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authorMarek Olšák <[email protected]>2017-06-14 23:09:24 +0200
committerMarek Olšák <[email protected]>2017-06-22 01:51:02 +0200
commit743ad599a97d09b119d26b99f6b79e41b567e421 (patch)
tree3ccdbd3d7ea47037329bc97d8d87e247f7d77c6a
parent2ec1e32d11ed788dfed229a569a238743b9b1f9f (diff)
st/mesa: don't set 16 scissors and 16 viewports if they're unused
Only do so if there is a shader writing gl_ViewportIndex. This removes a lot of CPU overhead for the most common case. Reviewed-by: Nicolai Hähnle <[email protected]>
-rw-r--r--src/mesa/state_tracker/st_atom.c18
-rw-r--r--src/mesa/state_tracker/st_atom_scissor.c10
-rw-r--r--src/mesa/state_tracker/st_atom_viewport.c11
-rw-r--r--src/mesa/state_tracker/st_context.h1
4 files changed, 34 insertions, 6 deletions
diff --git a/src/mesa/state_tracker/st_atom.c b/src/mesa/state_tracker/st_atom.c
index bcfbcf878f0..253b5081640 100644
--- a/src/mesa/state_tracker/st_atom.c
+++ b/src/mesa/state_tracker/st_atom.c
@@ -76,6 +76,7 @@ static void check_program_state( struct st_context *st )
struct gl_program *new_gp = ctx->GeometryProgram._Current;
struct gl_program *new_fp = ctx->FragmentProgram._Current;
uint64_t dirty = 0;
+ unsigned num_viewports = 1;
/* Flag states used by both new and old shaders to unbind shader resources
* properly when transitioning to shaders that don't use them.
@@ -115,6 +116,23 @@ static void check_program_state( struct st_context *st )
dirty |= st_fragment_program(new_fp)->affected_states;
}
+ /* Find out the number of viewports. This determines how many scissors
+ * and viewport states we need to update.
+ */
+ struct gl_program *last_prim_shader = new_gp ? new_gp :
+ new_tep ? new_tep : new_vp;
+ if (last_prim_shader &&
+ last_prim_shader->info.outputs_written & VARYING_BIT_VIEWPORT)
+ num_viewports = ctx->Const.MaxViewports;
+
+ if (st->state.num_viewports != num_viewports) {
+ st->state.num_viewports = num_viewports;
+ dirty |= ST_NEW_VIEWPORT;
+
+ if (ctx->Scissor.EnableFlags & u_bit_consecutive(0, num_viewports))
+ dirty |= ST_NEW_SCISSOR;
+ }
+
st->dirty |= dirty;
}
diff --git a/src/mesa/state_tracker/st_atom_scissor.c b/src/mesa/state_tracker/st_atom_scissor.c
index ccd6e8ebd35..a87d02941ca 100644
--- a/src/mesa/state_tracker/st_atom_scissor.c
+++ b/src/mesa/state_tracker/st_atom_scissor.c
@@ -53,7 +53,7 @@ st_update_scissor( struct st_context *st )
unsigned i;
bool changed = false;
- for (i = 0 ; i < ctx->Const.MaxViewports; i++) {
+ for (i = 0 ; i < st->state.num_viewports; i++) {
scissor[i].minx = 0;
scissor[i].miny = 0;
scissor[i].maxx = fb_width;
@@ -95,8 +95,12 @@ st_update_scissor( struct st_context *st )
changed = true;
}
}
- if (changed)
- st->pipe->set_scissor_states(st->pipe, 0, ctx->Const.MaxViewports, scissor); /* activate */
+
+ if (changed) {
+ struct pipe_context *pipe = st->pipe;
+
+ pipe->set_scissor_states(pipe, 0, st->state.num_viewports, scissor);
+ }
}
void
diff --git a/src/mesa/state_tracker/st_atom_viewport.c b/src/mesa/state_tracker/st_atom_viewport.c
index abf5faa0bc3..6e3347e7cfa 100644
--- a/src/mesa/state_tracker/st_atom_viewport.c
+++ b/src/mesa/state_tracker/st_atom_viewport.c
@@ -47,7 +47,7 @@ st_update_viewport( struct st_context *st )
/* _NEW_VIEWPORT
*/
- for (i = 0; i < ctx->Const.MaxViewports; i++) {
+ for (i = 0; i < st->state.num_viewports; i++) {
float *scale = st->state.viewport[i].scale;
float *translate = st->state.viewport[i].translate;
@@ -62,6 +62,11 @@ st_update_viewport( struct st_context *st )
}
cso_set_viewport(st->cso_context, &st->state.viewport[0]);
- if (ctx->Const.MaxViewports > 1)
- st->pipe->set_viewport_states(st->pipe, 1, ctx->Const.MaxViewports - 1, &st->state.viewport[1]);
+
+ if (st->state.num_viewports > 1) {
+ struct pipe_context *pipe = st->pipe;
+
+ pipe->set_viewport_states(pipe, 1, st->state.num_viewports - 1,
+ &st->state.viewport[1]);
+ }
}
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
index 2fe9d92e8bc..5c7c58d73f7 100644
--- a/src/mesa/state_tracker/st_context.h
+++ b/src/mesa/state_tracker/st_context.h
@@ -149,6 +149,7 @@ struct st_context
unsigned fb_height;
unsigned fb_num_samples;
unsigned fb_num_layers;
+ unsigned num_viewports;
struct pipe_scissor_state scissor[PIPE_MAX_VIEWPORTS];
struct pipe_viewport_state viewport[PIPE_MAX_VIEWPORTS];
struct {