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authorEmil Velikov <[email protected]>2015-11-06 22:34:01 +0000
committerEmil Velikov <[email protected]>2015-11-20 10:58:41 +0000
commit6b152ee7b6121f661cdcfdfafa547457dc27b921 (patch)
tree0659641e375b331a1e79c831f20f93beafb3aa73
parent2bd9116b8249fdb1711335711f8daef5f68752a6 (diff)
auxiliary/vl: add dispatch table
As mentioned previously, it will allow us to use different vl backend in a generic way from either video state-tracker. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Alex Deucher <[email protected]>
-rw-r--r--src/gallium/auxiliary/vl/vl_winsys.h17
1 files changed, 17 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/vl/vl_winsys.h b/src/gallium/auxiliary/vl/vl_winsys.h
index 9aa65ad3200..29da3203a39 100644
--- a/src/gallium/auxiliary/vl/vl_winsys.h
+++ b/src/gallium/auxiliary/vl/vl_winsys.h
@@ -42,6 +42,23 @@ struct pipe_loader_device;
struct vl_screen
{
+ void (*destroy)(struct vl_screen *vscreen);
+
+ struct pipe_resource *
+ (*texture_from_drawable)(struct vl_screen *vscreen, void *drawable);
+
+ struct u_rect *
+ (*get_dirty_area)(struct vl_screen *vscreen);
+
+ uint64_t
+ (*get_timestamp)(struct vl_screen *vscreen, void *drawable);
+
+ void
+ (*set_next_timestamp)(struct vl_screen *vscreen, uint64_t stamp);
+
+ void *
+ (*get_private)(struct vl_screen *vscreen);
+
struct pipe_screen *pscreen;
struct pipe_loader_device *dev;
};