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authorChris Forbes <[email protected]>2013-09-26 19:37:30 +1200
committerChris Forbes <[email protected]>2013-10-05 19:16:32 +1300
commit7a4754d7d961b06652cc940c37c4f87a9111dc2a (patch)
tree54e3d8cdf02806dc1502babd4e41ec4878ad2d24
parent6ce4e7672ed4ca2afe47ca5236f3444d4bc83a4e (diff)
glsl: add plumbing for GL_ARB_texture_query_levels
Signed-off-by: Chris Forbes <[email protected]> Reviewed-by: Matt Turner <[email protected]>
-rw-r--r--src/glsl/builtin_functions.cpp56
-rw-r--r--src/glsl/glcpp/glcpp-parse.y3
-rw-r--r--src/glsl/glsl_parser_extras.cpp1
-rw-r--r--src/glsl/glsl_parser_extras.h2
-rw-r--r--src/glsl/ir.cpp4
-rw-r--r--src/glsl/ir.h4
-rw-r--r--src/glsl/ir_clone.cpp1
-rw-r--r--src/glsl/ir_hv_accept.cpp1
-rw-r--r--src/glsl/ir_print_visitor.cpp7
-rw-r--r--src/glsl/ir_reader.cpp8
-rw-r--r--src/glsl/ir_rvalue_visitor.cpp1
-rw-r--r--src/glsl/opt_tree_grafting.cpp1
-rw-r--r--src/glsl/standalone_scaffolding.cpp1
-rw-r--r--src/mesa/program/ir_to_mesa.cpp3
14 files changed, 87 insertions, 6 deletions
diff --git a/src/glsl/builtin_functions.cpp b/src/glsl/builtin_functions.cpp
index df735ef31c9..40084f79f51 100644
--- a/src/glsl/builtin_functions.cpp
+++ b/src/glsl/builtin_functions.cpp
@@ -256,6 +256,13 @@ texture_cube_map_array(const _mesa_glsl_parse_state *state)
}
static bool
+texture_query_levels(const _mesa_glsl_parse_state *state)
+{
+ return state->is_version(430, 0) ||
+ state->ARB_texture_query_levels_enable;
+}
+
+static bool
texture_query_lod(const _mesa_glsl_parse_state *state)
{
return state->target == fragment_shader &&
@@ -504,6 +511,7 @@ private:
B0(EndPrimitive)
B2(textureQueryLod);
+ B1(textureQueryLevels);
B1(dFdx);
B1(dFdy);
B1(fwidth);
@@ -1603,6 +1611,39 @@ builtin_builder::create_builtins()
_textureQueryLod(glsl_type::samplerCubeArrayShadow_type, glsl_type::vec3_type),
NULL);
+ add_function("textureQueryLevels",
+ _textureQueryLevels(glsl_type::sampler1D_type),
+ _textureQueryLevels(glsl_type::sampler2D_type),
+ _textureQueryLevels(glsl_type::sampler3D_type),
+ _textureQueryLevels(glsl_type::samplerCube_type),
+ _textureQueryLevels(glsl_type::sampler1DArray_type),
+ _textureQueryLevels(glsl_type::sampler2DArray_type),
+ _textureQueryLevels(glsl_type::samplerCubeArray_type),
+ _textureQueryLevels(glsl_type::sampler1DShadow_type),
+ _textureQueryLevels(glsl_type::sampler2DShadow_type),
+ _textureQueryLevels(glsl_type::samplerCubeShadow_type),
+ _textureQueryLevels(glsl_type::sampler1DArrayShadow_type),
+ _textureQueryLevels(glsl_type::sampler2DArrayShadow_type),
+ _textureQueryLevels(glsl_type::samplerCubeArrayShadow_type),
+
+ _textureQueryLevels(glsl_type::isampler1D_type),
+ _textureQueryLevels(glsl_type::isampler2D_type),
+ _textureQueryLevels(glsl_type::isampler3D_type),
+ _textureQueryLevels(glsl_type::isamplerCube_type),
+ _textureQueryLevels(glsl_type::isampler1DArray_type),
+ _textureQueryLevels(glsl_type::isampler2DArray_type),
+ _textureQueryLevels(glsl_type::isamplerCubeArray_type),
+
+ _textureQueryLevels(glsl_type::usampler1D_type),
+ _textureQueryLevels(glsl_type::usampler2D_type),
+ _textureQueryLevels(glsl_type::usampler3D_type),
+ _textureQueryLevels(glsl_type::usamplerCube_type),
+ _textureQueryLevels(glsl_type::usampler1DArray_type),
+ _textureQueryLevels(glsl_type::usampler2DArray_type),
+ _textureQueryLevels(glsl_type::usamplerCubeArray_type),
+
+ NULL);
+
add_function("texture1D",
_texture(ir_tex, v110, glsl_type::vec4_type, glsl_type::sampler1D_type, glsl_type::float_type),
_texture(ir_txb, v110_fs_only, glsl_type::vec4_type, glsl_type::sampler1D_type, glsl_type::float_type),
@@ -3393,6 +3434,21 @@ builtin_builder::_textureQueryLod(const glsl_type *sampler_type,
return sig;
}
+ir_function_signature *
+builtin_builder::_textureQueryLevels(const glsl_type *sampler_type)
+{
+ ir_variable *s = in_var(sampler_type, "sampler");
+ const glsl_type *return_type = glsl_type::int_type;
+ MAKE_SIG(return_type, texture_query_levels, 1, s);
+
+ ir_texture *tex = new(mem_ctx) ir_texture(ir_query_levels);
+ tex->set_sampler(var_ref(s), return_type);
+
+ body.emit(ret(tex));
+
+ return sig;
+}
+
UNOP(dFdx, ir_unop_dFdx, fs_oes_derivatives)
UNOP(dFdy, ir_unop_dFdy, fs_oes_derivatives)
diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y
index c7ad3e95864..02100ab0cd1 100644
--- a/src/glsl/glcpp/glcpp-parse.y
+++ b/src/glsl/glcpp/glcpp-parse.y
@@ -1234,6 +1234,9 @@ glcpp_parser_create (const struct gl_extensions *extensions, int api)
if (extensions->ARB_texture_multisample)
add_builtin_define(parser, "GL_ARB_texture_multisample", 1);
+ if (extensions->ARB_texture_query_levels)
+ add_builtin_define(parser, "GL_ARB_texture_query_levels", 1);
+
if (extensions->ARB_texture_query_lod)
add_builtin_define(parser, "GL_ARB_texture_query_lod", 1);
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
index 7368a715688..ad85db9e307 100644
--- a/src/glsl/glsl_parser_extras.cpp
+++ b/src/glsl/glsl_parser_extras.cpp
@@ -518,6 +518,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
EXT(ARB_shading_language_packing, true, false, ARB_shading_language_packing),
EXT(ARB_shading_language_420pack, true, false, ARB_shading_language_420pack),
EXT(ARB_texture_multisample, true, false, ARB_texture_multisample),
+ EXT(ARB_texture_query_levels, true, false, ARB_texture_query_levels),
EXT(ARB_texture_query_lod, true, false, ARB_texture_query_lod),
EXT(ARB_gpu_shader5, true, false, ARB_gpu_shader5),
EXT(AMD_vertex_shader_layer, true, false, AMD_vertex_shader_layer),
diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h
index 9c3e88721f8..dba1a35e509 100644
--- a/src/glsl/glsl_parser_extras.h
+++ b/src/glsl/glsl_parser_extras.h
@@ -304,6 +304,8 @@ struct _mesa_glsl_parse_state {
bool ARB_shading_language_packing_warn;
bool ARB_texture_multisample_enable;
bool ARB_texture_multisample_warn;
+ bool ARB_texture_query_levels_enable;
+ bool ARB_texture_query_levels_warn;
bool ARB_texture_query_lod_enable;
bool ARB_texture_query_lod_warn;
bool ARB_gpu_shader5_enable;
diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp
index 81c6380cad0..ae67d6bddec 100644
--- a/src/glsl/ir.cpp
+++ b/src/glsl/ir.cpp
@@ -1374,7 +1374,7 @@ ir_dereference::is_lvalue() const
}
-static const char *tex_opcode_strs[] = { "tex", "txb", "txl", "txd", "txf", "txf_ms", "txs", "lod", "tg4" };
+static const char *tex_opcode_strs[] = { "tex", "txb", "txl", "txd", "txf", "txf_ms", "txs", "lod", "tg4", "query_levels" };
const char *ir_texture::opcode_string()
{
@@ -1403,7 +1403,7 @@ ir_texture::set_sampler(ir_dereference *sampler, const glsl_type *type)
this->sampler = sampler;
this->type = type;
- if (this->op == ir_txs) {
+ if (this->op == ir_txs || this->op == ir_query_levels) {
assert(type->base_type == GLSL_TYPE_INT);
} else if (this->op == ir_lod) {
assert(type->vector_elements == 2);
diff --git a/src/glsl/ir.h b/src/glsl/ir.h
index 885837a7ab7..37f79f44588 100644
--- a/src/glsl/ir.h
+++ b/src/glsl/ir.h
@@ -1560,7 +1560,8 @@ enum ir_texture_opcode {
ir_txf_ms, /**< Multisample texture fetch */
ir_txs, /**< Texture size */
ir_lod, /**< Texture lod query */
- ir_tg4 /**< Texture gather */
+ ir_tg4, /**< Texture gather */
+ ir_query_levels /**< Texture levels query */
};
@@ -1586,6 +1587,7 @@ enum ir_texture_opcode {
* (txs <type> <sampler> <lod>)
* (lod <type> <sampler> <coordinate>)
* (tg4 <type> <sampler> <coordinate> 0)
+ * (query_levels <type> <sampler>)
*/
class ir_texture : public ir_rvalue {
public:
diff --git a/src/glsl/ir_clone.cpp b/src/glsl/ir_clone.cpp
index fe531a8e306..8a40cb01b2f 100644
--- a/src/glsl/ir_clone.cpp
+++ b/src/glsl/ir_clone.cpp
@@ -249,6 +249,7 @@ ir_texture::clone(void *mem_ctx, struct hash_table *ht) const
case ir_tex:
case ir_lod:
case ir_tg4:
+ case ir_query_levels:
break;
case ir_txb:
new_tex->lod_info.bias = this->lod_info.bias->clone(mem_ctx, ht);
diff --git a/src/glsl/ir_hv_accept.cpp b/src/glsl/ir_hv_accept.cpp
index 3877e721c24..3aa008ac982 100644
--- a/src/glsl/ir_hv_accept.cpp
+++ b/src/glsl/ir_hv_accept.cpp
@@ -215,6 +215,7 @@ ir_texture::accept(ir_hierarchical_visitor *v)
case ir_tex:
case ir_lod:
case ir_tg4:
+ case ir_query_levels:
break;
case ir_txb:
s = this->lod_info.bias->accept(v);
diff --git a/src/glsl/ir_print_visitor.cpp b/src/glsl/ir_print_visitor.cpp
index 2c06b95f61a..531adc2997d 100644
--- a/src/glsl/ir_print_visitor.cpp
+++ b/src/glsl/ir_print_visitor.cpp
@@ -252,7 +252,7 @@ void ir_print_visitor::visit(ir_texture *ir)
ir->sampler->accept(this);
printf(" ");
- if (ir->op != ir_txs) {
+ if (ir->op != ir_txs && ir->op != ir_query_levels) {
ir->coordinate->accept(this);
printf(" ");
@@ -266,7 +266,9 @@ void ir_print_visitor::visit(ir_texture *ir)
printf(" ");
}
- if (ir->op != ir_txf && ir->op != ir_txf_ms && ir->op != ir_txs && ir->op != ir_tg4) {
+ if (ir->op != ir_txf && ir->op != ir_txf_ms &&
+ ir->op != ir_txs && ir->op != ir_tg4 &&
+ ir->op != ir_query_levels) {
if (ir->projector)
ir->projector->accept(this);
else
@@ -286,6 +288,7 @@ void ir_print_visitor::visit(ir_texture *ir)
case ir_tex:
case ir_lod:
case ir_tg4:
+ case ir_query_levels:
break;
case ir_txb:
ir->lod_info.bias->accept(this);
diff --git a/src/glsl/ir_reader.cpp b/src/glsl/ir_reader.cpp
index 8038b8f5db2..ea0c09aebeb 100644
--- a/src/glsl/ir_reader.cpp
+++ b/src/glsl/ir_reader.cpp
@@ -949,6 +949,8 @@ ir_reader::read_texture(s_expression *expr)
{ "txs", s_type, s_sampler, s_lod };
s_pattern tg4_pattern[] =
{ "tg4", s_type, s_sampler, s_coord, s_offset };
+ s_pattern query_levels_pattern[] =
+ { "query_levels", s_type, s_sampler };
s_pattern other_pattern[] =
{ tag, s_type, s_sampler, s_coord, s_offset, s_proj, s_shadow, s_lod };
@@ -964,6 +966,8 @@ ir_reader::read_texture(s_expression *expr)
op = ir_txs;
} else if (MATCH(expr, tg4_pattern)) {
op = ir_tg4;
+ } else if (MATCH(expr, query_levels_pattern)) {
+ op = ir_query_levels;
} else if (MATCH(expr, other_pattern)) {
op = ir_texture::get_opcode(tag->value());
if (op == -1)
@@ -1014,7 +1018,9 @@ ir_reader::read_texture(s_expression *expr)
}
}
- if (op != ir_txf && op != ir_txf_ms && op != ir_txs && op != ir_lod && op != ir_tg4) {
+ if (op != ir_txf && op != ir_txf_ms &&
+ op != ir_txs && op != ir_lod && op != ir_tg4 &&
+ op != ir_query_levels) {
s_int *proj_as_int = SX_AS_INT(s_proj);
if (proj_as_int && proj_as_int->value() == 1) {
tex->projector = NULL;
diff --git a/src/glsl/ir_rvalue_visitor.cpp b/src/glsl/ir_rvalue_visitor.cpp
index 4c3d813206c..2a79e4d8fb9 100644
--- a/src/glsl/ir_rvalue_visitor.cpp
+++ b/src/glsl/ir_rvalue_visitor.cpp
@@ -58,6 +58,7 @@ ir_rvalue_base_visitor::rvalue_visit(ir_texture *ir)
case ir_tex:
case ir_lod:
case ir_tg4:
+ case ir_query_levels:
break;
case ir_txb:
handle_rvalue(&ir->lod_info.bias);
diff --git a/src/glsl/opt_tree_grafting.cpp b/src/glsl/opt_tree_grafting.cpp
index 03b920d8a2f..bbdc4375983 100644
--- a/src/glsl/opt_tree_grafting.cpp
+++ b/src/glsl/opt_tree_grafting.cpp
@@ -276,6 +276,7 @@ ir_tree_grafting_visitor::visit_enter(ir_texture *ir)
case ir_tex:
case ir_lod:
case ir_tg4:
+ case ir_query_levels:
break;
case ir_txb:
if (do_graft(&ir->lod_info.bias))
diff --git a/src/glsl/standalone_scaffolding.cpp b/src/glsl/standalone_scaffolding.cpp
index b03734c0693..3b64f2cfc24 100644
--- a/src/glsl/standalone_scaffolding.cpp
+++ b/src/glsl/standalone_scaffolding.cpp
@@ -103,6 +103,7 @@ void initialize_context_to_defaults(struct gl_context *ctx, gl_api api)
ctx->Extensions.OES_standard_derivatives = true;
ctx->Extensions.ARB_texture_cube_map_array = true;
ctx->Extensions.ARB_texture_multisample = true;
+ ctx->Extensions.ARB_texture_query_levels = true;
ctx->Extensions.ARB_texture_query_lod = true;
ctx->Extensions.ARB_gpu_shader5 = true;
ctx->Extensions.ARB_texture_gather = true;
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index f180a7f6486..6b22b507415 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -2069,6 +2069,9 @@ ir_to_mesa_visitor::visit(ir_texture *ir)
case ir_tg4:
assert(!"Unexpected ir_tg4 opcode");
break;
+ case ir_query_levels:
+ assert(!"Unexpected ir_query_levels opcode");
+ break;
}
const glsl_type *sampler_type = ir->sampler->type;