEMANTIC_TEXCOORD : + TGSI_SEMANTIC_GENERIC }; + const uint semantic_indexes[] = { 0, 0, 0 }; + st->bitmap.vs = util_make_vertex_passthrough_shader(st->pipe, 3, + semantic_names, + semantic_indexes, + FALSE); + } + + reset_cache(st); +} + /** * Called via ctx->Driver.Bitmap() @@ -632,6 +703,10 @@ st_Bitmap(struct gl_context *ctx, GLint x, GLint y, assert(width > 0); assert(height > 0); + if (!st->bitmap.cache) { + init_bitmap_state(st); + } + /* We only need to validate state of the st dirty flags are set or * any non-_NEW_PROGRAM_CONSTANTS mesa flags are set. The VS we use * for bitmap drawing uses no constants and the FS constants are @@ -641,19 +716,6 @@ st_Bitmap(struct gl_context *ctx, GLint x, GLint y, st_validate_state(st); } - if (!st->bitmap.vs) { - /* create pass-through vertex shader now */ - const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, - TGSI_SEMANTIC_COLOR, - st->needs_texcoord_semantic ? TGSI_SEMANTIC_TEXCOORD : - TGSI_SEMANTIC_GENERIC }; - const uint semantic_indexes[] = { 0, 0, 0 }; - st->bitmap.vs = util_make_vertex_passthrough_shader(st->pipe, 3, - semantic_names, - semantic_indexes, - FALSE); - } - if (UseBitmapCache && accum_bitmap(ctx, x, y, width, height, unpack, bitmap)) return; @@ -686,59 +748,6 @@ st_init_bitmap_functions(struct dd_function_table *functions) } -/** Per-context init */ -void -st_init_bitmap(struct st_context *st) -{ - struct pipe_sampler_state *sampler = &st->bitmap.samplers[0]; - struct pipe_context *pipe = st->pipe; - struct pipe_screen *screen = pipe->screen; - - /* init sampler state once */ - memset(sampler, 0, sizeof(*sampler)); - sampler->wrap_s = PIPE_TEX_WRAP_CLAMP; - sampler->wrap_t = PIPE_TEX_WRAP_CLAMP; - sampler->wrap_r = PIPE_TEX_WRAP_CLAMP; - sampler->min_img_filter = PIPE_TEX_FILTER_NEAREST; - sampler->min_mip_filter = PIPE_TEX_MIPFILTER_NONE; - sampler->mag_img_filter = PIPE_TEX_FILTER_NEAREST; - st->bitmap.samplers[1] = *sampler; - st->bitmap.samplers[1].normalized_coords = 1; - - /* init baseline rasterizer state once */ - memset(&st->bitmap.rasterizer, 0, sizeof(st->bitmap.rasterizer)); - st->bitmap.rasterizer.half_pixel_center = 1; - st->bitmap.rasterizer.bottom_edge_rule = 1; - st->bitmap.rasterizer.depth_clip = 1; - - /* find a usable texture format */ - if (screen->is_format_supported(screen, PIPE_FORMAT_I8_UNORM, - PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW)) { - st->bitmap.tex_format = PIPE_FORMAT_I8_UNORM; - } - else if (screen->is_format_supported(screen, PIPE_FORMAT_A8_UNORM, - PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW)) { - st->bitmap.tex_format = PIPE_FORMAT_A8_UNORM; - } - else if (screen->is_format_supported(screen, PIPE_FORMAT_L8_UNORM, - PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW)) { - st->bitmap.tex_format = PIPE_FORMAT_L8_UNORM; - } - else { - /* XXX support more formats */ - assert(0); - } - - /* alloc bitmap cache object */ - st->bitmap.cache = ST_CALLOC_STRUCT(bitmap_cache); - - reset_cache(st); -} - - /** Per-context tear-down */ void st_destroy_bitmap(struct st_context *st) diff --git a/src/mesa/state_tracker/st_cb_bitmap.h b/src/mesa/state_tracker/st_cb_bitmap.h index dc7e5cb5c9e..4d1ae222b81 100644 --- a/src/mesa/state_tracker/st_cb_bitmap.h +++ b/src/mesa/state_tracker/st_cb_bitmap.h @@ -42,9 +42,6 @@ extern void st_init_bitmap_functions(struct dd_function_table *functions); extern void -st_init_bitmap(struct st_context *st); - -extern void st_destroy_bitmap(struct st_context *st); extern void diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index 446ebfb563f..9016846b148 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -231,7 +231,6 @@ st_create_context_priv( struct gl_context *ctx, struct pipe_context *pipe, st->cso_context = cso_create_context(pipe); st_init_atoms( st ); - st_init_bitmap(st); st_init_clear(st); st_init_draw( st ); st_init_pbo_upload(st); |