diff options
author | Adam Jackson <[email protected]> | 2015-02-04 13:04:26 -0500 |
---|---|---|
committer | Adam Jackson <[email protected]> | 2017-11-06 16:09:03 -0500 |
commit | 791d06b23bba7d8a785a89b86af6ccf03e1271ba (patch) | |
tree | 7d57ddcdbff7055e0ad026ffb76cc9b8b2d033b7 | |
parent | 5cc06bec1993d856370545fb3f7f363757ddae8b (diff) |
drisw: Enable flush control for llvmpipe and softpipe
Hilariously this is a fairly big win. Neil's multi-context-test
improves from ~24 to ~36 fps with llvmpipe on a Core i5-3317U. softpipe
also improves, from about 2.25 to 3.09 fps (when it's that slow, you're
allowed to be that precise).
I'd have added it to swrast classic, but the testcase wants GL 3.0 and
shaders, and that's not a thing classic has, so I figured making it work
on softpipe was crime enough.
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Signed-off-by: Adam Jackson <[email protected]>
-rw-r--r-- | src/gallium/state_trackers/dri/drisw.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/state_trackers/dri/drisw.c b/src/gallium/state_trackers/dri/drisw.c index 9466cfdb203..eb5752386dc 100644 --- a/src/gallium/state_trackers/dri/drisw.c +++ b/src/gallium/state_trackers/dri/drisw.c @@ -381,6 +381,7 @@ static const __DRIextension *drisw_screen_extensions[] = { &dri2FenceExtension.base, &dri2NoErrorExtension.base, &driSWImageExtension.base, + &dri2FlushControlExtension.base, NULL }; |