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authorJason Ekstrand <[email protected]>2017-08-03 14:18:19 -0700
committerJason Ekstrand <[email protected]>2017-08-28 18:35:25 -0700
commit738e5e3c1d261d4f262c2ae25ccca8cb67075d72 (patch)
tree2220167dc87e84a0976471ffa28a6f0c81abb43d
parentf992bb205c174e0a8e6574258598f5268dd0e0cb (diff)
anv/wsi: Use QueueSubmit to trigger the fence in AcquireNextImage
Reviewed-by: Lionel Landwerlin <[email protected]>
-rw-r--r--src/intel/vulkan/anv_wsi.c9
1 files changed, 6 insertions, 3 deletions
diff --git a/src/intel/vulkan/anv_wsi.c b/src/intel/vulkan/anv_wsi.c
index 9369f26a8fa..00edb220b2b 100644
--- a/src/intel/vulkan/anv_wsi.c
+++ b/src/intel/vulkan/anv_wsi.c
@@ -364,22 +364,25 @@ VkResult anv_GetSwapchainImagesKHR(
}
VkResult anv_AcquireNextImageKHR(
- VkDevice device,
+ VkDevice _device,
VkSwapchainKHR _swapchain,
uint64_t timeout,
VkSemaphore semaphore,
VkFence _fence,
uint32_t* pImageIndex)
{
+ ANV_FROM_HANDLE(anv_device, device, _device);
ANV_FROM_HANDLE(wsi_swapchain, swapchain, _swapchain);
ANV_FROM_HANDLE(anv_fence, fence, _fence);
VkResult result = swapchain->acquire_next_image(swapchain, timeout,
semaphore, pImageIndex);
- /* Thanks to implicit sync, the image is ready immediately. */
+ /* Thanks to implicit sync, the image is ready immediately. However, we
+ * should wait for the current GPU state to finish.
+ */
if (fence)
- fence->state = ANV_FENCE_STATE_SIGNALED;
+ anv_QueueSubmit(anv_queue_to_handle(&device->queue), 0, NULL, _fence);
return result;
}