diff options
author | Kenneth Graunke <[email protected]> | 2015-10-02 00:01:23 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2015-10-28 21:15:29 -0700 |
commit | 77f58c04cc287b72e2b859d71591da158db6830a (patch) | |
tree | 7d25ffa56bc601f9d2e0e9cfb63bd91590348c02 | |
parent | 9c8208f2c15445b00ba170ff96a9ea4ce6c083e1 (diff) |
nir: Copy "patch" flag from ir_variable to nir_variable.
This was introduced in GLSL IR after NIR development had branched.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Iago Toral Quiroga <[email protected]>
-rw-r--r-- | src/glsl/nir/glsl_to_nir.cpp | 1 | ||||
-rw-r--r-- | src/glsl/nir/nir.h | 1 | ||||
-rw-r--r-- | src/glsl/nir/nir_print.c | 5 |
3 files changed, 5 insertions, 2 deletions
diff --git a/src/glsl/nir/glsl_to_nir.cpp b/src/glsl/nir/glsl_to_nir.cpp index 01f16d70eb1..7275b48eff0 100644 --- a/src/glsl/nir/glsl_to_nir.cpp +++ b/src/glsl/nir/glsl_to_nir.cpp @@ -303,6 +303,7 @@ nir_visitor::visit(ir_variable *ir) var->data.read_only = ir->data.read_only; var->data.centroid = ir->data.centroid; var->data.sample = ir->data.sample; + var->data.patch = ir->data.patch; var->data.invariant = ir->data.invariant; var->data.location = ir->data.location; diff --git a/src/glsl/nir/nir.h b/src/glsl/nir/nir.h index 04a21a7ead6..ac422514d52 100644 --- a/src/glsl/nir/nir.h +++ b/src/glsl/nir/nir.h @@ -171,6 +171,7 @@ typedef struct { unsigned read_only:1; unsigned centroid:1; unsigned sample:1; + unsigned patch:1; unsigned invariant:1; /** diff --git a/src/glsl/nir/nir_print.c b/src/glsl/nir/nir_print.c index 09663996869..30220c5e48d 100644 --- a/src/glsl/nir/nir_print.c +++ b/src/glsl/nir/nir_print.c @@ -228,12 +228,13 @@ print_var_decl(nir_variable *var, print_state *state) const char *const cent = (var->data.centroid) ? "centroid " : ""; const char *const samp = (var->data.sample) ? "sample " : ""; + const char *const patch = (var->data.patch) ? "patch " : ""; const char *const inv = (var->data.invariant) ? "invariant " : ""; const char *const mode[] = { "shader_in ", "shader_out ", "", "", "uniform ", "shader_storage", "system " }; - fprintf(fp, "%s%s%s%s%s ", - cent, samp, inv, mode[var->data.mode], + fprintf(fp, "%s%s%s%s%s%s ", + cent, samp, patch, inv, mode[var->data.mode], glsl_interp_qualifier_name(var->data.interpolation)); glsl_print_type(var->type, fp); |